hey,
maybe i can help
if (isOn)
bitmap[row][zone] = bitmap[row][zone] | colBit;
else
bitmap[row][zone] = bitmap[row][zone] & (~colBit);
change the | colBit; with the & (~colBit); in the code and try again?
hey,
maybe i can help
if (isOn)
bitmap[row][zone] = bitmap[row][zone] | colBit;
else
bitmap[row][zone] = bitmap[row][zone] & (~colBit);
change the | colBit; with the & (~colBit); in the code and try again?