Show Posts
Pages: [1]
1  Topics / Home Automation and Networked Objects / Re: sending arduino data to my database using EtherCard.h library on: February 20, 2014, 09:23:11 pm
That works well; thanks.

2  Using Arduino / Networking, Protocols, and Devices / Re: webClient example problem on: August 04, 2013, 12:06:33 pm
Wow, excellent!  This worked for me.  Now I know for sure I'm connecting to the net, can get on with things.

Thanks Zoomcat

Updated client test code that minimizes network configuration in the code.

Code:
//zoomkat 9-22-12
//simple client test
//for use with IDE 1.0.1
//with DNS, DHCP, and Host
//open serial monitor and send an e to test
//for use with W5100 based ethernet shields
//remove SD card if inserted

#include <SPI.h>
#include <Ethernet.h>

byte mac[] = { 0xDE, 0xAD, 0xBE, 0xEF, 0xFE, 0xED }; //physical mac address

char serverName[] = "web.comporium.net"; // zoomkat's test web page server
EthernetClient client;

//////////////////////

void setup(){

  if (Ethernet.begin(mac) == 0) {
    Serial.println("Failed to configure Ethernet using DHCP");
    // no point in carrying on, so do nothing forevermore:
    while(true);
  }

  Serial.begin(9600);
  Serial.println("Better client test 9/22/12"); // so I can keep track of what is loaded
  Serial.println("Send an e in serial monitor to test"); // what to do to test
}

void loop(){
  // check for serial input
  if (Serial.available() > 0) //if something in serial buffer
  {
    byte inChar; // sets inChar as a byte
    inChar = Serial.read(); //gets byte from buffer
    if(inChar == 'e') // checks to see byte is an e
    {
      sendGET(); // call sendGET function below when byte is an e
    }
  } 
}

//////////////////////////

void sendGET() //client function to send/receive GET request data.
{
  if (client.connect(serverName, 80)) {  //starts client connection, checks for connection
    Serial.println("connected");
    client.println("GET /~shb/arduino.txt HTTP/1.0"); //download text
    client.println("Host: web.comporium.net");
    client.println(); //end of get request
  }
  else {
    Serial.println("connection failed"); //error message if no client connect
    Serial.println();
  }

  while(client.connected() && !client.available()) delay(1); //waits for data
  while (client.connected() || client.available()) { //connected or data available
    char c = client.read(); //gets byte from ethernet buffer
    Serial.print(c); //prints byte to serial monitor
  }

  Serial.println();
  Serial.println("disconnecting.");
  Serial.println("==================");
  Serial.println();
  client.stop(); //stop client

}

3  Using Arduino / Networking, Protocols, and Devices / Re: Ethernet: Web page pulling info from arduino without reloading? on: May 22, 2013, 08:39:34 am
I used php, javascript, ajax, cURL across two servers to solve this challenge. 
Pages: [1]