Show Posts
Pages: 1 2 [3] 4 5 ... 179
31  Using Arduino / Installation & Troubleshooting / Re: Arduino Nano - vid pid on: September 06, 2014, 09:10:33 am
With program USBView i saw that my Arduino Nano has vid set to 0x067B and pid set to 0x2303. So i belive that why i cannot install this drivers..
According to searches vendor ID 0x067B belongs to a company called Prolific and product 0x2303 is a "USB 2 Serial Comm Port". Can you check your chips on the Nano to confirm this?
If it is Prolific then drivers are downloadable from here.
32  Using Arduino / Microcontrollers / Re: Does anyone have the files to run Arduino on an ATmega32M1? on: September 06, 2014, 06:47:46 am
Riva, thanks for the inquiry.  I've tried my own code, but something isn't quite right.  I cannot get an LED to blink! 
As the LED is not blinking that makes me think the core is not correct and either not setting system up correctly on power one or crashing/ locking up.
The site Crossroads linked to does not seem to have a core to support your 32M1 so maybe someone who knows how (not me BTW) will be able to change/write a core. Another option might be to use a different development environment to Arduino and port code/libraries to suit it.
33  Community / Exhibition / Gallery / Re: LED Clock. NEOPIXEL used. on: September 06, 2014, 06:08:11 am
I add the number of pixels in the chain (60) to all the values of hour, minute & second and use modulo to bring them into correct range for output after applying and maths needed.
For example the hour hand is 5 pixels wide (hour pixel plus 2 either side) and when it is at the top of the hour (pixel 0) the other pixels would be at -2, -1, +1 & +2 but adding pixel count first makes them  58, 59, 61 & 62 instead. now apply modulo 60 and the pixel numbers become 58, 59, 1 & 2 as is needed for the library. Sorry if you now feel like your sucking on an egg  smiley-mr-green
34  Community / Exhibition / Gallery / Re: LED Clock. NEOPIXEL used. on: September 06, 2014, 03:42:58 am
Same as me then with regard to pictures.

I'm at work all weekend so wont get a chance to test your code but have attached the code I'm currently working with. I use a different RTC to you though.
35  Using Arduino / Microcontrollers / Re: Does anyone have the files to run Arduino on an ATmega32M1? on: September 06, 2014, 03:15:42 am
Can you connect something like LED's and blink them or is the core locking up?
36  Community / Exhibition / Gallery / Re: LED Clock. NEOPIXEL used. on: September 06, 2014, 03:12:23 am
Yes I have also knocked up a clock using the 60 LED ring but need a frame to mount the ring in/on. I'm looking for a local person with a wood lathe or CNC mill/router to make one but it's not as easy as I thought it would be so am holding out hope for the Sandringham Country Fair next week as they tend to have artisans who do this sort of thing.

Do you have pictures?
37  Using Arduino / Sensors / Re: Connect USB device with sensor to Arduino UNO on: September 06, 2014, 03:05:17 am
As GM says USB will probably need custom drivers written for an Arduino host shield but you can get arduino compatible colour detectors like this though I'm not sure what accuracy they have and you need.
38  Using Arduino / Networking, Protocols, and Devices / Re: set comm protocol on Uno on: September 05, 2014, 10:25:32 am
I need to communicate with a device that uses 8 databits, 2 stopbits and "none" parity. Anything else won't work. Is it possible to set this protocol on Uno?
You can set 8N2 for the hardware serial (the same port used for USB serial) but the SoftwareSerial does not support and other protocols other than the default 8N1.
 Also, what is the default protocol for the Arduino boards? (Uno and MEGA2560 R3)
39  General Category / General Discussion / Re: Should there be rules for replying to newbies on: September 05, 2014, 01:44:16 am
If I jump into a pool of water, will I get wet?

Post a diagram
And links to where you bought the pool and it's instruction manuals.
40  Using Arduino / Networking, Protocols, and Devices / Re: Serial Between Arduino And Picaxe on: August 30, 2014, 03:08:27 am
I can alter the Picaxe code, yeah. But isn't "11" sent as one message though, so available() would return 2 and I can do something like this:
But if the arduino serial read code is in a fast loop it will only see and one at a time. It will read the first byte and think it's a "1" and then the other "1" would arrive, now is this 2x 1 presses or 11? Better to either use a 2 byte code for all keys so you know you need two bytes, use unique codes for each key (having 1 & 11 will confuse) or using a message terminator so you know when all the message has arrived.
41  Using Arduino / Networking, Protocols, and Devices / Re: Serial Between Arduino And Picaxe on: August 29, 2014, 11:06:03 am
I'm using a SoftwareSerial on a UNO board, and taking input from Pin 10. On key release, the Picaxe outputs I assume ASCII code for whatever key was pressed (serout ("1") and so on...) and 10/11 for star and hash.
Why 10/11 for * & # instead of just sending them as ASCII also? Do you have the ability to alter the picaxe code?
42  Using Arduino / Project Guidance / Re: Time Stamping on a NanoSecond Scale on: August 29, 2014, 10:58:56 am
3)TDC-GP22: An individual chip is quite cheap but the programming library is quite expensive. So if I were to drive it with an arduino, that would also require making an evaluation board.
There are no evaluation boards available nor their schematics.
I had already replied to this in some detail on your duplicate post (that has now been deleted with my reply) but the essence is ACAM make an evaluation board for the GP22 and you can download the EVA-KIT datasheet + schematics + software for free. Not sure what 'programming library' your referring to and I have never used the downloadable software. If the evaluation board is no longer made then you can always 'roll your own'.
43  Using Arduino / Programming Questions / Re: arduino telescope drive on: August 29, 2014, 07:07:17 am
What type of stepper motor are you using and how much is it geared down by (how fast do you need to pulse it for tracking). To move a stepper motor you send pulses and to an MCU the time between sending each pulse could seem like an eternity. Plenty of time to send pulses to other steppers and read button presses.
44  Using Arduino / LEDs and Multiplexing / Re: Using the tinkerkit DMX shield on: August 29, 2014, 04:28:48 am
Thank you, I totally forgot about the WayBackMachine. But it seems that tinkerkit never bothered to put up a proper documentation about that shield on the website anyway - let alone the promised tutorial…
Has TinkerKit gone tits up or something else? Several places (including Arduino store) sell the tinker stuff but there site seems to have disappeared down a black hole,

The second 5 Pin XLR is marked as an output on the board and both XLRs are parallel to the terminals at the other end of the board. Getting DMX out works well with the provided DMX master library but no there is no DMX in. There are some more DMX libraries (e.g. DMX simple) online which might work with this board as well so I will have a look at them and maybe get an DMX input somehow.
Yes I found the DMX Master Library on GitHub and the thing is just a basic DMX send system. There is no RX/TX steering or RX routines so it seems the board is hard wired for output only. I'm feeling glad I built my DMX around the Mega with both in & out.

But what are those 3 sets of pins for (marked with the yellow circle on my image) and how do I use them?
The images I can find don't show the pins but they look like standard tinker module pins so I wonder if they just parallel some of the shield pins or are used with tinker switch modules to switch TX/RX mode. Unless you can trace the connections or find a schematic your stuck for now. Some good quality pictures of your board might help as others could try tracing with/for you.
45  Using Arduino / General Electronics / Re: Connecting a 5V Arduino Pins to a 3.3V Raspberry Pi GPIO's pins on: August 28, 2014, 11:08:10 am
Maybe worth looking at a simple bi-directional logic level conversion that SparkFun use here.
Pages: 1 2 [3] 4 5 ... 179