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1  Development / Other Software Development / Re: Serial baud rate on: May 24, 2013, 12:26:20 pm
Got this thing working. Great work!
My only problem is how to set the baud rate of the terminal serial monitor?


By default, 9600.

For another speed, see the screen documentation by typing on the Terminal
Code:
man screen
2  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: May 23, 2013, 02:09:40 pm
Thanks for all your hard work. 

You're welcome! Now the next big challenge is to update my old Mac smiley-confuse. Xcode is too demanding smiley-sad.

Does release 51 mean we don't need to do step 3.2.1 (add user's libraries) in the manual

That's correct. No more manual procedure is required.

However, I keep providing the manual procedures on the User Manual as they might be useful if you make important changes to a project, for example changing the platform.
3  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: May 23, 2013, 10:42:18 am
Please find a new release of embedXcode.

embedXcode • May 23, 2013 release 51 • Project configuration with user’s libraries

The automatic preparation procedure now includes the user's libraries for code-sense.

For example, if you select Arduino Uno as board when you create a new project, all the libraries under the sketchbook/libraries folder define in the Arduino preferences are going to be included to the project.



When I started the embedXcode project back in January 2012, I didn't expect to reach the 51st release!

Thank you for your support, feed-back and help you've provided me during all the development!

As always,
• Website: http://embedxcode.weebly.com
• Download: http://embedxcode.weebly.com/download
• User guide: http://embedxcode.weebly.com/tutorial
 
Enjoy smiley
4  International / Français / Re: Problème de compatibilité librairie Visie-Genie et port Serial on: May 21, 2013, 05:17:51 am
Port série matériel pour la connexion avec l'autre carte
Port série SoftwareSerial pour l'écran.
5  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: May 21, 2013, 04:16:48 am
Please find a new release of embedXcode

embedXcode • May 21, 2013 release 50 • Arduino and Digispark 1.0.4 compatibility

For the Teensy boards, embedXcode takes into account the Teensyduino installed either as a plug-in for Arduino 1.0.3, or as a stand-alone application /Applications/Teensyduino.app.



As always,
• Website: http://embedxcode.weebly.com
• Download: http://embedxcode.weebly.com/download
• User guide: http://embedxcode.weebly.com/tutorial
 
Enjoy smiley
6  Using Arduino / Displays / Re: 4D Systems μLCD-μLED-μVGA Serial_LCD Library Suite on: May 20, 2013, 02:51:27 am
It is not a single integer, it is an uint16_t.

Please have a look at
  • section 9.17.3.40 page 73
  • and section 2.7 Colours page .
in the Serial_LCD Library Suite Reference Manual.

RTFM = Read The Fabulous Manual smiley

Obsolescence Notice: the Serial_LCD Library Suite is obsolete and no longer maintained.
7  International / Français / Re: Problème de compatibilité librairie Visie-Genie et port Serial on: May 16, 2013, 05:47:21 am
Bonjour,

Je vous suggère de ne pas utiliser la librairie VisiGenie-Arduino mais d'étudier les deux exemples disponibles à la page http://www.4dsystems.com.au/appnotes/

4D-AN-P4010 ViSi-Genie Connection to a Host with Red-Green-Blue LED Control Rev 1.1   
4D-AN-P4014 ViSi-Genie Connection to a PIC32 Host with Security Gate Keeper Rev 1.0   

Je vous conseille de connecter l'écran sur un port SoftwareSerial pour éviter tout problème lors du chargement du programme vers la carte Arduino.

La gestion du dialogue avec l'écran est très simple à mettre en œuvre. chipKIT permet de gérer les commandes directement avec des uint64_t, ce que Arduino ne permet pas.

Les deux exemples offrent les fonctions de lecture et d'écriture vers l'écran.

En utilisant la méthode décrites dans les documents PDF, vous pourrez établir la liste des séquences, ordres, commandes et réponses.

Le reste relève de l'intégration avec votre code.

Bien cordialement,
8  International / Français / Re: Problème de compatibilité librairie Visie-Genie et port Serial on: May 16, 2013, 05:32:38 am
Le plus simple est de contacter le support 4D Systems.

L'adresse de leur forum est http://4d.websitetoolbox.com/
9  Development / Suggestions for the Arduino Project / Re: Comments on Arduino 1.5 Specifications on: May 12, 2013, 10:52:45 am
@Jantje

I'm glad you share my humble opinion.

@Paul

I don't see clearly the link between the availability of a library for a given platform and the new structure for the libraries on the Arduino 1.5 specifications.

Some boards —as Teensy and Digispark— add plug-ins to the main Arduino IDE. How to proceed with the installation of the libraries included on a plug-in? What will happen when a plug-in provides a header specific to its platform when the header is already on the top folder —like the Servo example with servo.h?

Dealing with conditional pre-processing statement to deal with the different platforms / architectures is a nightmare I've been dealing with when I've developed the embedXcode template for Xcode. The template currently supports Arduino, chipKIT MPIDE, Digispark, LaunchPad Energia, Maple, Teensy and Wiring.

I rather prefer today's de facto approach with one folder per platform / architecture, with everything related to it: cores, variants, firmwares, libraries, system, bootloader.

See below the examples of
• Arduino 1.5.3 with avr and sam
Energia 0101E009 with msp430 and lm4f, a fork of Arduino for Texas Instruments' LaunchPads

I'd appreciate some feedback from the Arduino team.
10  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: May 11, 2013, 08:46:40 am
I don't know. I guess BYTE isn't declared. Try using the Arduino IDE.
11  Development / Suggestions for the Arduino Project / Comments on Arduino 1.5 Specifications on: May 11, 2013, 05:53:48 am
Arduino has released two entries of its wiki about the specifications for 1.5:


I like the new structure described in 3rd party Hardware specification. It is cleaner and more open to 3rd party. I've already implemented it in my embedXcode project.

Now, IMHO, I'm not a big fan of the new library specification, as the files of a single library are going to be split among different folders.

See the example provided for Servo:

  • Servo.h goes under Servo/src/
  • but Servo.cpp is under Servo/arch/avr/.

This means parsing the directories in search for all the files and thus makes the makefiles more complex.

What do you think?

As Arduino is taking the lead over Wiring, I guess all the Processing-based Wiring-derived Arduino-like IDEs have little choice but to comply with the new standard.

I hope Arduino is considering taking a more advanced editor with now standard features as code completion, syntax helper, and a much needed debugger.
12  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: May 11, 2013, 04:20:31 am
Please find a new release of embedXcode:

embedXcode • May 04, 2013 release 48 • Compilation of main.cpp for embedxcode only
embedXcode • May 10, 2013 release 49 • Improved code-sense for core libraries


main.cpp has a conditional statement for compilation based on EMBEDXCODE.

The name of the IDE is included in the pre-processing variable use for code-sense.



As always,
• Website: http://embedxcode.weebly.com
• Download: http://embedxcode.weebly.com/download
• User guide: http://embedxcode.weebly.com/tutorial

Enjoy smiley
13  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: May 11, 2013, 03:16:48 am
I have almost the same problem as Zulkarnine, and the previous solutions didn't work for me =S

The difference is that i have color and auto-complete code with:
  pinMode(myLED, OUTPUT);
but i don't have with this:
  Serial.begin(960);


As I wrote before,

Quote
Code-sense, auto-completion and arguments list are displayed usually without problem in my laptop.

Now, it isn't a 100% hit because code-sense implementation changes with every Xcode release and as Apple is more than secretive about the customisation of Xcode.

Xcode code-sense doesn't seem to be powerful enough to manage virtual functions within classes. Serial.print() is a virtual function.

=S anyway, Is there any theme to get the color equal to the arduino ide?


Sorry, but I can't provide support for Xcode. Please refer to Xcode documentation for interface customisation.

I strongly recommend you to refer to the book Xcode 4 Unleashed by Fritz F. Anderson I purchased thanks to contributions.



Good luck!
14  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: May 10, 2013, 02:18:33 pm
You're welcome!

I'm glad it works now. It seems Xcode goes lost with many files to sort.
15  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: May 10, 2013, 01:55:45 pm
Try commenting the whole Core library for code-sense section except #include "Arduino.h".

Code:
// Core library for code-sense
//#if defined(WIRING) // Wiring specific
//#include "Wiring.h"
//#elif defined(MAPLE_IDE) // Maple specific
//#include "WProgram.h"   
//#elif defined(MPIDE) // chipKIT specific
//#include "WProgram.h"
//#elif defined(DIGISPARK) // Digispark specific
#include "Arduino.h"
//#elif defined(ENERGIA) // LaunchPad, FraunchPad and StellarPad specific
//#include "Energia.h"
//#elif defined(CORE_TEENSY) // Teensy specific
//#include "WProgram.h"
//#elif defined(ARDUINO) && (ARDUINO >= 100) // Arduino 1.0 and 1.5 specific
//#include "Arduino.h"
//#elif defined(ARDUINO) && (ARDUINO < 100) // Arduino 23 specific
//#include "WProgram.h"
//#else // error
//#error Platform not defined
//#endif
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