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31  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 23, 2013, 02:29:50 am
I don't know why, but this problem is gone.  New projects are building normally now.

I'm glad it works now. Enjoy embedXcode smiley
32  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 22, 2013, 10:29:12 pm
GitHub only hosts the source code, not the installer package.
33  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 22, 2013, 12:24:25 pm
Can you tell me exactly where on github you have release 43 & 44 .pkg files.  I looked and couldn't find them.  Maybe it would help if we knew which release was the first on to give me this problem.

The log with all changes is available at http://github.com/rei-vilo/embedXcode/commits/master
34  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 22, 2013, 12:22:50 pm
The differences between releases 42 and 45 are:
  • wget (42) vs. curl (45)
  • check release every time (42) vs. check release only once
  • specific MPIDE handling (45)

Should I be able to replicate the same issue, I would understand what's going on and work on a fix.
35  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 22, 2013, 12:10:37 pm
The procedure you're following is the right one.

I don't understand what's happening as I'm unable to replicate the problem on my MacBook.

Other users with chipKIT boards run the first Build successfully.

The issue you describe is related to the corruption of the project.pbxproj file. The project.pbxproj file becomes corrupt when two processes are dealing with it.

As it is not another process from Xcode so it should be an external process. Do you have an anti-virus installed (I do) and some SSD caching (I don't)?
36  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 22, 2013, 08:55:16 am
This error arises when another process is running, as indexing in Xcode, when you launch the first compilation with the preparation of the code.

The project preparation is now done after the end of the first compilation, to avoid such a conflict.
37  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 22, 2013, 12:19:40 am
Is it the same error you were experiencing before due to a volume on a network?
38  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 21, 2013, 10:47:56 pm
This error arises when another process is running when you launch the first compilation with the preparation of the code.

Quote
3.1.1. Launch the Procedure
To proceed with the automatic configuration procedure,
• Select any target, as Build or Make.
Check no other process is running on Xcode, like indexing.
• Click on Run to launch it.

GitHub has the history of all the versions. However, the download section only has the latest release.
39  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 20, 2013, 05:31:35 am
Please find a new release of embedXcode

embedXcode • Apr 19, 2013 release 42 •  Release number check

During the first compilation of the project, a dialog box may prompt if a new release of embedXcode is available.



The dialog box closes automatically after 5 seconds. Click on Go to Download to download the new release or OK to ignore it.


As always,
• Website: http://embedxcode.weebly.com
• Download: http://embedxcode.weebly.com/download
• User guide: http://embedxcode.weebly.com/tutorial

Enjoy smiley
40  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 19, 2013, 07:22:22 am
The new release of the template only applies for the new projects.

You need to copy-paste the makefiles, About and Utilities folder from the template into your existing project.
41  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 19, 2013, 07:12:57 am
I'm getting a couple errors after my first Build on a new project.  The build is successful, so I don't know if these errors are important are not.  They are:

/bin/sh: /usr/local/bin/wget: No such file or directory

Command /Applications/Xcode.app/Contents/Developer/usr/bin/make emitted errors but did not return a nonzero exit code to indicate failure

No, it isn't a problem. embedXcode is just checking the release number.
42  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 19, 2013, 01:20:26 am
Can you try on your Mac hard disk instead?
43  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 19, 2013, 12:43:37 am
Unfortunately, I'm afraid I won't be of much help on this OS X-related issue. File permissions are always tricky,me specially in shared volumes.

You could try
Code:
sudo chmod -R 777 /Volumes/srgshare/Arduino_Sketches/Test_webdav
44  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 18, 2013, 10:50:09 am
You can try to run embedxcode_prepare from the terminal window.

How do I do that?

  • Create a new embedXcode project with Xcode, e.g. embed1
  • Close Xcode
  • Launch Terminal
  • Look for the full path of embedXcode_prepare at
Code:
/Users/home/Documents/Xcode/embed1/embed1/Utilities/embedXcode_prepare
  • Look for the full path of embed1.xcproject at
Code:
/Users/home/Documents/Xcode/embed1/embed1.xcodeproj
  • Type in Terminal the command
Code:
/Users/home/Documents/Xcode/embed1/embed1/Utilities/embedXcode_prepare /Users/home/Documents/Xcode/embed1/embed1.xcodeproj

    home is the folder with your name.
    45  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 18, 2013, 06:28:20 am
    embedXcode only displays the error message provided by the system.

    It seems the network connection prevents the utility from running successfully.

    You can try to run embedxcode_prepare from the terminal window.
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