Connecting real car cluster with pc games (X-sim)2

and the calibration void:

that moves the neddles from 0 to their max position

void calibration(){

int delayTime = 20;

for( int calib=0; calib<256; calib++ ){
analogWrite(9,map(calib,0,255,17,165));
analogWrite(10,map(calib,0,255,110,255));
analogWrite(11,map(calib,0,255,30,255));
Leds(map(calib,0,255,0,9));
setAircore(calib);

delay(delayTime);
}
delay(1000);

for( int calib=255; calib>=0; calib-- ){
analogWrite(9,map(calib,0,255,17,165));
analogWrite(10,map(calib,0,255,110,255));
analogWrite(11,map(calib,0,255,30,255));
Leds(map(calib,0,255,0,9));
setAircore(calib);

delay(delayTime);
}
delay(1000);

analogWrite(9,0);
analogWrite(10,0);
analogWrite(11,0);

}