Something along these lines:
struct angles {
double a;
double b;
};
struct angles f(double x, double y) {
struct angles ang;
ang.a = ....
ang.b = ....
return ang;
}
void loop() {
struct angles theAngles;
x = ...
y = ...
theAngles = f(x, y);
}
// inputs: x, y
// outputs: a, b
void f(double x, double y, double* a, double* b) {
*a = ....
*b = ....
return; // no return value
}
void loop() {
double theta1;
double theta2;
x = ...
y = ...
f(x, y, &theta1, &theta2);
}