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16  Products / Arduino Yún / Re: Fixed — opkg install node fails on: May 06, 2014, 09:37:31 am
Thanks, it works now smiley
17  Products / Arduino Yún / Re: Help — opkg install node fails on: May 06, 2014, 08:32:15 am
Thanks! Installation succeeded.

Now, the example provided doesn't work even after fixing the ' and ":

Code:
root@myYun:~# node -e "console.log('Hello Yun')"

[eval]:1
console.log('Hello
            ^^^^^^
SyntaxError: Unexpected token ILLEGAL
    at Object.<anonymous> ([eval]-wrapper:6:22)
    at Module._compile (module.js:456:26)
    at evalScript (node.js:536:25)
    at startup (node.js:80:7)
    at node.js:906:3

However, calling node then running the command go fine.

Code:
root@myYun:~# node
> console.log('Hello Yun')
Hello Yun
undefined
>
(^C again to quit)
>
root@myYun:~#
18  Products / Arduino Yún / Fixed — opkg install node fails on: May 06, 2014, 07:06:07 am
I proceeded with the update of the as described at Upgrading the OpenWrt-Yun image on the Yún

Then I launched as described at TIME TO EXPAND YOUR YÚN DISK SPACE AND INSTALL NODE.JS but have those error messages:

Code:
root@myYun:~# opkg update
Downloading http://downloads.arduino.cc/openwrtyun/1/packages/Packages.gz.
Updated list of available packages in /var/opkg-lists/attitude_adjustment.
Downloading http://downloads.arduino.cc/openwrtyun/1/packages/Packages.sig.
Signature check passed.

root@myYun:~# opkg install node
Installing node (v0.10.28-1) to root...
Downloading http://downloads.arduino.cc/openwrtyun/1/packages/node_v0.10.28-1_ar71xx.ipk.
Installing uclibcxx (0.2.4-1) to root...
Downloading http://downloads.arduino.cc/openwrtyun/1/packages/uclibcxx_0.2.4-1_ar71xx.ipk.
Collected errors:
 * opkg_install_pkg: Package uclibcxx md5sum mismatch. Either the opkg or the package index are corrupt. Try 'opkg update'.
 * opkg_install_cmd: Cannot install package node.

root@myYun:~#

Any idea? Thank you!
19  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: May 01, 2014, 11:42:34 am
Please find a new release of embedXcode+.
  • embedXcode+ • Apr 29, 2014 release 153 • Arduino Yún password and address
During the first compilation, embedXcode looks for the Arduino Yún board and checks the password.

If the Arduino board isn't found on the network, a window asks for the IP address.


A message box asks for the password.


Download
20  Products / Arduino Yún / Re: New Yún image on: April 28, 2014, 08:12:42 am
I've proceeded with the recommended upgrade. But now, when my Yun is connected to the network, the arp -a command doesn't list arduino but host-001 instead —192.168.1.24 is the address of the Yun.

Code: (Yun)
# uname -a
Linux myYun 3.3.8 #1 Fri Apr 11 07:16:38 CEST 2014 mips GNU/Linux

Code: (Mac)
$ arp -a
mac (192.168.1.1) at 11:22:33:44:55:66 on en1 ifscope [ethernet]
host-001 (192.168.1.24) at cc:dd:ee:ff:00:11:22 on en1 ifscope [ethernet]
router.lan (192.168.1.254) at 77:88:99:aa:bb:cc on en1 ifscope [ethernet]

Even performing a sudo arp -d -a didn't solve the problem.

Are you experiencing something similar? Thank you!
21  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 28, 2014, 03:11:16 am
Please find a new release of embedXcode.

  • embedXcode  • Apr 28, 2014 release 152 • Improved boards USB ports names
  • embedXcode+ • Apr 28, 2014 release 152 • Improved boards USB ports names
Happy coding smiley

Download
22  Development / Other Software Development / Survey • Boards USB Ports Names on: April 27, 2014, 01:02:15 pm
Each board displays a name on the USB ports for uploading the sketch and visualising the serial console.

However, some boards take the name of the hardware USB port while other provides a specific name whatever the port there're connected too.

Thank you very much for helping me finding the names of the USB ports.

Take the survey for Arduino boards.
23  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 24, 2014, 05:08:22 am
Please find a new release of embedXcode+.

  • embedXcode+ • Apr 23, 2014 release 151 • Added My Boards configuration file
How to proceed:
  • Edit and customise the specific board called My Board on embedXcode+.
  • Call the utility Update My Board to add the new board to the embedXcode+ templates Example, Local Library and Sketch.
  • Create a new project: the board My Board is available for selection. 



Please refer to the release notes for more details.

Based on the feed-back I've received for the last couple of months, I've reconsidered the provider for the help desk and selected FreshDesk, with a fast, light and modern interface.



Happy coding smiley

Download
24  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 24, 2014, 03:12:33 am
Sorry, I can't replicate the issue.

Was the project created with embedXcode instead of embedXcode+? embedXcode release is still at 150.

For technical issues, please use the new help portal.
25  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 18, 2014, 12:27:55 am
I just installed EmbedXcode+ ver 149, but when I opened a project, I was not prompted to upgrade.  I ran the Build scheme and looked at the log and it said embedxcode ver 141.

It seems there's been a typo on the name of the folder for the project templates, erroneous Project Template in singular instead of the correct Project Templates in plural.

To fix this,
  • create a new project embed1,
  • copy the file embed1/embed1/Utilities/embedXcode_check and
  • paste into the folder oldProject/oldProject/Utilities of your old project.

For technical issues, please use the OneDesk portal.
26  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 18, 2014, 12:21:44 am
The board is Uno and OS X 10.9.2. & Xcode 5.1.1. Arduino1.0.5 IDE can upload to the same board without a problem.
I uploaded the "blink" from Arduino IDE first then tried to overwrite with embedxcode to see if upload is OK or not.
But the board didn't change the interval of the blink at all.

That's really strange. Everything works fine on my MacBook with the very same configuration.

Result is:

Code:
---- Size ----
Binary sketch size:  1184 bytes (of a 32256 byte maximum)
Estimated SRAM used: 10 bytes (of a 2048 byte maximum)

For technical issues, please use the OneDesk portal.
27  Development / Other Software Development / Re: Cosa: An Object-Oriented Platform for Arduino programming on: April 08, 2014, 01:46:30 pm
Weel, this is the very same with embedXcode... with 800 cumulated hours or so, including the documentation and the e-book.

I even had to change my laptop as the previous one wasn't powerful enough for Xcode.
28  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 07, 2014, 08:14:21 am
Nice work!

You're welcome!

Have you considered other platforms?
29  Development / Other Software Development / Re: Cosa: An Object-Oriented Platform for Arduino programming on: April 07, 2014, 07:38:00 am
See my answers here smiley
30  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 07, 2014, 07:35:33 am
@kowalski

Yes, code-sense, auto-completion and tool-tip-texts are now nicely managed by embedXcode.

Here are two examples, taken from my review of Cosa:





I need to play more with Cosa before answering the other question.
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