High speed vector graphics engine. 3.2" TFT Lcd screen.

Hi Rivinoo,

With the original lib, do you use this constructor "UTFT myGLCD(ITDB32S,38,39,40,41);" ?
Youre screen is really ITDB32S compatible ?

If it's, I think it's a timming problem.
Try this :
Edit HW_AVR_defines.h
change this line :

#define pulse_low_WR PORTG &= ~(1<<2); __asm__("nop\n\t"); __asm__("nop\n\t"); __asm__("nop\n\t"); PORTG |= (1<<2)

by it :

#define pulse_low_WR PORTG &= ~(1<<2); delayMicroseconds(1); PORTG |= (1<<2)