where to put the delay()

hi

Im working with jeopardy gamestyle thing. three buttons, three lights and three diffrent sounds for each player. When the player who presses his/hers button first it blocks the other buttons and the players light and sound shines and plays. when all buttons are relased the winners light shine for about 5 seconds and then it turns off. the lights are dmx contolled and the mp3 player uses digital inputs for diffrent sounds.
if found a great code on the internetz that did somw of this. actually every thing is almost working but i dont know where to put the delay for the delayed light without delaying the winner sensing function. in the code example i have put the delay where i think it would be but it is not working there. thats why i need to know where to put the delay()?

this where i have put it.

void dmxOff()
{
delay(5000);

  int i;
  for (i = 0; i < 3; i++)
    DmxSimple.write(DMXchannel[i], 0);
    Serial.print("value 0 channel:");
    Serial.println(DMXchannel[i]);
}

the whole code

//
// This sketch implements a "Jeopardy" style contestant response tiebreaker.
//
// Each contestant has a toggle switch. When they know the answer, 
// they flip it on.  This turns on the corresponding light.   
// The light for the first person to flip their switch on blinks.
//
// Turning all of the switches off resets it.
//
// J. Peterson, Apr '11
//
// then modify to work with dmx lighting and cc triggerd mp3 player by Gustaf Gagge

#include <DmxSimple.h>

// The digital out to relay and the to mp3 player
int Digitalout[3] = {13, 12, 11};
//the witch dmx channel to output
int DMXchannel[3] = {1,2,3};

// The toggle switches connect the input to ground when closed.
int Switches[3] = { 10, 9, 8 };

// Set to -1 when no winner set.
int winner;

void setup()
{
    DmxSimple.usePin(3);
    DmxSimple.maxChannel(3);
 Serial.begin(9600);
  int i;
  for (i = 0; i < 3; i++)
  {
    pinMode(Digitalout[i], OUTPUT);
    
    pinMode(Switches[i], INPUT);
    digitalWrite(Switches[i], HIGH);  // Enable pullup
  }
  winner = -1;
  DigitaloutOFF();
  dmxOff();
}

void DigitaloutOFF()
{
  
  int i;
  for (i = 0; i < 3; i++)
    digitalWrite( Digitalout[i], LOW);

}

void dmxOff()
{
delay(5000);

  int i;
  for (i = 0; i < 3; i++)
    DmxSimple.write(DMXchannel[i], 0);
    Serial.print("value 0 channel:");
    Serial.println(DMXchannel[i]);
}

int invert( int value )
{
  return value == HIGH ? LOW : HIGH;
}

void loop()
{
  int i;
  if (winner == -1)
  {
    // Scan the switches looking for a winner
    for (i = 0; (i < 3) && (winner == -1); i++)
      if (digitalRead( Switches[i] ) == LOW)
        winner = i;
  }
  else
  {

     for (i = 0; i < 3; i++)
     {
       if (i == winner)
       {
         //turn the winners light on
         
           {digitalWrite( Digitalout[winner], HIGH );
              DmxSimple.write(DMXchannel[winner], 255);
    Serial.print("value 255 channel:");
    Serial.println(DMXchannel[i]);

     }
           
       
       }
       else   // Turn loser's lights on if switches are on
         digitalWrite( Digitalout[i], invert( digitalRead( Switches[i] )));
         DmxSimple.write(DMXchannel[i], invert( digitalRead( Switches[i] )));
     }
  }

  // Check to see if all the switches are off,
  // and reset the winner & lights if so.
  if ((digitalRead( Switches[0] ) == HIGH)
     && (digitalRead( Switches[1] ) == HIGH)
     && (digitalRead( Switches[2] ) == HIGH))
   {
     winner = -1;{
     DigitaloutOFF();
     dmxOff();
   }}
}

but i dont know where to put the delay

Write it on a piece of paper, and throw it away. You can't use delay() and expect to not delay everything.

The blink without delay example shows how to not use delay().

Thanks that did put me in right direction. I'm now trying The delay without a delay!