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61  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: February 02, 2014, 04:04:22 pm
Maybe Xcode 5.1. As it isn't yet available, I haven't tested embedXcode on it.

I don't know how shared folders like DropBox and Google Drive manage files authorisations.
62  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: February 02, 2014, 02:56:39 pm
I recommend installing the Arduino 1.0.5 release as the 1.5.5 is still in beta.

Don't forget to launch the Arduino IDE once and define the sketchbook folder.
63  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: February 02, 2014, 09:51:37 am
Glad to know it worked for you and the cause was external to embedXcode smiley
64  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: February 01, 2014, 04:41:14 pm
So am I smiley-sad
65  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: February 01, 2014, 03:24:59 pm
If which folder Arduino.app is installed?
66  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: February 01, 2014, 01:43:34 pm
Arduino 1.0.5

Is there an anti-virus installed? Are there other power-hungry processes running?

Indexing for code-sense on Xcode requires a lot of resources and thus can give mixed results.
67  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: February 01, 2014, 01:33:27 pm
Very strange, as it works fine on my MacBook...

68  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: February 01, 2014, 01:11:23 pm
Bonjour!

The same question was raised at the support portal and the solution was to include
Code:
#include "Arduino.h"
in the main sketch.

Maybe Xcode doesn't like conditional includes for code-sense.

Please refer to chapter 7 Find Solutions to Issues • section 1 Compatibility on the User Manual.
69  Products / Arduino Yún / Re: Can't program YUN over Wifi on: January 31, 2014, 05:59:21 pm
Thanks for the hint.

In terminal mode, I ran a
Code:
arp -d -a
to clear the list of connected devices.

Then I waited for about 10 minutes before the Arduino Yun came back on the list on my WiFi server.

This is very slow... but it works now.
70  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: January 29, 2014, 04:04:56 am
Please find a new release of embedXcode+.
  • embedXcode • Jan 28, 2014 release 128 • Support for Arduino Yún with USB
  • embedXcode+ • Jan 28, 2014 release 128 • Support for Arduino Yún with USB Ethernet WiFi
Release 128 of embedXcode supports the Arduino Yún connected to a USB port.

In addition, release 128 of embedXcode+ features upload and console over-the-air, through WiFi or Ethernet. The password is asked for during the process.



Download

Happy coding smiley
71  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: January 27, 2014, 06:07:39 pm
I'm evaluating the Arduino Yún and its different upload and console options.

First tests with standard USB and over-the-air upload, including Ethernet and WiFi, are successful smiley

Another major improvement is the way libraries are managed. Based on the feed-back I've received, I plan to implement a simpler way of dealing with them.

By default, no library is included in the compilation process. Adding a library is done by
  • using the standard statement #include "library.h" in the sketch, and
  • adding library to APP_LIBRARY = library to the main makefile.

Stay tuned!

Learn moreDownload
72  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: January 22, 2014, 04:45:41 pm
Sure!

Please refer to the manual procedure at chapter Install the Template section Install embedXcode sub-section Uninstall the Template of the User Manual.
73  Using Arduino / Displays / Re: Help: 3.0" 400x240 LCD R61509V Library for Arduino? on: January 22, 2014, 04:04:59 am
No smiley-sad
74  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: January 21, 2014, 04:13:38 pm
I just got a new iMac and installed EmbedXcode+ v126 and Xcode 5.   All my projects have EmbedXcode legacy.  How do I upgrade my projects to work with the new EmbedXcode+

Congratulations for your new Mac and welcome to embedXcode+.

How many projects do you have?

The automatic update of the existing projects works created starting release 108 of embedXcode+.

I suggest the following procedure:
  • create a new embedXcode project, in my example embed1
  • run a build for the project
  • open the folder of the project, something like .../embed1/embed1
  • copy the About, Configuration, Makefiles and Utilities subfolders -see screenshot
  • paste those files on each folder of your project
After, open each project and check the libraries used are mentioned on the main makefile:
Code:
APP_LIBS_LIST =
USER_LIBS_LIST =
I'm using this procedure myself and it's fast and reliable.
75  Development / Other Software Development / Re: Arduino on Xcode Project — Official Thread on: January 16, 2014, 09:09:08 am
Want to provide feed-back and vote for the next features on embedXcode?

Try the new feed-back page at embedxcode.idea.informer.com.

My plan is to proceed with an initial test for a couple of months before full implementation.
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