Is there a project to improve/replace the official examples?

My next step was to try and address organizing examples and knowledge as it has piled up and is frustrating trying to find solutions. We need a library card catalog equivalent or better.

But first, the examples. I made some changes to BlinkWithoutDelay since I send so many new people to that. BTW, there's 12 actual lines of code in this one.

/* Blink without Delay -- with minor fixes by GFS

  Turns on and off a light emitting diode(LED) connected to a digital  
 pin, without using the delay() function.  This means that other code
 can run at the same time without being interrupted by the LED code.
 
 The circuit:
 * LED attached from pin 13 to ground.
 * Note: on most Arduinos, there is already an LED on the board
 that's attached to pin 13, so no hardware is needed for this example.
 
 
 created 2005
 by David A. Mellis
 modified 8 Feb 2010
 by Paul Stoffregen
 
 This example code is in the public domain.
 
 http://www.arduino.cc/en/Tutorial/BlinkWithoutDelay
 
 GFS fixes and modifications -- May 5 2013:
 . changed time variables to be ALL unsigned longs, as they should be.
 . added UL to numbers being assigned to unsigned longs as should be.
 . changed the variable name 'interval' to 'blinkTime' as interval is now a
 word used by the IDE, it shows up red (like the word 'if') instead of black.
 . changed the if-else logic to change the ledState variable to 1 line XOR logic.
 . added comments about adding more tasks to the sketch.
 
 */

// constants won't change. Used here to 
// set pin numbers:
const byte ledPin =  13;      // the number of the LED pin

// Variables will change:
byte ledState = LOW;             // ledState used to set the LED

unsigned long previousMillis = 0UL;  // will store last time LED was updated

unsigned long blinkTime = 1000UL;  // interval at which to blink (milliseconds)

void setup() 
{
  // set the digital pin as output:
  pinMode(ledPin, OUTPUT);      
}

void loop()
{
  unsigned long currentMillis = millis();
 
  // here is where you'd put code that needs to be running all the time.
  
  // GFS adds -- you see the if() { } block below? You can add more blocks
  // whether if() or switch-case or whatever to do other tasks and as long
  // as they run quick without delays or prolonged loops, your sketch will
  // be responsive as if everything runs at the same time.
  // just as the blink runs on time, another task can run when a button or 
  // sensor or serial data comes in or changes. 
  // simple commands run in less than a millionth of a second so you can pack
  // a good bit of process into a block and still run quick. analog read takes
  // longer, about 9 per millisecond so it's best not to do a bunch of those 
  // in a row but instead 1 analog read per time through loop() so other tasks
  // can get a chance in between analog reads. 
  // it's also good to avoid using floating-point as that is slooowww and avoid
  // using C++ Strings as they mess with your RAM and suck up CPU cycles doing it.

  // Back to the original program:
  // check to see if it's time to blink the LED; that is, if the 
  // difference between the current time and last time you blinked 
  // the LED is bigger than the interval at which you want to 
  // blink the LED.
  if(currentMillis - previousMillis >= blinkTime) // is it time to change the led? 
  {
    // save the last time you blinked the LED 
    previousMillis = currentMillis;   

    // if the LED is off turn it on and vice-versa:
    ledState = ledState ^ 1; // ^ is logical XOR, true if the values are different
    // using logic operations can save a lot of tedious, pain to debug if's

    // set the LED with the ledState of the variable:
    digitalWrite(ledPin, ledState);
  }
}