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Topic: Star Trek Phaser sound work (Read 280 times) previous topic - next topic

MatiBF

I recently was looking for an arduino solution for making my own phaser electronics. I discovered this thread. It provides me with almost everything I need. All I'm missing is an ascending tone for the overload, and (if possible) play a WAV for the firing of the phaser, with a start, loop the middle as long as I'm pushing the button and then the end when I let go. Can anyone help me? I'm new to Arduino, but decent with learning programming languages.

TIA

jurs

I recently was looking for an arduino solution for making my own phaser electronics. I discovered this thread. It provides me with almost everything I need. All I'm missing is an ascending tone for the overload, and (if possible) play a WAV for the firing of the phaser, with a start, loop the middle as long as I'm pushing the button and then the end when I let go. Can anyone help me?
Do you have your  three sound snippetets ready in some audio file format?

- start
- middle loop
-end

If you have all the sound you need and the total length of those sound is three seconds or less, you could convert them to PCM aucio data and use like shown here:
http://playground.arduino.cc/Code/PCMAudio

It should be doable to change the code, so that
- it starts with playing sound like that:
- initial sound when pressing the button
- midddle loop again and again as long as the button is pressed
- finalizing sound when button is released

Without having the sounds you need, the only thing I could offer help with, is a "white noise generator":

white noise sounds similar to that:http://www.trekcore.com/audio/weapons/tos_phaser_3.mp3
This is a sound file from Star Trek (The Original Series).

It's not enough for you to play "white noise, you need it different?

In case yes: First get the sound ready you want to play, THEN ask for help!


Nobody can help you playing sound with the Arduino, which nobody knows about, except you!


Grumpy_Mike

The problem with loping like this is it is best done with the sound sample in memory. This is to prevent clicks when the sample loops. The problem is the lack of read / write memory in the Arduino.
You could add external paging memory but it gets complex.

MatiBF

Do you have your  three sound snippetets ready in some audio file format?

- start
- middle loop
-end



I'm working on finding a good source from which to extract the sound of a phaser blast.


If you have all the sound you need and the total length of those sound is three seconds or less, you could convert them to PCM aucio data and use like shown here:
http://playground.arduino.cc/Code/PCMAudio

It should be doable to change the code, so that
- it starts with playing sound like that:
- initial sound when pressing the button
- midddle loop again and again as long as the button is pressed
- finalizing sound when button is released

Thanks, it should be short enough for that.

Without having the sounds you need, the only thing I could offer help with, is a "white noise generator":

white noise sounds similar to that:http://www.trekcore.com/audio/weapons/tos_phaser_3.mp3
This is a sound file from Star Trek (The Original Series).

It's not enough for you to play "white noise, you need it different?

In case yes: First get the sound ready you want to play, THEN ask for help!


Nobody can help you playing sound with the Arduino, which nobody knows about, except you!
I assumed (rightly, it would seem) that the method would be the same regardless of the sound, so I asked in parallel to searching for a source.

Any idea on playing an ascending tone in parallel with the flashing of the LEDs for overload? I figure it requires a form of threading, but 'm not sure how to implement that with a varying length of time for one of the threads.

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