Might I make a request?...
that SdPlay.deInit(); would release whatever SPI timers etc that were grabbed by calling init().
I'm trying to use this in the same project with the Servo.h library, but there's apparently a conflict.
Once I call SdPlay.init(), I can no longer position servos where I want, even if I'm not playing a sound.
Not really a problem since I don't need to do both simultaneously.
I could init(), setFile, play etc., then deInit before returning, but deInit isn't putting things back the way they were...
Any suggestions?
-- thanks