This is what I got, I found it online and just added the rest of the notes.
It works kind of. It turns on one lite per beat not per not.
I may be to green to take on a task like this.
Thanks for any help you can give.
int speakerPin = 11;
int length = 42; // the number of notes
char notes[] = "ccggaagffeeddcggffeedggffeedccggaagffeeddc "; // a space represents a rest
int beats[] = {
1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 1, 1, 1, 1, 1, 1, 2, 4,};
int tempo = 250;
int ledPins[] = {
0,1,2,3,4,5,6,7,8,9};
void playTone(int tone, int duration) {
for (long i = 0; i < duration * 1000L; i += tone * 2) {
digitalWrite(speakerPin, HIGH);
delayMicroseconds(tone);
digitalWrite(speakerPin, LOW);
delayMicroseconds(tone);
}
}
void playNote(char note, int duration) {
char names[] = {
'c', 'd', 'e', 'f', 'g', 'a', 'b', 'C' };
int tones[] = {
1915, 1700, 1519, 1432, 1275, 1136, 1014, 956 };
// play the tone corresponding to the note name
for (int i = 0; i < 45; i++) {
if (names[i] == note) {
playTone(tones[i], duration);
}
}
}
void setup() {
pinMode(speakerPin, OUTPUT);
pinMode(ledPins[0],OUTPUT);
pinMode(ledPins[1],OUTPUT);
pinMode(ledPins[2],OUTPUT);
pinMode(ledPins[3],OUTPUT);
pinMode(ledPins[4],OUTPUT);
pinMode(ledPins[5],OUTPUT);
pinMode(ledPins[6],OUTPUT);
pinMode(ledPins[7],OUTPUT);
pinMode(ledPins[8],OUTPUT);
pinMode(ledPins[9],OUTPUT);
}
void loop() {
for (int i = 0; i < length; i++) {
if (notes[i] == ' ') {
delay(beats[i] * tempo); // rest
}
else {
playNote(notes[i], beats[i] * tempo);
digitalWrite(ledPins[i], HIGH);
delay (100);
digitalWrite(ledPins[i], LOW);
}
}
}