Never mind. I'm going to do away with the void and call it all when I need it like this
graphic.Box (1,10,128,19,0);
graphic.setCoordinate(1,10);
graphic.setForeColour(15,0,0); //Text is coloured Red
graphic.print("False"); //Normal
Never mind. I'm going to do away with the void and call it all when I need it like this
graphic.Box (1,10,128,19,0);
graphic.setCoordinate(1,10);
graphic.setForeColour(15,0,0); //Text is coloured Red
graphic.print("False"); //Normal