Go Down

Topic: How to play recorded audio by causing a movement ..... (Read 91 times) previous topic - next topic

kim0213

I'm an artist.
I want to make a system for playing recorded audio when I cause a movement.
I want to put the system inside my sculpture (like a roly poly toy)
and when it moves side to side, the audio starts playing.
Is it possible to make this kind of system with arduino ?
Or, is there any alternative for this system ?

Grumpy_Mike

#1
Jun 17, 2017, 05:48 pm Last Edit: Jun 17, 2017, 05:48 pm by Grumpy_Mike
Quote
Is it possible to make this kind of system with arduino ?
Yes. ( I am an Engineer )


Southpark

And..... if you want extra fancy features.... consider this one too - this device "LSM6DS33"

Go Up