Arduino 1.0 Soon - What do you want to see?

retrolefty:
Make the compiler understand what I mean rather then what I type.

Lefty

It does understand what you mean, it just only does what you type to piss you off

retrolefty:
Make the compiler understand what I mean rather then what I type.

Lefty

Be careful with what you wish, It might become member of the union and demand a better PC to run on.

Support for all 8-bit AVRs...

That would definately be useful. There are already files for some of the AVRs (ATtiny 45, ATtiny 85 and ATtiny 84, if I remember correctly). The only problem is that they are not included in the IDE hardware section...
Although it might take a long time to create the files, there are some microcontrollers that I would love to be able to use with the arduino, and I'm sure other people feel the same. The ATMega8535-16PU is one that I would like to use, but I cannot find any hardware files for it.

Onions.

I use tabs in my project, and the "Find"-function don't look from other than active tab only... That would be nice option if it could search from the whole project. Or does it already?

Cheers,
Kari

I still wish at least the compiled .hex file was saved into the sketch's application folder rather then having to search for it in the temp directories.

Lefty

retrolefty:
I still wish at least the compiled .hex file was saved into the sketch's application folder rather then having to search for it in the temp directories.

Lefty

This would be handy. Very handy.

This entire temp folder thing is a PITA. If you have a project you want all the relevant files in a known work folder IMO.


Rob

I keep seeing Line Numbers come up - don't folks realize that they show up already?
I have used that to help in my debugging when the error messages indicate an error in a line

Yes but that's still not as good as having a number on every line. I find say I get an error on line 2396, now I have to scan down the page clicking in a dozen places until I land on the right line. Much easier to just look at the left column.


Rob

But doesn't the compiler usually highlight the line the error was on? That has seemed pretty straightforward to me.

The tricky part I have found was figuring where an earlier missing { ( ; / type character was that caused a later line to fail.

CrossRoads:
But doesn't the compiler usually highlight the line the error was on?

The compiler doesn't, Arduino IDE does, and it only highlights the first error. Other IDEs will let you double click on an error to goto that line but Arduino cannot do this.

Alright, my installation is hosed - can't even start the compiler, can't find "avr-gcc".
Need to get my taxes done than go clean up my files. Think I hosed things getting the sanguino files put in the right place and discovered -0021 wasn't sitting where I thought it was, but in some virtual c:/program files instead.
One more thing to add to the to-do list ....

You're probably right about the highlighting, it's been so long since I've had an error I can't remember XD


Rob

retrolefty:
I still wish at least the compiled .hex file was saved into the sketch's application folder rather then having to search for it in the temp directories.

Lefty

+1 to this

retrolefty:
I still wish at least the compiled .hex file was saved into the sketch's application folder rather then having to search for it in the temp directories.

Lefty

Hear Hear

More than just the .hex file, the .elf file would be useful too. For example, with AVR-Project-IDE, there's a dedicated window that will let you disassemble a compiled .elf file to see the corresponding assembly code for your C code.

retrolefty:
I still wish at least the compiled .hex file was saved into the sketch's application folder rather then having to search for it in the temp directories.

Lefty

+1000 to this. Big time. The fact I have to go hunt down the hex file every time I want to compile and flash is causing me huge headaches and wastes of time.

Why was this changed in the first place? Can we have the option to re-enable it PLEASE!!!

The fact I have to go hunt down the hex file every time I want to compile and flash

Would you like help getting the upload to work from the IDE?

What if I wanted the .elf file to make a .lst file or .map file? or to run avr-size on it to know how much static RAM is used? What if I needed the .eep file to load into pre-initialize EEPROM?

I am aware of the benefits of placing target files in a known / fixed location and I am strongly in favour of restoring that functionality.

@madsci1016 appears to be having problems with just uploading; something that the IDE is capable of doing. I am offering assistance in the form of goading an answer to a question. I will reword my previous post in the hopes of making my intention more clear. Sorry for the confusion.