Bluetooth Game pad for led game table

hello I have been working on a 15x 15 led game table and Bluetooth gamepad. My question is. Should I be going this route for the wireless controller? analog or digital?

Right now I am using on the controller, 8 push switches, an HC-05 in master, and a Arduino pro mini. 9v battery power

The game table is WS2812B led strips, Arduino Mega, and HC-06 as slave

Everything works for the most part, the problems are. It is hitting when not supposed to and returning to main menu I am getting double hits on one button. I changed buttons, pins on Arduino with the same results.
Any help will be appreciated.

Here is a link to the main code for the controller GitHub - batemanm/gamepad: Simple 10 button gamepad
Here is a link to the main code for the Game table https://github.com/davidhrbaty/IKEA-LED-Table/

also attached a zip file for the main led table, and a very poorly drawn picture of my game pad

also here is my edit for the gamepad to work on my table

[code]
#include <SoftwareSerial.h>

#define RXPIN 10
#define TXPIN 11
#define bluetooth_speed 19200
SoftwareSerial bluetooth (RXPIN, TXPIN);

#define RIGHT_RIGHT_PIN 9  //X
  
#define RIGHT_LEFT_PIN 8   //triangle


#define START_PIN 5
#define SELECT_PIN 4

#define LEFT_RIGHT_PIN 7
#define LEFT_UP_PIN 3
#define LEFT_LEFT_PIN 6
#define LEFT_DOWN_PIN A3

#define RIGHT_RIGHT 7

#define RIGHT_LEFT 8


#define LEFT_RIGHT 4
#define LEFT_UP 1
#define LEFT_LEFT 3
#define LEFT_DOWN 2

#define START 5
#define SELECT 6

#define DEBOUNCE 50


long lastButtonTime[16];

int buttonState = 0;
int lastButtonState = 0;

int lastSent = 0;

void setup() {
// bluetooth
    pinMode (RXPIN, INPUT);
    pinMode (TXPIN, OUTPUT);
    bluetooth.begin(19200);
  
//button
//right 2
    pinMode(RIGHT_RIGHT_PIN, INPUT_PULLUP);     
    
    pinMode(RIGHT_LEFT_PIN, INPUT_PULLUP);     
   

// middle 2
    pinMode(START_PIN, INPUT_PULLUP);     
    pinMode(SELECT_PIN, INPUT_PULLUP);

//left 4
    pinMode(LEFT_RIGHT_PIN, INPUT_PULLUP);     
    pinMode(LEFT_UP_PIN, INPUT_PULLUP);
    pinMode(LEFT_LEFT_PIN, INPUT_PULLUP);     
    pinMode(LEFT_DOWN_PIN, INPUT_PULLUP);
}


void setButtonOn (int BUTTON, long time) {

  if (((lastButtonState & (1<<(BUTTON-1))) != (1<<(BUTTON - 1)))) {
    lastButtonTime[BUTTON] = time;
  }
  if ((time - lastButtonTime[BUTTON]) > DEBOUNCE) {
    if (((buttonState & (1<<(BUTTON-1))) != (1 << (BUTTON - 1)))){
      buttonState = buttonState | (1 << (BUTTON - 1));
    }
  }
  
  lastButtonState = lastButtonState | (1 << (BUTTON - 1));
}

void setButtonOff (int BUTTON, long time) {
  
  if (((lastButtonState & (1<<(BUTTON-1))) !=  !(1<<(BUTTON - 1)))) {
        lastButtonTime[BUTTON] = time;
  }
  
  if ((time - lastButtonTime[BUTTON]) > DEBOUNCE) {
    if (((lastButtonState & (1<<(BUTTON-1))) != (1 << (BUTTON - 1)))){
       buttonState = buttonState & ~(1 << (BUTTON - 1));
    }
  }
  
  lastButtonState = lastButtonState & ~(1 << (BUTTON - 1));

}

void getButtonStateToSend (int buttonState) {
  int toSend = 0;
  int toSend2 = 0;
  byte send1 = 0;
  byte send2 = 0;
  boolean changed = 0;
  for (int i = 0; i < sizeof (buttonState) *8; i ++) {
    if ((lastSent & (1 << i)) != (buttonState & (1 << i))) {
      changed = 1;
    }
  }
  if (changed == 1) {
    toSend = buttonState;
     send1 = byte (toSend);
     toSend2 = toSend >> 8;
     send2 = byte (toSend2);
    bluetooth.write (send1);
    bluetooth.write (send2);

    lastSent = toSend;
  }
}

void loop(){
  long time = millis ();
  if (digitalRead (RIGHT_RIGHT_PIN) == LOW) {
    setButtonOn (RIGHT_RIGHT, time);
  } else {
    setButtonOff (RIGHT_RIGHT, time);
  }

  if (digitalRead (RIGHT_LEFT_PIN) == LOW) {
    setButtonOn (RIGHT_LEFT, time);
  } else {
    setButtonOff (RIGHT_LEFT, time);
  }



  if (digitalRead(SELECT_PIN) == LOW) {
    setButtonOn (SELECT, time);
  } else {
    setButtonOff (SELECT, time);
  }
  if (digitalRead (START_PIN) == LOW) {
    setButtonOn (START, time);
  } else {
    setButtonOff (START, time);
  }

  if (digitalRead (LEFT_RIGHT_PIN) == LOW) {
    setButtonOn (LEFT_RIGHT, time);
  } else {
    setButtonOff (LEFT_RIGHT, time);
  }
  if (digitalRead (LEFT_UP_PIN) == LOW) {
    setButtonOn (LEFT_UP, time);
  } else {
    setButtonOff (LEFT_UP, time);
  }
  if (digitalRead(LEFT_LEFT_PIN) == LOW) {
    setButtonOn (LEFT_LEFT, time);
  } else {
    setButtonOff (LEFT_LEFT, time);
  }
  if (digitalRead (LEFT_DOWN_PIN) == LOW) {
    setButtonOn (LEFT_DOWN, time);
  } else {
    setButtonOff (LEFT_DOWN, time);
  }
  getButtonStateToSend (buttonState);
}

[/code]

gamepad-master.zip (6.05 KB)

working_led_table.zip (19.9 KB)

Any help will be appreciated

Still having problems. I have totally rebuilt the controller twice. I can't figure it out.