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331  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: November 07, 2012, 03:37:23 pm
Which release of embedXcode are you using?

Which release of the Arduino IDE are you using?

Is the Arduino IDE installed on the folder /Applications?

Current version 17 of embedXcode doesn't invoque any HardwareSerial in the default sketch.

According to the messages, it seems Arduino 23 and 1.0 are mixed. Best solution consists on deleting the Arduino IDEs and proceeding with a clean install.
332  Using Arduino / Displays / Re: OLED display, avenue33's Serial_LCD library and Arduino UNO on: November 07, 2012, 03:19:13 pm
Bonsoir,

You need to connect 5 pins:

Screen +5V to Arduino +5V
Screen Ground to Arduino Ground
Screen TX to Arduino SoftwareSerial RX = pin 2
Screen RX to Arduino SoftwareSerial TX = pin 3
Screen RESET to Arduino pin 4

The screen RESET is required by the uOLED display as its built-in Goldelox graphic controller doesn't feature auto-baud, contrary to the Picaso on uLCD screens.

On the setup() function, if myScreen is the name of your screen, include

Code:
myScreen.begin(4);

Check the example serial_software_main.pde.

Website with contact form: http://embeddedcomputing.weebly.com
Documentation: http://embeddedcomputing.weebly.com/serial-lcd.html
Forum: http://arduino.cc/forum/index.php/topic,60802.135.html
333  Products / Arduino Due / Re: What about the bootloader? on: November 07, 2012, 03:54:14 am
Thanks!
334  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: November 07, 2012, 03:53:41 am
Well, it seems your project is having some issues even in the Arduino IDE.

How complex is your project?

The sketchbook folder is the place were you place a link to the libraries you've developed.

Please refer to section 3.3. Add User's Libraries on pages 25 et sq. of the User Manual.
335  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: November 05, 2012, 12:52:15 am
Does the project compile with the standard Arduino IDE?

The "already defined here" message occurs when the same libraries are in two places:
  • first under the sketchbook / libraries folder
  • and second under the project folder.

The screenshot doesn't provide enough clues to help you more. What is the board used?
336  Development / Other Software Development / Re: Arduino 1.5 beta libraries on: November 04, 2012, 11:27:20 am
hello,

it's located in /hardware/arduino/avr/libraries

don't know the reason for.

They might be specific to the AVR platform and not compatible with the SAM one.

337  Products / Arduino Due / Re: What about the bootloader? on: October 28, 2012, 08:17:32 am
Can someone please post the verbose output when uploading a sketch to the Arduino Due with bossac?

Thanks!
338  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: October 28, 2012, 08:12:34 am
I'm implementing support for Due on Xcode for Mac OS X with the template embedXcode.

Building and linking work fine.

Unfortunately, I can't proceed with the uploading tests as I don't own an Arduino Due board.

Can an Arduino Due owner post the verbose output for upload?



Thanks!
339  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: October 25, 2012, 02:15:44 pm
I'm implementing support for Due on embedXcode.

Building and linking work fine.

Unfortunately, I can't proceed with the uploading tests as I don't own an Arduino Due board.

Learn more  smiley
340  Products / Arduino Due / Re: Arduino IDE 1.50 on Mac OS X on: October 23, 2012, 12:43:41 pm
Thanks!
341  Products / Arduino Due / Re: Arduino IDE 1.50 on Mac OS X on: October 23, 2012, 06:13:21 am

Yes.. Try to download another time or in system preference, you have to autoirze third party application... For me is working great on OSX 10.8.1
What I did... with same result.

I downloaded directly from https://github.com/arduino/Arduino/tree/ide-1.5.x and build the application.
 
It works fine.
342  Products / Arduino Due / Arduino IDE 1.50 on Mac OS X on: October 23, 2012, 02:32:12 am
When launching the Arduino IDE 1.50 on Mac OS X 10.8.2, the following error message is displayed:

Arduino application is damaged and can't be opened.

Any idea?
343  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: October 21, 2012, 04:47:32 pm
Please find the new release of embedXcode

Oct 21, 2012 • Selection of pde, ino or cpp extension for the sketch

When creating a new project, select the extension on the drop-down list:
• Choose pde for Arduino 0023, chipKIT MPIDE, Wiring and Leaflabs Maple,
• Choose ino for Arduino 1.0 and Energia,
• Choose cpp optionally for a standard C++ file.

Using a pde or ino extension allows to edit the sketch with the standard IDEs of the boards.

Find documentation at http://embedxcode.weebly.com
and download from http://embedxcode.weebly.com/download.html

Enjoy smiley-wink
344  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: October 14, 2012, 02:12:28 pm
Normally, code-sense should work after the first build even for the pde or ino file.

Try closing the project and opening it again.

Xcode has sometimes strange behaviours.
345  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: October 14, 2012, 01:45:30 pm
The SKETCHBOOK_DIR should be pointed at your ~/Documents/Arduino path to take into account your personal libraries.

Once again, Xcode is a professional IDE and, as so, requires some learning.

I strongly recommend the book Xcode 4 Unleashed by Fritz F. Anderson I've purchased thanks to contributions.

Please keep in mind the embedXcode User Guide is not an introduction to Xcode. It implies some fluency with Xcode.

Enjoy smiley-wink
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