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46  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 18, 2013, 12:00:40 am
Hi!

Have you tried Repair permissions with the disk utility?
47  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 17, 2013, 02:52:22 pm
Strange, I haven't modified the embedXcode_prepare utility, built as 10.7 compatible.

Please try with release 42 just uploaded.
48  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 17, 2013, 11:15:24 am
Please find a new release of embedXcode

embedXcode • Apr 12, 2013 release 39 • Arduino architecture new variables
embedXcode • Apr 13, 2013 release 40 • Arduino Duemilanove configuration file
embedXcode • Apr 16, 2013 release 41 • Estimated RAM usage


Arduino 1.5 new compilation variables are now included.
Estimated RAM usage and total RAM are displayed after compilation.

Code:
---- Size ----
Binary sketch size:  654 bytes (of a 16384 byte maximum)
Estimated SRAM used: 8 bytes (of a 512 byte maximum)
==== Make done ====


Based on the results of the survey, support for chipKIT, Maple and Wiring is put on hold until new boards or new versions of the IDEs are released.

As always,
• Website: http://embedxcode.weebly.com
• Download: http://embedxcode.weebly.com/download
• User guide: http://embedxcode.weebly.com/tutorial
 
49  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 17, 2013, 10:14:03 am
I think code-sense is working but the colors are different from your manual.  Or maybe it's partially working.

Yes, the colours may vary, due to different available configurations —see attached screen-shot— and due to different interpretation of the functions as Project Class Names or Other Class Names, Project Function and Method Names or Other Function and Method Names.

Can you give me links to the xcode forums you like to go to?

Sure, http://stackoverflow.com/questions/tagged/xcode and http://apple.stackexchange.com

I have another smaller issue, not a show stopper.  When I create a new project, xcode does no do a reindex on it's own.  But when I go do my first build and where embedxcode does it's thing, the Build is cancelled because the index starts.  I did notice the the embedxcode changes all seem to be there, so that's good.  Once the indexing is done, if I start another Build, it finishes okay.  Is there a way for me to make xcode do the index so it doesn't just start it on it's own and cancel my first Build.  I guess I could follow the code-sense same re-indexing procedure, but I'm wondering if there is something more direct.
 

On embedXcode releases up to 40, the preparation of the project is done the first time compilation is asked for, but actually before the compilation really starts. As Xcode tries to do two thinks at the same time, it realises the project has been changed by the preparation and thus stops the compilation.

On embedXcode releases 41 and on, the preparation of the project is still done the first time compilation is asked for, but this time after compilation is completed, avoiding conflicts of multi-tasking. 

The preparation provides Xcode with all the references required for building the index, so code-sense, auto-completion and argument list can work.

I tried Run > Index, but that didn't work, I guess that's for something else.

As explained in section 5. Build and Upload the Project — 5.1. Select a Target,

Quote
Index is a proxy target solely used for code-sense. Do not launch it.
50  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 17, 2013, 09:28:23 am
The procedure you've followed is basically this described on section 4.6 Re-Index the Keywords for Code-Sense.

Strange enough, code-sense, auto-completion and arguments list are displayed usually without problem in my laptop. Now, it isn't a 100% hit and Xcode dedicated forums recommend the procedure you've followed and I've mentioned in the user manual.

Unfortunately, as code-sense implementation changes with every Xcode release and as Apple is more than secretive about the customisation of Xcode, I'm sorry I can't be of much help.

51  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 17, 2013, 01:21:07 am
Each release of Xcode changes the way code-sense works.

I suggest to get rid of the whole core library for code-sense block and keep only

Code:
#include "Arduino.h"

Also, launch one compilation.
52  Using Arduino / Displays / Re: 4D Systems μLCD-μLED-μVGA Serial_LCD Library Suite on: April 15, 2013, 06:30:08 am
Obsolescence Notice
 
The Serial_LCD Library Suite was designed for 4D Systems screens on serial SGC mode.
 
4D Systems has launched new screens and a major update of its Workshop 4 IDE with an outstanding feature: ViSi-Genie. ViSi-Genie provides a graphical environment to design a user interface in just a couple of minutes.
 
The new serial connection SPE2 mode is not compatible with SGC, making the Serial_LCD Library Suite obsolete. 4D Systems provides new libraries for the Arduino, PixAxe, Raspberry Pi, Pascal and C platforms.
 
 
Links
Workshop 4 IDE with ViSi Genie
Libraries for SP2 serial connection GitHub repository
• Serial_LCD Library Suite reference and maintenance on a case by case basis
53  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 08, 2013, 02:19:47 pm
At last, after 5 days of research and endless posts, the key element is

Code:
/bin/sh: line 1: 38998 Segmentation fault: 11  Utilities/embedXcode_prepare /Users/Scott/Documents/Arduino_OLD/Test8/Test8.xcodeproj

I guess this was caused by embedXcode_prepare running on OS X 10.7.

Now, I've compiled embedXcode_prepare specifically for OS X 10.7 and released a new version of embedXcode

embedXcode • Apr 08, 2013 release 38 • embedXcode_prepare for OS X 10.7

I tested it successfully on my OS X 10.8 Mac.

As always,
• Website: http://embedxcode.weebly.com
• Download: http://embedxcode.weebly.com/download
• User guide: http://embedxcode.weebly.com/tutorial
 
Enjoy smiley
54  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 08, 2013, 12:55:23 pm
For test8, could you please launch Build and send me the history log.
55  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 08, 2013, 11:27:05 am
Ok. Create a new project and then go inside
Code:
folder_for_Xcode_projects/embed1/embed1/Utilities
and check if embedXcode_prepare is inside.

Once you have launched the first compilation, embedXcode_prepare is used and then deleted.
56  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 08, 2013, 10:40:57 am
The light is green so compilation is successful.
57  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 08, 2013, 09:58:53 am
The build log you sent me is successful.

As detailed in §3.1. Automatic Procedure,
Quote
However, as the automatic procedure can only be launched once, they are detailed in the next section.

Please create a new project and send me the build log of the very first build.
58  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 08, 2013, 07:05:18 am
What's the log navigator?

Please find the screen capture attached.

Sorry, but I can't provide support for Xcode.

I strongly recommend you to refer to the book Xcode 4 Unleashed by Fritz F. Anderson I purchased thanks to contributions.

59  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 08, 2013, 03:48:17 am
I seem to be having a problem with the Automatic Procedure.  I Created a new project (test4) as described in step 3.1 and select Build as my target then Run. 
I didn't get any build errors, but when I compared my project to step 3.1.2, I see that the identity and type for test4.ino is still plain text.  It didn't change the settings in the External Build Tool Configuration and didn't add the Arduino directories under sketchbook.  It's like the Automatic Procedure isn't running.

Any suggestions for me?  I'd really like to get this working.  It seems like the Automatic Procedure isn't running.

Could you please send me a copy of the log navigator when you launch the Build? Feel free to use the contact form at http://embedxcode.weebly.com/contact.html.
60  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: April 07, 2013, 02:59:08 pm
Thank you for answering this two questions survey.

The answers will help me to focus on the most popular platforms.

Survey: http://rei-vilo.polldaddy.com/s/using-embedxcode-with
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