Help Me With Melody Repeat?

Just take the melody playing out of setup() which is only done once and put it in loop() which is done repeatedly:

*/
 #include "pitches.h"

// notes in the melody:
int melody[] = {
  NOTE_G4, NOTE_F4, NOTE_G4, NOTE_F4, NOTE_G4, NOTE_F4, NOTE_AS4, NOTE_F4, NOTE_G4, NOTE_F4, NOTE_G4, NOTE_F4, NOTE_G4, NOTE_F4, NOTE_C5,
  NOTE_G4, NOTE_G4, NOTE_F4, NOTE_G4, NOTE_F4, NOTE_G4, NOTE_F4, NOTE_AS4, NOTE_G4, NOTE_F4, NOTE_G4, NOTE_G4, NOTE_G4, NOTE_F4, NOTE_F4, NOTE_DS4};

// note durations: 4 = quarter note, 8 = eighth note, etc.:
int noteDurations[] = {
  4, 4, 4, 8, 4, 8, 2, 4, 4, 4, 4, 8, 4, 8, 2, 4, 4, 4, 4, 8, 4, 8, 1,8,8,4,8,4,3,3,4};
   

   
void setup() {
 
}
  


void loop() {
  // iterate over the notes of the melody:
 
      for (int thisNote = 0; thisNote < 32; thisNote++) {

    // to calculate the note duration, take one second 
    // divided by the note type.
    //e.g. quarter note = 1000 / 4, eighth note = 1000/8, etc.
    int noteDuration = 1000/noteDurations[thisNote];
    tone(9, melody[thisNote],noteDuration);

    // to distinguish the notes, set a minimum time between them.
    // the note's duration + 30% seems to work well:
    int pauseBetweenNotes = noteDuration * 1.40;
    delay(pauseBetweenNotes);
    // stop the tone playing:
    noTone(9);
  }
 }