Here is my sample.
#include <PS2X_lib.h> //for v1.6
PS2X ps2x; // create PS2 Controller Class
//CONTROLLER VOLTAGE MUST BE SET TO 3.3V, NOT 5V
//right now, the library does NOT support hot pluggable controllers, meaning
//you must always either restart your Arduino after you conect the controller,
//or call config_gamepad(pins) again after connecting the controller.
int error = 0;
byte type = 0;
int temp = 0;
byte vibrate = 0;
byte led1 = 8;
byte Mopen = 6;
byte Mclosed = 5;
void setup(){
Serial.begin(57600);
//CHANGES for v1.6 HERE!!! **************PAY ATTENTION*************
pinMode(Mopen, OUTPUT); // Establishes LEDPin as an output so the LED can be seen
pinMode(Mclosed, OUTPUT);
pinMode(led1, OUTPUT);
error = ps2x.config_gamepad(13,11,10,12, true, true); //setup pins and settings: GamePad(clock, command, attention, data, Pressures?, Rumble?) check for error
if(error == 0){
Serial.println("Found Controller, configured successful");
Serial.println("Try out all the buttons, X will vibrate the controller, faster as you press harder;");
Serial.println("holding L1 or R1 will print out the analog stick values.");
Serial.println("Go to www.billporter.info for updates and to report bugs.");
}
else if(error == 1)
Serial.println("No controller found, check wiring, see readme.txt to enable debug. visit www.billporter.info for troubleshooting tips");
else if(error == 2)
Serial.println("Controller found but not accepting commands. see readme.txt to enable debug. Visit www.billporter.info for troubleshooting tips");
else if(error == 3)
Serial.println("Controller refusing to enter Pressures mode, may not support it. ");
//Serial.print(ps2x.Analog(1), HEX);
type = ps2x.readType();
switch(type) {
case 0:
Serial.println("Unknown Controller type");
break;
case 1:
Serial.println("DualShock Controller Found");
break;
case 2:
Serial.println("GuitarHero Controller Found");
break;
}
}
void loop(){
/* You must Read Gamepad to get new values
Read GamePad and set vibration values
ps2x.read_gamepad(small motor on/off, larger motor strenght from 0-255)
if you don't enable the rumble, use ps2x.read_gamepad(); with no values
you should call this at least once a second
*/
if(error == 1) //skip loop if no controller found
return;
if(type == 2){ //Guitar Hero Controller
}
else { //DualShock Controller
ps2x.read_gamepad(false, vibrate); //read controller and set large motor to spin at 'vibrate' speed
if(ps2x.Button(PSB_START))
digitalWrite(led1, HIGH);
else if(ps2x.Button(PSB_SELECT))
digitalWrite(led1, LOW);
else {
}
//will be TRUE as long as button is pressed
Serial.println("Start is being held");
// if(ps2x.Button(PSB_SELECT))
// Serial.println("Select is being held");
if(ps2x.Button(PSB_PAD_UP)) { //will be TRUE as long as button is pressed
Serial.print("Up held this hard: ");
Serial.println(ps2x.Analog(PSAB_PAD_UP), DEC);
}
if(ps2x.Button(PSB_PAD_RIGHT)){
Serial.print("Right held this hard: ");
Serial.println(ps2x.Analog(PSAB_PAD_RIGHT), DEC);
}
if(ps2x.Button(PSB_PAD_LEFT)){
Serial.print("LEFT held this hard: ");
Serial.println(ps2x.Analog(PSAB_PAD_LEFT), DEC);
}
if(ps2x.Button(PSB_PAD_DOWN)){
Serial.print("DOWN held this hard: ");
Serial.println(ps2x.Analog(PSAB_PAD_DOWN), DEC);
}
vibrate = ps2x.Analog(PSAB_BLUE); //this will set the large motor vibrate speed based on
//how hard you press the blue (X) button
if (ps2x.NewButtonState()) //will be TRUE if any button changes state (on to off, or off to on)
{
if(ps2x.Button(PSB_L3))
Serial.println("L3 pressed");
if(ps2x.Button(PSB_R3))
Serial.println("R3 pressed");
if(ps2x.Button(PSB_L2))
Serial.println("L2 pressed");
if(ps2x.Button(PSB_R2))
Serial.println("R2 pressed");
if(ps2x.Button(PSB_GREEN))
Serial.println("Triangle pressed");
}
if(ps2x.ButtonPressed(PSB_RED)) //will be TRUE if button was JUST pressed
Serial.println("Circle just pressed");
if(ps2x.ButtonReleased(PSB_PINK)) //will be TRUE if button was JUST released
Serial.println("Square just released");
if(ps2x.NewButtonState(PSB_BLUE)) //will be TRUE if button was JUST pressed OR released
Serial.println("X just changed");
if(ps2x.Button(PSB_L1)){
digitalWrite(Mopen, HIGH);
digitalWrite(Mclosed, LOW);
}
else if(ps2x.Button(PSB_R1)){ // print stick values if either is TRUE
digitalWrite(Mopen, LOW);
digitalWrite(Mclosed, HIGH);
}
else {
digitalWrite(Mopen, LOW);
digitalWrite(Mclosed, LOW);
}
if(ps2x.Analog(PSS_LY) > 139 && ps2x.Analog(PSS_LY) <= 255){
int speed1 =map(ps2x.Analog(PSS_LY), 140 , 255, 0 , 255);
analogWrite(Mopen, speed1);
digitalWrite(Mclosed, LOW);
}
else if(ps2x.Analog(PSS_LY) >= 0 && ps2x.Analog(PSS_LY) <= 120){
int speed1 =map(ps2x.Analog(PSS_LY),0 , 120, 255 , 0);
digitalWrite(Mopen, LOW);
analogWrite(Mclosed, speed1);
}
else {
digitalWrite(Mopen, LOW);
digitalWrite(Mclosed, LOW);
}
Serial.print("Stick Values:");
Serial.print(ps2x.Analog(PSS_LY), DEC); //Left stick, Y axis. Other options: LX, RY, RX
Serial.print(",");
Serial.print(ps2x.Analog(PSS_LX), DEC);
Serial.print(",");
Serial.print(ps2x.Analog(PSS_RY), DEC);
Serial.print(",");
Serial.println(ps2x.Analog(PSS_RX), DEC);
}
delay(50);
}
keywords.txt (1.57 KB)
PS2X_lib.cpp (10.2 KB)
PS2X_lib.h (5.91 KB)