Hello!
I copied the code from the playground library, and pasted it to a blank sketch. I also remembered to download and install the library code from the Playground entry here: Arduino Playground - PS2Keyboard
In file included from sketch_oct23a.ino:1:
C:\Users\GCL.CMDRSKYWALKER\Documents\Arduino\libraries\PS2Keyboard/PS2Keyboard.h:56: error: 'byte' does not name a type
C:\Users\GCL.CMDRSKYWALKER\Documents\Arduino\libraries\PS2Keyboard/PS2Keyboard.h:83: error: 'byte' does not name a type
sketch_oct23a.ino: In function 'void loop()':
sketch_oct23a:16: error: 'class PS2Keyboard' has no member named 'read'
And I'm going to post a new thread regarding the other PS2 example.
Hello!
Actually yes I did. And regardless of how deliberately rude the other fellow was and your being very helpful, I did find it. And that one built properly.
I believe I tried to fix things for other one, and found that it was a case of near as made no difference, the problem still was there.
Oddly enough the reason sadly no longer exists as my original project as purpose has ended. (For the other one that is.) For this one, then yes there is a valid purpose.