Hello All,
I am attempting to use the UDPSendReceive sketch with an arduino ethernet shield and it does not appear to be working. I have mounted the shield on an UNO and connected the shield to the router with an ethernet cable. When I run the DhcpAddressPrinter sketch I receive "My IP address: 192.168.0.10." in the serial monitor. I assume that this is the IP I am to enter in the "IPAddress ip(x,x,x,x);" line in the UDPSendReceive line in the sketch? So I have uploaded the following to the arduino:
/*
UDPSendReceive.pde:
This sketch receives UDP message strings, prints them to the serial port
and sends an "acknowledge" string back to the sender
A Processing sketch is included at the end of file that can be used to send
and received messages for testing with a computer.
created 21 Aug 2010
by Michael Margolis
This code is in the public domain.
*/
#include <SPI.h> // needed for Arduino versions later than 0018
#include <Ethernet.h>
#include <EthernetUdp.h> // UDP library from: bjoern@cs.stanford.edu 12/30/2008
// Enter a MAC address and IP address for your controller below.
// The IP address will be dependent on your local network:
byte mac[] = {0x90, 0xA2, 0xDA, 0x00, 0xE2, 0x7A};
IPAddress ip(192,168,0,10);
unsigned int localPort = 8888; // local port to listen on
// buffers for receiving and sending data
char packetBuffer[UDP_TX_PACKET_MAX_SIZE]; //buffer to hold incoming packet,
char ReplyBuffer[] = "acknowledged"; // a string to send back
// An EthernetUDP instance to let us send and receive packets over UDP
EthernetUDP Udp;
void setup() {
// start the Ethernet and UDP:
Ethernet.begin(mac,ip);
Udp.begin(localPort);
Serial.begin(9600);
}
void loop() {
// if there's data available, read a packet
int packetSize = Udp.parsePacket();
if(packetSize)
{
Serial.print("Received packet of size ");
Serial.println(packetSize);
Serial.print("From ");
IPAddress remote = Udp.remoteIP();
for (int i =0; i < 4; i++)
{
Serial.print(remote[i], DEC);
if (i < 3)
{
Serial.print(".");
}
}
Serial.print(", port ");
Serial.println(Udp.remotePort());
// read the packet into packetBufffer
Udp.read(packetBuffer,UDP_TX_PACKET_MAX_SIZE);
Serial.println("Contents:");
Serial.println(packetBuffer);
// send a reply, to the IP address and port that sent us the packet we received
Udp.beginPacket(Udp.remoteIP(), Udp.remotePort());
Udp.write(ReplyBuffer);
Udp.endPacket();
}
delay(10);
}
and run the following in processing:
/*
Processing sketch to run with this example
=====================================================
// Processing UDP example to send and receive string data from Arduino
// press any key to send the "Hello Arduino" message
*/
import hypermedia.net.*;
UDP udp; // define the UDP object
void setup() {
udp = new UDP( this, 6000 ); // create a new datagram connection on port 6000
udp.log( true ); // <-- printout the connection activity
udp.listen( true ); // and wait for incoming message
}
void draw()
{
}
void keyPressed() {
String ip = "192.168.0.10"; // the remote IP address
int port = 8888; // the destination port
udp.send("Hello World", ip, port ); // the message to send
}
void receive( byte[] data ) { // <-- default handler
//void receive( byte[] data, String ip, int port ) { // <-- extended handler
for(int i=0; i < data.length; i++)
print(char(data[i]));
println();
}
"[13-06-12 19:15:18.769 -0500] send packet -> address:/192.168.0.10, port:8888, length: 11" is the only thing output by processing and nothing appears in the serial monitor in arduino. There is no acknowledgement that the UDP was received.
In addition, tested the port 8888 on my router buy running the SharedCanvasServer and SharedCanvasClient example sketches in processing on two different machines. The UDPs seem to come through just fine on port 8888 using this method.
I am using:
Arduino UNO R3
Arduino Ethernet Shield R3
Arduino Editor v 1.0
Processing 2.0b9
Mac OSX 10.6.8
Can anyone see here what I am doing wrong?
thank you,