High speed vector graphics engine. 3.2" TFT Lcd screen.

I've only just finished some major improvements, and started tidying up the source. I have to work today, but over the next 2-3 days I'll try and have the first version ready. I have just embedded Henning Karlsens UTouch library into it, with a few speedups via port mapping and an additional control mode.

I'm almost finished adding rotation to the code ( why utouch was embedded, it needs to rotate as well ). By using the building blocks I've provided, it will be easy to control orientation with an accelerometer for instance, like android.

I'm going to focus on text rendering now so there is a more 'complete' release for everyone to try. But regardless of completion, I'll post something by Thursday night.

Cheers.