Not able to get graphic LCD to work with Uno

Okey, okey. Maybe I am confusing everyone. Lets keep it simple, right now I am using the hello world sketch which is something like this.

// include the library header
#include <glcd.h>

// include the Fonts
#include <fonts/allFonts.h>

void setup() {
  // Initialize the GLCD 
  GLCD.Init();

 // Select the font for the default text area
  GLCD.SelectFont(System5x7);

  GLCD.print("hello, world!");
}

void loop() {
  // set the cursor to column 0, line 1
  // (note: line 1 is the second row, since counting begins with 0):
  GLCD.CursorTo(0, 1);

  // print the number of seconds since reset:
  GLCD.print(millis()/1000);
}

Here is a video of me tweaking the pot to change contrast, and sadly nothing happens. - YouTube

Here are some pictures of the board