Is it somehow possible to change the trigger event of a pint without calling the detachInterrupt followd by an attachInterrupt?
PCintPort::detachInterrupt(PinIndex);
PCintPort::attachInterrupt(PinIndex, PinChangeInt_RC, FALLING);
Is there somethong like a PCintPort:ChangeTrigger(Pin, UserFunc, TriggerEvent); ???
I'm asking because I think there is a lot of overhead wehen I call deleteIntterupt + attachInterrupt just to change the trigger event.