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1  Using Arduino / Programming Questions / Re: funny characters in serial display on: July 10, 2014, 11:13:31 am
thanks Awol for the tips, works fine now =)

ch8eers
2  Using Arduino / Programming Questions / Re: funny characters in serial display on: July 09, 2014, 03:28:52 pm
well, i just added a
Code:
while(character!= '\0'){
 LcdString(&character)
}

from my understanding, null terminating char is the backslash 0.... thats all i know for now
3  Using Arduino / Programming Questions / Re: funny characters in serial display on: July 09, 2014, 03:19:11 pm
hi, so i tried adding a
Code:
while(character!= '\0')

but nothing has changed, is this the null terminating char u are referring to?
4  Using Arduino / Programming Questions / Re: funny characters in serial display on: July 09, 2014, 03:07:31 pm
sorry, heres the full code

Code:
// The pins to use on the arduino
#define PIN_SCE   7
#define PIN_RESET 6
#define PIN_DC    5
#define PIN_SDIN  4
#define PIN_SCLK  3
 #include <sstream>
 #include <string>
// COnfiguration for the LCD
#define LCD_C     LOW
#define LCD_D     HIGH
#define LCD_CMD   0
 
// Size of the LCD
#define LCD_X     84
#define LCD_Y     48
 
int scrollPosition = -10;
 
static const byte ASCII[][5] =
{
 {0x00, 0x00, 0x00, 0x00, 0x00} // 20
,{0x00, 0x00, 0x5f, 0x00, 0x00} // 21 !
,{0x00, 0x07, 0x00, 0x07, 0x00} // 22 "
,{0x14, 0x7f, 0x14, 0x7f, 0x14} // 23 #
,{0x24, 0x2a, 0x7f, 0x2a, 0x12} // 24 $
,{0x23, 0x13, 0x08, 0x64, 0x62} // 25 %
,{0x36, 0x49, 0x55, 0x22, 0x50} // 26 &
,{0x00, 0x05, 0x03, 0x00, 0x00} // 27 '
,{0x00, 0x1c, 0x22, 0x41, 0x00} // 28 (
,{0x00, 0x41, 0x22, 0x1c, 0x00} // 29 )
,{0x14, 0x08, 0x3e, 0x08, 0x14} // 2a *
,{0x08, 0x08, 0x3e, 0x08, 0x08} // 2b +
,{0x00, 0x50, 0x30, 0x00, 0x00} // 2c ,
,{0x08, 0x08, 0x08, 0x08, 0x08} // 2d -
,{0x00, 0x60, 0x60, 0x00, 0x00} // 2e .
,{0x20, 0x10, 0x08, 0x04, 0x02} // 2f /
,{0x3e, 0x51, 0x49, 0x45, 0x3e} // 30 0
,{0x00, 0x42, 0x7f, 0x40, 0x00} // 31 1
,{0x42, 0x61, 0x51, 0x49, 0x46} // 32 2
,{0x21, 0x41, 0x45, 0x4b, 0x31} // 33 3
,{0x18, 0x14, 0x12, 0x7f, 0x10} // 34 4
,{0x27, 0x45, 0x45, 0x45, 0x39} // 35 5
,{0x3c, 0x4a, 0x49, 0x49, 0x30} // 36 6
,{0x01, 0x71, 0x09, 0x05, 0x03} // 37 7
,{0x36, 0x49, 0x49, 0x49, 0x36} // 38 8
,{0x06, 0x49, 0x49, 0x29, 0x1e} // 39 9
,{0x00, 0x36, 0x36, 0x00, 0x00} // 3a :
,{0x00, 0x56, 0x36, 0x00, 0x00} // 3b ;
,{0x08, 0x14, 0x22, 0x41, 0x00} // 3c <
,{0x14, 0x14, 0x14, 0x14, 0x14} // 3d =
,{0x00, 0x41, 0x22, 0x14, 0x08} // 3e >
,{0x02, 0x01, 0x51, 0x09, 0x06} // 3f ?
,{0x32, 0x49, 0x79, 0x41, 0x3e} // 40 @
,{0x7e, 0x11, 0x11, 0x11, 0x7e} // 41 A
,{0x7f, 0x49, 0x49, 0x49, 0x36} // 42 B
,{0x3e, 0x41, 0x41, 0x41, 0x22} // 43 C
,{0x7f, 0x41, 0x41, 0x22, 0x1c} // 44 D
,{0x7f, 0x49, 0x49, 0x49, 0x41} // 45 E
,{0x7f, 0x09, 0x09, 0x09, 0x01} // 46 F
,{0x3e, 0x41, 0x49, 0x49, 0x7a} // 47 G
,{0x7f, 0x08, 0x08, 0x08, 0x7f} // 48 H
,{0x00, 0x41, 0x7f, 0x41, 0x00} // 49 I
,{0x20, 0x40, 0x41, 0x3f, 0x01} // 4a J
,{0x7f, 0x08, 0x14, 0x22, 0x41} // 4b K
,{0x7f, 0x40, 0x40, 0x40, 0x40} // 4c L
,{0x7f, 0x02, 0x0c, 0x02, 0x7f} // 4d M
,{0x7f, 0x04, 0x08, 0x10, 0x7f} // 4e N
,{0x3e, 0x41, 0x41, 0x41, 0x3e} // 4f O
,{0x7f, 0x09, 0x09, 0x09, 0x06} // 50 P
,{0x3e, 0x41, 0x51, 0x21, 0x5e} // 51 Q
,{0x7f, 0x09, 0x19, 0x29, 0x46} // 52 R
,{0x46, 0x49, 0x49, 0x49, 0x31} // 53 S
,{0x01, 0x01, 0x7f, 0x01, 0x01} // 54 T
,{0x3f, 0x40, 0x40, 0x40, 0x3f} // 55 U
,{0x1f, 0x20, 0x40, 0x20, 0x1f} // 56 V
,{0x3f, 0x40, 0x38, 0x40, 0x3f} // 57 W
,{0x63, 0x14, 0x08, 0x14, 0x63} // 58 X
,{0x07, 0x08, 0x70, 0x08, 0x07} // 59 Y
,{0x61, 0x51, 0x49, 0x45, 0x43} // 5a Z
,{0x00, 0x7f, 0x41, 0x41, 0x00} // 5b [
,{0x02, 0x04, 0x08, 0x10, 0x20} // 5c ¥
,{0x00, 0x41, 0x41, 0x7f, 0x00} // 5d ]
,{0x04, 0x02, 0x01, 0x02, 0x04} // 5e ^
,{0x40, 0x40, 0x40, 0x40, 0x40} // 5f _
,{0x00, 0x01, 0x02, 0x04, 0x00} // 60 `
,{0x20, 0x54, 0x54, 0x54, 0x78} // 61 a
,{0x7f, 0x48, 0x44, 0x44, 0x38} // 62 b
,{0x38, 0x44, 0x44, 0x44, 0x20} // 63 c
,{0x38, 0x44, 0x44, 0x48, 0x7f} // 64 d
,{0x38, 0x54, 0x54, 0x54, 0x18} // 65 e
,{0x08, 0x7e, 0x09, 0x01, 0x02} // 66 f
,{0x0c, 0x52, 0x52, 0x52, 0x3e} // 67 g
,{0x7f, 0x08, 0x04, 0x04, 0x78} // 68 h
,{0x00, 0x44, 0x7d, 0x40, 0x00} // 69 i
,{0x20, 0x40, 0x44, 0x3d, 0x00} // 6a j
,{0x7f, 0x10, 0x28, 0x44, 0x00} // 6b k
,{0x00, 0x41, 0x7f, 0x40, 0x00} // 6c l
,{0x7c, 0x04, 0x18, 0x04, 0x78} // 6d m
,{0x7c, 0x08, 0x04, 0x04, 0x78} // 6e n
,{0x38, 0x44, 0x44, 0x44, 0x38} // 6f o
,{0x7c, 0x14, 0x14, 0x14, 0x08} // 70 p
,{0x08, 0x14, 0x14, 0x18, 0x7c} // 71 q
,{0x7c, 0x08, 0x04, 0x04, 0x08} // 72 r
,{0x48, 0x54, 0x54, 0x54, 0x20} // 73 s
,{0x04, 0x3f, 0x44, 0x40, 0x20} // 74 t
,{0x3c, 0x40, 0x40, 0x20, 0x7c} // 75 u
,{0x1c, 0x20, 0x40, 0x20, 0x1c} // 76 v
,{0x3c, 0x40, 0x30, 0x40, 0x3c} // 77 w
,{0x44, 0x28, 0x10, 0x28, 0x44} // 78 x
,{0x0c, 0x50, 0x50, 0x50, 0x3c} // 79 y
,{0x44, 0x64, 0x54, 0x4c, 0x44} // 7a z
,{0x00, 0x08, 0x36, 0x41, 0x00} // 7b {
,{0x00, 0x00, 0x7f, 0x00, 0x00} // 7c |
,{0x00, 0x41, 0x36, 0x08, 0x00} // 7d }
,{0x10, 0x08, 0x08, 0x10, 0x08} // 7e ←
,{0x00, 0x06, 0x09, 0x09, 0x06} // 7f →
};
 
void LcdCharacter(char character)
{
  LcdWrite(LCD_D, 0x00);
  for (int index = 0; index < 5; index++)
  {
    LcdWrite(LCD_D, ASCII[character - 0x20][index]);
  }
  LcdWrite(LCD_D, 0x00);
}
 
void LcdClear(void)
{
  for (int index = 0; index < LCD_X * LCD_Y / 8; index++)
  {
    LcdWrite(LCD_D, 0x00);
  }
}
 
void LcdInitialise(void)
{
  pinMode(PIN_SCE,   OUTPUT);
  pinMode(PIN_RESET, OUTPUT);
  pinMode(PIN_DC,    OUTPUT);
  pinMode(PIN_SDIN,  OUTPUT);
  pinMode(PIN_SCLK,  OUTPUT);
 
  digitalWrite(PIN_RESET, LOW);
  digitalWrite(PIN_RESET, HIGH);
 
  LcdWrite(LCD_CMD, 0x21);  // LCD Extended Commands.
  LcdWrite(LCD_CMD, 0xBf);  // Set LCD Vop (Contrast). //B1
  LcdWrite(LCD_CMD, 0x04);  // Set Temp coefficent. //0x04
  LcdWrite(LCD_CMD, 0x14);  // LCD bias mode 1:48. //0x13
  LcdWrite(LCD_CMD, 0x0C);  // LCD in normal mode. 0x0d for inverse
  LcdWrite(LCD_C, 0x20);
  LcdWrite(LCD_C, 0x0C);
}
 
void LcdString(char *characters)
{
  while (*characters)
  {
    LcdCharacter(*characters++);
  }
}
 
void LcdWrite(byte dc, byte data)
{
  digitalWrite(PIN_DC, dc);
  digitalWrite(PIN_SCE, LOW);
  shiftOut(PIN_SDIN, PIN_SCLK, MSBFIRST, data);
  digitalWrite(PIN_SCE, HIGH);
}
 
/**
 * gotoXY routine to position cursor
 * x - range: 0 to 84
 * y - range: 0 to 5
 */
void gotoXY(int x, int y)
{
  LcdWrite( 0, 0x80 | x);  // Column.
  LcdWrite( 0, 0x40 | y);  // Row.
}
 
void drawBox(void)
{
  int j;
  for(j = 0; j < 84; j++) // top
  {
    gotoXY(j, 0);
    LcdWrite(1, 0x01);
  }
 
  for(j = 0; j < 84; j++) //Bottom
  {
    gotoXY(j, 5);
    LcdWrite(1, 0x80);
  }
 
  for(j = 0; j < 6; j++) // Right
  {
    gotoXY(83, j);
    LcdWrite(1, 0xff);
  }
 
  for(j = 0; j < 6; j++) // Left
  {
    gotoXY(0, j);
    LcdWrite(1, 0xff);
  }
}
 
void Scroll(String message)
{
  for (int i = scrollPosition; i < scrollPosition + 11; i++)
  {
    if ((i >= message.length()) || (i < 0))
    {
      LcdCharacter(' ');
    }
    else
    {
      LcdCharacter(message.charAt(i));
    }
  }
  scrollPosition++;
  if ((scrollPosition >= message.length()) && (scrollPosition > 0))
  {
    scrollPosition = -10;
  }
}
 
void setup(void)
{
  Serial.begin(115200);
  LcdInitialise();
  LcdClear();
  drawBox();
 
  gotoXY(7,1);
  //LcdString("hello");
  gotoXY(4,2);
  //LcdString("world");
}
 
void loop(void)
{

  String text ="";
  char character;
 
  gotoXY(4,1);
  {
    // wait a bit for the entire message to arrive
    delay(100);
    // clear the screen
 
    // read all the available characters
    while (Serial.available() > 0) {
     character = Serial.read();
     
     //text=(&character);

      //text.concat(character);
     // text = String(character);
      // display each character to the LCD
      //gotoXY(4,4);
     
     LcdString(character); // not able to compile
   
     
      delay(10);
    }
   
     
  }
 
 
 
}

Quote
You're sending the address of a single character to a function that expects a C string.

yes, but how do i give it a string? i have been trying to convert, but nothing works

Code:
void LcdString(char *characters)
doesn't this expects a char?
thanks
5  Using Arduino / Programming Questions / Re: funny characters in serial display on: July 09, 2014, 02:56:13 pm
it would help if i posted the function for the LcdString

Code:
void LcdString(char *characters)
{
  while (*characters)
  {
    LcdCharacter(*characters++);
  }
}
6  Using Arduino / Programming Questions / Re: funny characters in serial display on: July 09, 2014, 02:48:37 pm
hi! thanks for the fast reply, if i drop the &, it wouldnt compile smiley-cry
7  Using Arduino / Programming Questions / funny characters in serial display on: July 09, 2014, 02:37:09 pm
hi, i have problems displaying the right text on the serial monitor, i suspect because i am using char instead of string smiley-cry not very sure, bellow is my code and serial output

Code:
void loop(void)
{

  String text ="";
  char character;
 
  gotoXY(4,4);
  {
    // wait a bit for the entire message to arrive
    delay(100);
    // clear the screen
 
    // read all the available characters
    while (Serial.available() > 0) {
     character = Serial.read();
     
     text=(&character);
   
     
  // text = String(character);
   
    // (String)character=text;
     // content.concat(character);
      // display each character to the LCD
      //gotoXY(4,4);
     
     //LcdString(text);
    Serial.println(&character);
     //LcdString(content);
      delay(100);
    }
   
     
  }

serial output
Code:
hÇ
eÇ
lÇ
lÇ
oÇ

i typed "hello" but the additional "C" like characters appear, any idea why?

thanks!!
8  Using Arduino / Programming Questions / programming related question about serial input on: July 05, 2014, 09:48:07 am
hi, this is a code for the arduino LCD display, currently, the function "LCDString"  and "scroll" is predetermined by the user, is there a way to use the serial input to constantly change the strings? the code is as bellow

Code:
/*
Scrolling text example code
Modified from: http://www.arduino.cc/playground/Code/PCD8544
*/
 
// The pins to use on the arduino
#define PIN_SCE   7
#define PIN_RESET 6
#define PIN_DC    5
#define PIN_SDIN  4
#define PIN_SCLK  3
 
// COnfiguration for the LCD
#define LCD_C     LOW
#define LCD_D     HIGH
#define LCD_CMD   0
 
// Size of the LCD
#define LCD_X     84
#define LCD_Y     48
 
int scrollPosition = -10;
 
static const byte ASCII[][5] =
{
 {0x00, 0x00, 0x00, 0x00, 0x00} // 20
,{0x00, 0x00, 0x5f, 0x00, 0x00} // 21 !
,{0x00, 0x07, 0x00, 0x07, 0x00} // 22 "
,{0x14, 0x7f, 0x14, 0x7f, 0x14} // 23 #
,{0x24, 0x2a, 0x7f, 0x2a, 0x12} // 24 $
,{0x23, 0x13, 0x08, 0x64, 0x62} // 25 %
,{0x36, 0x49, 0x55, 0x22, 0x50} // 26 &
,{0x00, 0x05, 0x03, 0x00, 0x00} // 27 '
,{0x00, 0x1c, 0x22, 0x41, 0x00} // 28 (
,{0x00, 0x41, 0x22, 0x1c, 0x00} // 29 )
,{0x14, 0x08, 0x3e, 0x08, 0x14} // 2a *
,{0x08, 0x08, 0x3e, 0x08, 0x08} // 2b +
,{0x00, 0x50, 0x30, 0x00, 0x00} // 2c ,
,{0x08, 0x08, 0x08, 0x08, 0x08} // 2d -
,{0x00, 0x60, 0x60, 0x00, 0x00} // 2e .
,{0x20, 0x10, 0x08, 0x04, 0x02} // 2f /
,{0x3e, 0x51, 0x49, 0x45, 0x3e} // 30 0
,{0x00, 0x42, 0x7f, 0x40, 0x00} // 31 1
,{0x42, 0x61, 0x51, 0x49, 0x46} // 32 2
,{0x21, 0x41, 0x45, 0x4b, 0x31} // 33 3
,{0x18, 0x14, 0x12, 0x7f, 0x10} // 34 4
,{0x27, 0x45, 0x45, 0x45, 0x39} // 35 5
,{0x3c, 0x4a, 0x49, 0x49, 0x30} // 36 6
,{0x01, 0x71, 0x09, 0x05, 0x03} // 37 7
,{0x36, 0x49, 0x49, 0x49, 0x36} // 38 8
,{0x06, 0x49, 0x49, 0x29, 0x1e} // 39 9
,{0x00, 0x36, 0x36, 0x00, 0x00} // 3a :
,{0x00, 0x56, 0x36, 0x00, 0x00} // 3b ;
,{0x08, 0x14, 0x22, 0x41, 0x00} // 3c <
,{0x14, 0x14, 0x14, 0x14, 0x14} // 3d =
,{0x00, 0x41, 0x22, 0x14, 0x08} // 3e >
,{0x02, 0x01, 0x51, 0x09, 0x06} // 3f ?
,{0x32, 0x49, 0x79, 0x41, 0x3e} // 40 @
,{0x7e, 0x11, 0x11, 0x11, 0x7e} // 41 A
,{0x7f, 0x49, 0x49, 0x49, 0x36} // 42 B
,{0x3e, 0x41, 0x41, 0x41, 0x22} // 43 C
,{0x7f, 0x41, 0x41, 0x22, 0x1c} // 44 D
,{0x7f, 0x49, 0x49, 0x49, 0x41} // 45 E
,{0x7f, 0x09, 0x09, 0x09, 0x01} // 46 F
,{0x3e, 0x41, 0x49, 0x49, 0x7a} // 47 G
,{0x7f, 0x08, 0x08, 0x08, 0x7f} // 48 H
,{0x00, 0x41, 0x7f, 0x41, 0x00} // 49 I
,{0x20, 0x40, 0x41, 0x3f, 0x01} // 4a J
,{0x7f, 0x08, 0x14, 0x22, 0x41} // 4b K
,{0x7f, 0x40, 0x40, 0x40, 0x40} // 4c L
,{0x7f, 0x02, 0x0c, 0x02, 0x7f} // 4d M
,{0x7f, 0x04, 0x08, 0x10, 0x7f} // 4e N
,{0x3e, 0x41, 0x41, 0x41, 0x3e} // 4f O
,{0x7f, 0x09, 0x09, 0x09, 0x06} // 50 P
,{0x3e, 0x41, 0x51, 0x21, 0x5e} // 51 Q
,{0x7f, 0x09, 0x19, 0x29, 0x46} // 52 R
,{0x46, 0x49, 0x49, 0x49, 0x31} // 53 S
,{0x01, 0x01, 0x7f, 0x01, 0x01} // 54 T
,{0x3f, 0x40, 0x40, 0x40, 0x3f} // 55 U
,{0x1f, 0x20, 0x40, 0x20, 0x1f} // 56 V
,{0x3f, 0x40, 0x38, 0x40, 0x3f} // 57 W
,{0x63, 0x14, 0x08, 0x14, 0x63} // 58 X
,{0x07, 0x08, 0x70, 0x08, 0x07} // 59 Y
,{0x61, 0x51, 0x49, 0x45, 0x43} // 5a Z
,{0x00, 0x7f, 0x41, 0x41, 0x00} // 5b [
,{0x02, 0x04, 0x08, 0x10, 0x20} // 5c ¥
,{0x00, 0x41, 0x41, 0x7f, 0x00} // 5d ]
,{0x04, 0x02, 0x01, 0x02, 0x04} // 5e ^
,{0x40, 0x40, 0x40, 0x40, 0x40} // 5f _
,{0x00, 0x01, 0x02, 0x04, 0x00} // 60 `
,{0x20, 0x54, 0x54, 0x54, 0x78} // 61 a
,{0x7f, 0x48, 0x44, 0x44, 0x38} // 62 b
,{0x38, 0x44, 0x44, 0x44, 0x20} // 63 c
,{0x38, 0x44, 0x44, 0x48, 0x7f} // 64 d
,{0x38, 0x54, 0x54, 0x54, 0x18} // 65 e
,{0x08, 0x7e, 0x09, 0x01, 0x02} // 66 f
,{0x0c, 0x52, 0x52, 0x52, 0x3e} // 67 g
,{0x7f, 0x08, 0x04, 0x04, 0x78} // 68 h
,{0x00, 0x44, 0x7d, 0x40, 0x00} // 69 i
,{0x20, 0x40, 0x44, 0x3d, 0x00} // 6a j
,{0x7f, 0x10, 0x28, 0x44, 0x00} // 6b k
,{0x00, 0x41, 0x7f, 0x40, 0x00} // 6c l
,{0x7c, 0x04, 0x18, 0x04, 0x78} // 6d m
,{0x7c, 0x08, 0x04, 0x04, 0x78} // 6e n
,{0x38, 0x44, 0x44, 0x44, 0x38} // 6f o
,{0x7c, 0x14, 0x14, 0x14, 0x08} // 70 p
,{0x08, 0x14, 0x14, 0x18, 0x7c} // 71 q
,{0x7c, 0x08, 0x04, 0x04, 0x08} // 72 r
,{0x48, 0x54, 0x54, 0x54, 0x20} // 73 s
,{0x04, 0x3f, 0x44, 0x40, 0x20} // 74 t
,{0x3c, 0x40, 0x40, 0x20, 0x7c} // 75 u
,{0x1c, 0x20, 0x40, 0x20, 0x1c} // 76 v
,{0x3c, 0x40, 0x30, 0x40, 0x3c} // 77 w
,{0x44, 0x28, 0x10, 0x28, 0x44} // 78 x
,{0x0c, 0x50, 0x50, 0x50, 0x3c} // 79 y
,{0x44, 0x64, 0x54, 0x4c, 0x44} // 7a z
,{0x00, 0x08, 0x36, 0x41, 0x00} // 7b {
,{0x00, 0x00, 0x7f, 0x00, 0x00} // 7c |
,{0x00, 0x41, 0x36, 0x08, 0x00} // 7d }
,{0x10, 0x08, 0x08, 0x10, 0x08} // 7e ←
,{0x00, 0x06, 0x09, 0x09, 0x06} // 7f →
};
 
void LcdCharacter(char character)
{
  LcdWrite(LCD_D, 0x00);
  for (int index = 0; index < 5; index++)
  {
    LcdWrite(LCD_D, ASCII[character - 0x20][index]);
  }
  LcdWrite(LCD_D, 0x00);
}
 
void LcdClear(void)
{
  for (int index = 0; index < LCD_X * LCD_Y / 8; index++)
  {
    LcdWrite(LCD_D, 0x00);
  }
}
 
void LcdInitialise(void)
{
  pinMode(PIN_SCE,   OUTPUT);
  pinMode(PIN_RESET, OUTPUT);
  pinMode(PIN_DC,    OUTPUT);
  pinMode(PIN_SDIN,  OUTPUT);
  pinMode(PIN_SCLK,  OUTPUT);
 
  digitalWrite(PIN_RESET, LOW);
  digitalWrite(PIN_RESET, HIGH);
 
  LcdWrite(LCD_CMD, 0x21);  // LCD Extended Commands.
  LcdWrite(LCD_CMD, 0xBf);  // Set LCD Vop (Contrast). //B1
  LcdWrite(LCD_CMD, 0x04);  // Set Temp coefficent. //0x04
  LcdWrite(LCD_CMD, 0x14);  // LCD bias mode 1:48. //0x13
  LcdWrite(LCD_CMD, 0x0C);  // LCD in normal mode. 0x0d for inverse
  LcdWrite(LCD_C, 0x20);
  LcdWrite(LCD_C, 0x0C);
}
 
void LcdString(char *characters)
{
  while (*characters)
  {
    LcdCharacter(*characters++);
  }
}
 
void LcdWrite(byte dc, byte data)
{
  digitalWrite(PIN_DC, dc);
  digitalWrite(PIN_SCE, LOW);
  shiftOut(PIN_SDIN, PIN_SCLK, MSBFIRST, data);
  digitalWrite(PIN_SCE, HIGH);
}
 
/**
 * gotoXY routine to position cursor
 * x - range: 0 to 84
 * y - range: 0 to 5
 */
void gotoXY(int x, int y)
{
  LcdWrite( 0, 0x80 | x);  // Column.
  LcdWrite( 0, 0x40 | y);  // Row.
}
 
void drawBox(void)
{
  int j;
  for(j = 0; j < 84; j++) // top
  {
    gotoXY(j, 0);
    LcdWrite(1, 0x01);
  }
 
  for(j = 0; j < 84; j++) //Bottom
  {
    gotoXY(j, 5);
    LcdWrite(1, 0x80);
  }
 
  for(j = 0; j < 6; j++) // Right
  {
    gotoXY(83, j);
    LcdWrite(1, 0xff);
  }
 
  for(j = 0; j < 6; j++) // Left
  {
    gotoXY(0, j);
    LcdWrite(1, 0xff);
  }
}
 
void Scroll(String message)
{
  for (int i = scrollPosition; i < scrollPosition + 11; i++)
  {
    if ((i >= message.length()) || (i < 0))
    {
      LcdCharacter(' ');
    }
    else
    {
      LcdCharacter(message.charAt(i));
    }
  }
  scrollPosition++;
  if ((scrollPosition >= message.length()) && (scrollPosition > 0))
  {
    scrollPosition = -10;
  }
}
 
void setup(void)
{
  LcdInitialise();
  LcdClear();
  drawBox();
 
  gotoXY(7,1);
  LcdString("Nokia 5110");
  gotoXY(4,2);
  LcdString("Scroll Demo");
}
 
void loop(void)
{
  gotoXY(4,4);
  Scroll("hello");
  delay(600);
}

I wanted to do something like

Code:
    while (Serial.available() > 0) {

    scroll(Serial.read());
    }

and changing the scroll functions cariable to accept serial inputs, however i failed

can anyone help with this? also, what variable type is the serial? int or char?
thanks!!
9  Using Arduino / Project Guidance / Re: charging using a home made generator on: July 02, 2014, 12:34:58 pm
hahaha doesnt sound very safe....what is the reason for this may i ask?
10  Using Arduino / Project Guidance / Re: charging using a home made generator on: July 02, 2014, 11:16:03 am
Quote
A useful wind turbine needs to be 4 to 10 times that size - even then they are probably not worth the money.

i agree haha, but this stage is just a prototype, i want to make sure i know that the circuit works before is start investing in something bigger. i came across the schematic for the garden solar board, and apparently, all i need is a shotcky diode if i replace the solar cell with a generator

http://www.instructables.com/id/Simple-solar-garden-lamp-circuit/

is it possible? wont i have to worry about overcharge?
11  Using Arduino / Project Guidance / Re: charging using a home made generator on: July 02, 2014, 11:09:02 am
hi all, thanks for the reply, i remeasured the output by blowing into the blades, and produced roughly 2v and 30 mA at  max speed. can a buck converter boost that voltage? if i can use a 5v voltage regulator, would it work?

Quote
If it was the cooling fan, you might find that better suited to making a volt or two to go through the circuit board in a solar garden lamp into a single AA.

yeap, it is a cooling fan. so i should use a solar garden board? is there a possibility of bumping it up to 5v?

cheers guys
12  Using Arduino / Project Guidance / Re: charging using a home made generator on: July 02, 2014, 11:08:22 am
hi all, thanks for the reply, i remeasured the output by blowing into the blades, and produced roughly 2v and 30 mA at  max speed. can a buck converter boost that voltage? if i can use a 5v voltage regulator, would it work?

Quote
If it was the cooling fan, you might find that better suited to making a volt or two to go through the circuit board in a solar garden lamp into a single AA.

yeap, it is a cooling fan. so i should use a solar garden board? is there a possibility of bumping it up to 5v?

cheers guys
13  Using Arduino / Project Guidance / Re: charging using a home made generator on: July 02, 2014, 07:26:28 am
hi, well, i dont expect much, probably 2.5 W hahaha i just want to try (for now), to obtain a steady 5V 500mA to charge a battery pack. i need to know how to design the circuit for that.
14  Using Arduino / Project Guidance / Re: charging using a home made generator on: July 02, 2014, 06:58:07 am
hi all, thanks for the reply, i was thinking something like this battery pack
https://www.sparkfun.com/products/11360

 
Quote
If you just connect the generator and battery together as you have drawn it, what you have is essentially an electric fan.

haha thats true, didnt see that, probably should insert a diode there  will the solar lawn light circuit work for charging a battery?
15  Using Arduino / Project Guidance / charging using a home made generator on: July 02, 2014, 06:10:09 am
hi all! i need some help/advice with a project that i am doing. essentially, i am building a simple wind generator using a PC DC motor. Using a multi meter, i was able to measure the current generated.

lets say i want to charge a 5v battery pack, can i just plug the two wires from the generator into the battery terminals? i know i need a charge protection circuit, thats why i am using a battery pack, as i know there are protection circuit built into it.

i have uploaded a picture, i am sure there are errors, but thats the rough schematic that i can think of. how can i regulate the output output of the generator so that i can charge the battery?

Also, is it possible to charge the battery pack without a constant voltage/current ? any suggestions in modification is greatly accepted =) basically i just want to charge a battery pack using the PC fan as a generator thanks =_)

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