Hi guys!
I'm making a light seeking robot that uses two LDR's to detect the brightest light source, and when it finds the light source it will play a melody just once. The coding I have at the moment is halfway there (I hope!) and I am stumped as to why the melody keeps looping, and thought maybe someone would like to jump on board and help me out? Also, want to know if the LDR system is working properly.
Here is the code:
#include <Servo.h>
#define Lowest 0
#define Highest 600
#include "pitches.h"
#define melodyPin 3
//Mario main theme melody
int melody[] = {
NOTE_E7, NOTE_E7, 0, NOTE_E7,
0, NOTE_C7, NOTE_E7, 0,
NOTE_G7, 0, 0, 0,
NOTE_G6, 0, 0, 0,
NOTE_C7, 0, 0, NOTE_G6,
0, 0, NOTE_E6, 0,
0, NOTE_A6, 0, NOTE_B6,
0, NOTE_AS6, NOTE_A6, 0,
NOTE_G6, NOTE_E7, NOTE_G7,
NOTE_A7, 0, NOTE_F7, NOTE_G7,
0, NOTE_E7, 0,NOTE_C7,
NOTE_D7, NOTE_B6, 0, 0,
NOTE_C7, 0, 0, NOTE_G6,
0, 0, NOTE_E6, 0,
0, NOTE_A6, 0, NOTE_B6,
0, NOTE_AS6, NOTE_A6, 0,
NOTE_G6, NOTE_E7, NOTE_G7,
NOTE_A7, 0, NOTE_F7, NOTE_G7,
0, NOTE_E7, 0,NOTE_C7,
NOTE_D7, NOTE_B6, 0, 0
};
//Mario main them tempo
int tempo[] = {
12, 12, 12, 12,
12, 12, 12, 12,
12, 12, 12, 12,
12, 12, 12, 12,
12, 12, 12, 12,
12, 12, 12, 12,
12, 12, 12, 12,
12, 12, 12, 12,
9, 9, 9,
12, 12, 12, 12,
12, 12, 12, 12,
12, 12, 12, 12,
12, 12, 12, 12,
12, 12, 12, 12,
12, 12, 12, 12,
12, 12, 12, 12,
9, 9, 9,
12, 12, 12, 12,
12, 12, 12, 12,
12, 12, 12, 12,
};
const int leftLDR = A0;
const int rightLDR = A1;
int leftValue;
int rightValue;
int difference;
Servo leftServo;
Servo rightServo;
void setup()
{
pinMode(3, OUTPUT); //buzzer
pinMode(13, OUTPUT); //LEDS
pinMode(12, OUTPUT);
pinMode(11, OUTPUT);
leftServo.attach(9);
rightServo.attach(8);
leftServo.write(90);
rightServo.write(90);
}
void loop()
{
sing(2);
Serial.println(leftLDR);
rightValue = analogRead(rightLDR);
leftValue = analogRead(leftLDR);
difference = abs(rightValue-leftValue);
if(difference < 50)
{
moveForward();
}
else
{
if(rightValue > leftValue)
{
//moveRight(); //light avoid
moveLeft(); //light follow
}
else
{
//moveLeft(); //light avoid
moveRight(); //light follow
}
}
}
void moveLeft()
{
leftServo.write(180);
rightServo.write(180);
}
void moveRight()
{
leftServo.write(0);
rightServo.write(0);
}
void moveForward()
{
leftServo.write(0);
rightServo.write(180);
}
int song = 0;
void sing(int s){
//iterate over the notes of the melody
song = s;
if(song==2);{
Serial.println(" 'Mario Theme' ");
int size = sizeof(melody) / sizeof(int);
for (int thisNote = 0; thisNote < size; thisNote++) {
// to calculate the note duration, take one second
// divided by the note type.
//e.g. quarter note = 1000 / 4, eighth note = 1000/8, etc.
int noteDuration = 1000/tempo[thisNote];
buzz(melodyPin, melody[thisNote], noteDuration);
// to distinguish the notes, set a minimum time between them.
// the note's duration + 30% seems to work well:
int pauseBetweenNotes = noteDuration * 1.30;
delay(pauseBetweenNotes);
// stop the tone playing:
buzz(melodyPin, 0, noteDuration);
}
}
}
void buzz(int targetPin, long frequency, long length) {
digitalWrite(13, HIGH);
long delayValue = 1000000/frequency/2;
long numCycles = frequency * length/1000;
for (long i=0; i < numCycles; i++){ // for the calculated length of time...
digitalWrite(targetPin,HIGH); // write the buzzer pin high to push out the diaphram
delayMicroseconds(delayValue); // wait for the calculated delay value
digitalWrite(targetPin,LOW); // write the buzzer pin low to pull back the diaphram
delayMicroseconds(delayValue); // wait again or the calculated delay value
}
digitalWrite(13,LOW);
}
If you need the pitches.h file it's located here http://arduino.cc/en/Tutorial/tone#