Volviendo a lo mismo he reducido mi codigo a un ejemplo simplificado, mas o menos , el caso esque lee de 0 a 9 y de a a e y dependiendo q insertes por la consola suena un sonido u otro, el caso esque una a una no hay problema pero ya cuando pongo todas las canciones en un switch o con ifs ya empiezan los problemas, si quito las canciones largas como la de knighrider o macgyver(era la 8) la cosa mejora pero hasta la cancion 10 si añades de la 10 a la 16 ya simplemente no va, y esque no lo entiendo. Si alguien prueba el codigo borrando todas menos las 7 primeras va perfecto.
Yo no se si son los char q no aguantan tantos caracteres o que, he probado con punteros y sin ellos pero la cosa no va a mejor, me estoy volviendo loco y yo quiero q funcionen todas, estoy por regalar 5€ jaja al q me lo solucione, y si esta cerca le invito a un par e cañas.
#define OCTAVE_OFFSET 0
#define TONE_PIN 6
#define NOTE_C4 262
#define NOTE_CS4 277
#define NOTE_D4 294
#define NOTE_DS4 311
#define NOTE_E4 330
#define NOTE_F4 349
#define NOTE_FS4 370
#define NOTE_G4 392
#define NOTE_GS4 415
#define NOTE_A4 440
#define NOTE_AS4 466
#define NOTE_B4 494
#define NOTE_C5 523
#define NOTE_CS5 554
#define NOTE_D5 587
#define NOTE_DS5 622
#define NOTE_E5 659
#define NOTE_F5 698
#define NOTE_FS5 740
#define NOTE_G5 784
#define NOTE_GS5 831
#define NOTE_A5 880
#define NOTE_AS5 932
#define NOTE_B5 988
#define NOTE_C6 1047
#define NOTE_CS6 1109
#define NOTE_D6 1175
#define NOTE_DS6 1245
#define NOTE_E6 1319
#define NOTE_F6 1397
#define NOTE_FS6 1480
#define NOTE_G6 1568
#define NOTE_GS6 1661
#define NOTE_A6 1760
#define NOTE_AS6 1865
#define NOTE_B6 1976
#define NOTE_C7 2093
#define NOTE_CS7 2217
#define NOTE_D7 2349
#define NOTE_DS7 2489
#define NOTE_E7 2637
#define NOTE_F7 2794
#define NOTE_FS7 2960
#define NOTE_G7 3136
#define NOTE_GS7 3322
#define NOTE_A7 3520
#define NOTE_AS7 3729
#define NOTE_B7 3951
int notes[] = { 0,
NOTE_C4, NOTE_CS4, NOTE_D4, NOTE_DS4, NOTE_E4, NOTE_F4, NOTE_FS4, NOTE_G4, NOTE_GS4, NOTE_A4, NOTE_AS4, NOTE_B4,
NOTE_C5, NOTE_CS5, NOTE_D5, NOTE_DS5, NOTE_E5, NOTE_F5, NOTE_FS5, NOTE_G5, NOTE_GS5, NOTE_A5, NOTE_AS5, NOTE_B5,
NOTE_C6, NOTE_CS6, NOTE_D6, NOTE_DS6, NOTE_E6, NOTE_F6, NOTE_FS6, NOTE_G6, NOTE_GS6, NOTE_A6, NOTE_AS6, NOTE_B6,
NOTE_C7, NOTE_CS7, NOTE_D7, NOTE_DS7, NOTE_E7, NOTE_F7, NOTE_FS7, NOTE_G7, NOTE_GS7, NOTE_A7, NOTE_AS7, NOTE_B7
};
void setup() {
Serial.begin(9600);
}
void loop()
{
if (Serial.available() > 0) {
// read the incoming byte:
char u = Serial.read();
Serial.println(u);
if(u=='1'){
char *song="Entertainer:d=4,o=5,b=140:8d,8d#,8e,c6,8e,c6,8e,2c.6,8c6,8d6,8d#6,8e6,8c6,8d6,e6,8b,d6,2c6,p,8d,8d#,8e,c6,8e,c6,8e,2c.6,8p,8a,8g,8f#,8a,8c6,e6,8d6,8c6,8a,2d6";
play_rtttl(song);
}
if(u=='2'){
char *jk="Looney:d=4,o=5,b=140:32p,c6,8f6,8e6,8d6,8c6,a.,8c6,8f6,8e6,8d6,8d#6,e.6,8e6,8e6,8c6,8d6,8c6,8e6,8c6,8d6,8a,8c6,8g,8a#,8a,8f";
play_rtttl(jk);
}
if(u=='3'){
char *song3="20thCenFox:d=16,o=5,b=140:b,8p,b,b,2b,p,c6,32p,b,32p,c6,32p,b,32p,c6,32p,b,8p,b,b,b,32p,b,32p,b,32p,b,32p,b,32p,b,32p,b,32p,g#,32p,a,32p,b,8p,b,b,2b,4p,8e,8g#,8b,1c#6,8f#,8a,8c#6,1e6,8a,8c#6,8e6,1e6,8b,8g#,8a,2b";
play_rtttl(song3);
}
if(u=='4'){
char *song4="Blue:d=8,o=5,b=140:a,a#,d,g,a#,c6,f,a,4a#,g,a#,d6,d#6,g,d6,c6,a#,d,g,a#,c6,f,a,4a#,g,a#,d6,d#6,g,d6,c6,a#,d,g,a#,c6,f,a,4a#,g,a#,d6,d#6,g,d6,c6,a#,d,g,a#,a,c,f,2g";
play_rtttl(song4);
}
if(u=='5'){
char *song5="Canon:d=16,o=6,b=125:8a#.,g.,g#.,8a#.,g.,g#.,a#.,a#.5,c.,d.,d#.,f.,g.,g#.,8g.,d#.,f.,8g.,g.5,g#.5,a#.5,c.,a#.5,g#.5,a#.5,g.5,g#.5,a#.5,8g#.5,c.,a#.5,8g#.5,g.5,f.5,g.5,f.5,d#.5,f.5,g.5,g#.5,a#.5,c.,8g#.5,c.,a#.5,8c.,d.,d#.,a#.5,c.,d.,d#.,f.,g.,g#.,8a#";
play_rtttl(song5);
}
if(u=='6'){
char *song6="TakeOnMe:d=4,o=4,b=160:8f#5,8f#5,8f#5,8d5,8p,8b,8p,8e5,8p,8e5,8p,8e5,8g#5,8g#5,8a5,8b5,8a5,8a5,8a5,8e5,8p,8d5,8p,8f#5,8p,8f#5,8p,8f#5,8e5,8e5,8f#5,8e5,8f#5,8f#5,8f#5,8d5,8p,8b,8p,8e5,8p,8e5,8p,8e5,8g#5,8g#5,8a5,8b5,8a5,8a5,8a5,8e5,8p,8d5,8p,8f#5,8p,8f#5,8p,8f#5,8e5,8e5";
play_rtttl(song6);
}
if(u=='7'){
char *song7="The Simpsons:d=4,o=5,b=160:c.6,e6,f#6,8a6,g.6,e6,c6,8a,8f#,8f#,8f#,2g,8p,8p,8f#,8f#,8f#,8g,a#.,8c6,8c6,8c6,c6";
play_rtttl(song7);
}
if(u=='8'){
}
if(u=='9'){
char *song9 = "KnightRider:d=4,o=5,b=125:16e,16p,16f,16e,16e,16p,16e,16e,16f,16e,16e,16e,16d#,16e,16e,16e,16e,16p,16f,16e,16e,16p,16f,16e,16f,16e,16e,16e,16d#,16e,16e,16e,16d,16p,16e,16d,16d,16p,16e,16d,16e,16d,16d,16d,16c,16d,16d,16d,16d,16p,16e,16d,16d,16p,16e,16d,16e,16d,16d,16d,16c,16d,16d,16d";
play_rtttl(song9);
}
if(u=='a'){
char *son10="Fido:d=16,o=6,b=800:f,4p,f,4p,f,4p,f,4p,c,4p,c,4p,c,4p,c,1p,1p,1p,1p";
play_rtttl(son10);
}
if(u=='b'){
char *son11="Gadget:d=16,o=5,b=50:32d#,32f,32f#,32g#,a#,f#,a,f,g#,f#,32d#,32f,32f#,32g#,a#,d#6,4d6,32d#,32f,32f#,32g#,a#,f#,a,f,g#,f#,8d#";
play_rtttl(son11);
}
if(u=='c'){
char *son12="Smurfs:d=32,o=5,b=200:4c#6,16p,4f#6,p,16c#6,p,8d#6,p,8b,p,4g#,16p,4c#6,p,16a#,p,8f#,p,8a#,p,4g#,4p,g#,p,a#,p,b,p,c6,p,4c#6,16p,4f#6,p,16c#6,p,8d#6,p,8b,p,4g#,16p,4c#6,p,16a#,p,8b,p,8f,p,4f#";
play_rtttl(son12);
}
if(u=='d'){
char *son13="LeisureSuit:d=16,o=6,b=56:f.5,f#.5,g.5,g#5,32a#5,f5,g#.5,a#.5,32f5,g#5,32a#5,g#5,8c#.,a#5,32c#,a5,a#.5,c#.,32a5,a#5,32c#,d#,8e,c#.,f.,f.,f.,f.,f,32e,d#,8d,a#.5,e,32f,e,32f,c#,d#.,c#";
play_rtttl(son13);
}
}
}
#define isdigit(n) (n >= '0' && n <= '9')
void play_rtttl(char *p)
{
// Absolutely no error checking in here
byte default_dur = 4;
byte default_oct = 6;
int bpm = 63;
int num;
long wholenote;
long duration;
byte note;
byte scale;
// format: d=N,o=N,b=NNN:
// find the start (skip name, etc)
while(*p != ':') p++; // ignore name
p++; // skip ':'
// get default duration
if(*p == 'd')
{
p++; p++; // skip "d="
num = 0;
while(isdigit(*p))
{
num = (num * 10) + (*p++ - '0');
}
if(num > 0) default_dur = num;
p++; // skip comma
}
Serial.print("ddur: "); Serial.println(default_dur, 10);
// get default octave
if(*p == 'o')
{
p++; p++; // skip "o="
num = *p++ - '0';
if(num >= 3 && num <=7) default_oct = num;
p++; // skip comma
}
Serial.print("doct: "); Serial.println(default_oct, 10);
// get BPM
if(*p == 'b')
{
p++; p++; // skip "b="
num = 0;
while(isdigit(*p))
{
num = (num * 10) + (*p++ - '0');
}
bpm = num;
p++; // skip colon
}
Serial.print("bpm: "); Serial.println(bpm, 10);
// BPM usually expresses the number of quarter notes per minute
wholenote = (60 * 1000L / bpm) * 4; // this is the time for whole note (in milliseconds)
Serial.print("wn: "); Serial.println(wholenote, 10);
// now begin note loop
while(*p)
{
// first, get note duration, if available
num = 0;
while(isdigit(*p))
{
num = (num * 10) + (*p++ - '0');
}
if(num) duration = wholenote / num;
else duration = wholenote / default_dur; // we will need to check if we are a dotted note after
// now get the note
note = 0;
switch(*p)
{
case 'c':
note = 1;
break;
case 'd':
note = 3;
break;
case 'e':
note = 5;
break;
case 'f':
note = 6;
break;
case 'g':
note = 8;
break;
case 'a':
note = 10;
break;
case 'b':
note = 12;
break;
case 'p':
default:
note = 0;
}
p++;
// now, get optional '#' sharp
if(*p == '#')
{
note++;
p++;
}
// now, get optional '.' dotted note
if(*p == '.')
{
duration += duration/2;
p++;
}
// now, get scale
if(isdigit(*p))
{
scale = *p - '0';
p++;
}
else
{
scale = default_oct;
}
scale += OCTAVE_OFFSET;
if(*p == ',')
p++; // skip comma for next note (or we may be at the end)
// now play the note
if(note)
{
Serial.print("Playing: ");
Serial.print(scale, 10); Serial.print(' ');
Serial.print(note, 10); Serial.print(" (");
Serial.print(notes[(scale - 4) * 12 + note], 10);
Serial.print(") ");
Serial.println(duration, 10);
tone(TONE_PIN, notes[(scale - 4) * 12 + note]);
delay(duration);
noTone(TONE_PIN);
}
else
{
Serial.print("Pausing: ");
Serial.println(duration, 10);
delay(duration);
}
}
}