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1  Using Arduino / Programming Questions / processing for arduino on: January 21, 2013, 10:21:24 am
Hi
does anyone know any good tutorials for processing for the arduino?
2  Using Arduino / Project Guidance / Arduino and Android on: January 17, 2013, 04:00:16 pm
Hi
Does anyone know how to have an android device communicate with the arduino? Any good tutorials? Is the android IOIO  a better choice?
I want to push notifications (IE, texts, emails, phone calls, alarms, calanders everts etc. from the my android to my anrduino via bluetooth. With that information I want to be able to control an led.
The main part that I need guidance on is the pushing over the notifications.
Does anyone know how to do this?
3  Using Arduino / Programming Questions / map () and Constraint() on: January 13, 2013, 03:22:52 pm
Hi all, i have a question about the map function; why does it not map somethings? In the arduino reference it says
Quote
Does not constrain values to within the range, because out-of-range values are sometimes intended and useful. The constrain() function may be used either before or after this function, if limits to the ranges are desired.
Is it random?( does it randomly not map certain values)?
In essence my question is what is the point of having a separate map and constrain function?
Maybe i do not understand exactly what they do; please explain.
4  Using Arduino / Programming Questions / Re: Code help on: October 09, 2012, 06:49:15 pm
Hello again, I really appreciate all your help and  I am sorry that I can not do this by myself.
Just to clear things up, I believe my current problem started once i started the double array. I reread all the corrections and I placed them in.
Here is my error, again
Quote
Lcd_screen___keyboard:16: error: expected constructor, destructor, or type conversion before '=' token
Lcd_screen___keyboard:17: error: expected constructor, destructor, or type conversion before '=' token
Lcd_screen___keyboard:19: error: 'c' was not declared in this scope
Lcd_screen___keyboard.cpp: In function 'void setup()':
Lcd_screen___keyboard:180: error: invalid conversion from 'const char*' to 'char'
Lcd_screen___keyboard:180: error: initializing argument 1 of 'void LcdCharacter(char)'
Lcd_screen___keyboard.cpp: In function 'void loop()':
Lcd_screen___keyboard:194: error: invalid conversion from 'const char*' to 'char'
Lcd_screen___keyboard:194: error: initializing argument 1 of 'void LcdCharacter(char)'
Lcd_screen___keyboard:198: error: 'LCDString' was not declared in this scope

Here is my code corrected and updated
Code:
#define PIN_SCE   7
#define PIN_RESET 6
#define PIN_DC    5
#define PIN_SDIN  4
#define PIN_SCLK  3

#define LCD_C     LOW
#define LCD_D     HIGH

#define LCD_X     84
#define LCD_Y     48
#include <PS2Keyboard.h>

const int DataPin = 8;
const int IRQpin =  2;
two_character_string[0] = c;
two_character_string[1] = 0;

char two_character_string[2] = {c, 0};

PS2Keyboard keyboard;
static const byte ASCII[][5] =
{
 {0x00, 0x00, 0x00, 0x00, 0x00} // 20 
,{0x00, 0x00, 0x5f, 0x00, 0x00} // 21 !
,{0x00, 0x07, 0x00, 0x07, 0x00} // 22 "
,{0x14, 0x7f, 0x14, 0x7f, 0x14} // 23 #
,{0x24, 0x2a, 0x7f, 0x2a, 0x12} // 24 $
,{0x23, 0x13, 0x08, 0x64, 0x62} // 25 %
,{0x36, 0x49, 0x55, 0x22, 0x50} // 26 &
,{0x00, 0x05, 0x03, 0x00, 0x00} // 27 '
,{0x00, 0x1c, 0x22, 0x41, 0x00} // 28 (
,{0x00, 0x41, 0x22, 0x1c, 0x00} // 29 )
,{0x14, 0x08, 0x3e, 0x08, 0x14} // 2a *
,{0x08, 0x08, 0x3e, 0x08, 0x08} // 2b +
,{0x00, 0x50, 0x30, 0x00, 0x00} // 2c ,
,{0x08, 0x08, 0x08, 0x08, 0x08} // 2d -
,{0x00, 0x60, 0x60, 0x00, 0x00} // 2e .
,{0x20, 0x10, 0x08, 0x04, 0x02} // 2f /
,{0x3e, 0x51, 0x49, 0x45, 0x3e} // 30 0
,{0x00, 0x42, 0x7f, 0x40, 0x00} // 31 1
,{0x42, 0x61, 0x51, 0x49, 0x46} // 32 2
,{0x21, 0x41, 0x45, 0x4b, 0x31} // 33 3
,{0x18, 0x14, 0x12, 0x7f, 0x10} // 34 4
,{0x27, 0x45, 0x45, 0x45, 0x39} // 35 5
,{0x3c, 0x4a, 0x49, 0x49, 0x30} // 36 6
,{0x01, 0x71, 0x09, 0x05, 0x03} // 37 7
,{0x36, 0x49, 0x49, 0x49, 0x36} // 38 8
,{0x06, 0x49, 0x49, 0x29, 0x1e} // 39 9
,{0x00, 0x36, 0x36, 0x00, 0x00} // 3a :
,{0x00, 0x56, 0x36, 0x00, 0x00} // 3b ;
,{0x08, 0x14, 0x22, 0x41, 0x00} // 3c <
,{0x14, 0x14, 0x14, 0x14, 0x14} // 3d =
,{0x00, 0x41, 0x22, 0x14, 0x08} // 3e >
,{0x02, 0x01, 0x51, 0x09, 0x06} // 3f ?
,{0x32, 0x49, 0x79, 0x41, 0x3e} // 40 @
,{0x7e, 0x11, 0x11, 0x11, 0x7e} // 41 A
,{0x7f, 0x49, 0x49, 0x49, 0x36} // 42 B
,{0x3e, 0x41, 0x41, 0x41, 0x22} // 43 C
,{0x7f, 0x41, 0x41, 0x22, 0x1c} // 44 D
,{0x7f, 0x49, 0x49, 0x49, 0x41} // 45 E
,{0x7f, 0x09, 0x09, 0x09, 0x01} // 46 F
,{0x3e, 0x41, 0x49, 0x49, 0x7a} // 47 G
,{0x7f, 0x08, 0x08, 0x08, 0x7f} // 48 H
,{0x00, 0x41, 0x7f, 0x41, 0x00} // 49 I
,{0x20, 0x40, 0x41, 0x3f, 0x01} // 4a J
,{0x7f, 0x08, 0x14, 0x22, 0x41} // 4b K
,{0x7f, 0x40, 0x40, 0x40, 0x40} // 4c L
,{0x7f, 0x02, 0x0c, 0x02, 0x7f} // 4d M
,{0x7f, 0x04, 0x08, 0x10, 0x7f} // 4e N
,{0x3e, 0x41, 0x41, 0x41, 0x3e} // 4f O
,{0x7f, 0x09, 0x09, 0x09, 0x06} // 50 P
,{0x3e, 0x41, 0x51, 0x21, 0x5e} // 51 Q
,{0x7f, 0x09, 0x19, 0x29, 0x46} // 52 R
,{0x46, 0x49, 0x49, 0x49, 0x31} // 53 S
,{0x01, 0x01, 0x7f, 0x01, 0x01} // 54 T
,{0x3f, 0x40, 0x40, 0x40, 0x3f} // 55 U
,{0x1f, 0x20, 0x40, 0x20, 0x1f} // 56 V
,{0x3f, 0x40, 0x38, 0x40, 0x3f} // 57 W
,{0x63, 0x14, 0x08, 0x14, 0x63} // 58 X
,{0x07, 0x08, 0x70, 0x08, 0x07} // 59 Y
,{0x61, 0x51, 0x49, 0x45, 0x43} // 5a Z
,{0x00, 0x7f, 0x41, 0x41, 0x00} // 5b [
,{0x02, 0x04, 0x08, 0x10, 0x20} // 5c ¥
,{0x00, 0x41, 0x41, 0x7f, 0x00} // 5d ]
,{0x04, 0x02, 0x01, 0x02, 0x04} // 5e ^
,{0x40, 0x40, 0x40, 0x40, 0x40} // 5f _
,{0x00, 0x01, 0x02, 0x04, 0x00} // 60 `
,{0x20, 0x54, 0x54, 0x54, 0x78} // 61 a
,{0x7f, 0x48, 0x44, 0x44, 0x38} // 62 b
,{0x38, 0x44, 0x44, 0x44, 0x20} // 63 c
,{0x38, 0x44, 0x44, 0x48, 0x7f} // 64 d
,{0x38, 0x54, 0x54, 0x54, 0x18} // 65 e
,{0x08, 0x7e, 0x09, 0x01, 0x02} // 66 f
,{0x0c, 0x52, 0x52, 0x52, 0x3e} // 67 g
,{0x7f, 0x08, 0x04, 0x04, 0x78} // 68 h
,{0x00, 0x44, 0x7d, 0x40, 0x00} // 69 i
,{0x20, 0x40, 0x44, 0x3d, 0x00} // 6a j
,{0x7f, 0x10, 0x28, 0x44, 0x00} // 6b k
,{0x00, 0x41, 0x7f, 0x40, 0x00} // 6c l
,{0x7c, 0x04, 0x18, 0x04, 0x78} // 6d m
,{0x7c, 0x08, 0x04, 0x04, 0x78} // 6e n
,{0x38, 0x44, 0x44, 0x44, 0x38} // 6f o
,{0x7c, 0x14, 0x14, 0x14, 0x08} // 70 p
,{0x08, 0x14, 0x14, 0x18, 0x7c} // 71 q
,{0x7c, 0x08, 0x04, 0x04, 0x08} // 72 r
,{0x48, 0x54, 0x54, 0x54, 0x20} // 73 s
,{0x04, 0x3f, 0x44, 0x40, 0x20} // 74 t
,{0x3c, 0x40, 0x40, 0x20, 0x7c} // 75 u
,{0x1c, 0x20, 0x40, 0x20, 0x1c} // 76 v
,{0x3c, 0x40, 0x30, 0x40, 0x3c} // 77 w
,{0x44, 0x28, 0x10, 0x28, 0x44} // 78 x
,{0x0c, 0x50, 0x50, 0x50, 0x3c} // 79 y
,{0x44, 0x64, 0x54, 0x4c, 0x44} // 7a z
,{0x00, 0x08, 0x36, 0x41, 0x00} // 7b {
,{0x00, 0x00, 0x7f, 0x00, 0x00} // 7c |
,{0x00, 0x41, 0x36, 0x08, 0x00} // 7d }
,{0x10, 0x08, 0x08, 0x10, 0x08} // 7e ←
,{0x78, 0x46, 0x41, 0x46, 0x78} // 7f →
};
void gotoXY(int x, int y) {
  LcdWrite(0, 0x80 | x);  // Column.
  LcdWrite(0, 0x40 | y);  // Row.  ?
}

void LcdCharacter(char character)
{
  LcdWrite(LCD_D, 0x00);
  for (int index = 0; index < 5; index++)
  {
    LcdWrite(LCD_D, ASCII[character - 0x20][index]);
  }
  LcdWrite(LCD_D, 0x00);
}

void LCDClear(void) {
  for (int index = 0 ; index < (LCD_X * LCD_Y ) ; index++)
    LcdWrite(LCD_D, 0x00);
   
  gotoXY(0, 0); //After we clear the display, return to the home position
}


void LcdInitialise(void)
{
  pinMode(PIN_SCE, OUTPUT);
  pinMode(PIN_RESET, OUTPUT);
  pinMode(PIN_DC, OUTPUT);
  pinMode(PIN_SDIN, OUTPUT);
  pinMode(PIN_SCLK, OUTPUT);
  digitalWrite(PIN_RESET, LOW);
  digitalWrite(PIN_RESET, HIGH);
  LcdWrite(LCD_C, 0x21 );  // LCD Extended Commands.
  LcdWrite(LCD_C, 0xB1 );  // Set LCD Vop (Contrast).
  LcdWrite(LCD_C, 0x04 );  // Set Temp coefficent. //0x04
  LcdWrite(LCD_C, 0x14 );  // LCD bias mode 1:48. //0x13
  LcdWrite(LCD_C, 0x0C );  // LCD in normal mode.
  LcdWrite(LCD_C, 0x20 );
  LcdWrite(LCD_C, 0x0C );
}

void LcdString(const char characters[])
{
  LcdString((char*)characters);
}

void LcdWrite(byte dc, byte data)
{
  digitalWrite(PIN_DC, dc);
  digitalWrite(PIN_SCE, LOW);
  shiftOut(PIN_SDIN, PIN_SCLK, MSBFIRST, data);
  digitalWrite(PIN_SCE, HIGH);
}

void setup(void)
{
   keyboard.begin(DataPin, IRQpin);
  LcdInitialise();
LCDClear();
   LcdCharacter("Ready!");
}

void loop(void)
{ LCDClear();
  if (keyboard.available()) {
   
    // read the next key
    char c = keyboard.read();
   
    // check for some of the special keys
    if (c == PS2_ENTER) {
     
    } else if (c == PS2_TAB) {
       LcdCharacter("[Tab]");
    }  else {
     

       LCDString(two_character_string);
    }
 


}
}

The error highlights ; this two_character_string[0] = c; in the code
5  Using Arduino / Programming Questions / Re: Code help on: October 07, 2012, 04:52:31 pm
i still get the same error
6  Using Arduino / Programming Questions / Re: Nokia 5110 clear screen. on: October 07, 2012, 04:51:55 pm
 I was thinking about using a Do... While here to clear the screen at the right time, however how would I tell the arduino to clear the screen when it gets to the last pixel on the the last row? In my code gotoxy is the first pixel...
7  Using Arduino / Programming Questions / Re: Nokia 5110 clear screen. on: October 07, 2012, 03:57:15 pm
does not fix it, same problem. I was thinking maybe if I place  LcdClear(); in the loop it would work

UPDATE, putting it in the loop actually causes more problems, the text does not show up at all
8  Using Arduino / Programming Questions / Re: Code help on: October 07, 2012, 03:46:59 pm
i still get the same problem
9  Using Arduino / Programming Questions / Re: Nokia 5110 clear screen. on: October 05, 2012, 03:04:48 pm
Update it does not make a difference, does the same thing
10  Using Arduino / Programming Questions / Re: Code help on: October 05, 2012, 01:06:41 pm
ok, thanks keith, when i put that in get another error,
Lcd_screen___keyboard:20: error: expected constructor, destructor, or type conversion before '=' token
Lcd_screen___keyboard:23: error: expected constructor, destructor, or type conversion before '=' token
Lcd_screen___keyboard.cpp: In function 'void loop()':
Lcd_screen___keyboard:203: error: 'LCDString' was not declared in this scope

Update Full code
Code:
#define PIN_SCE   7
#define PIN_RESET 6
#define PIN_DC    5
#define PIN_SDIN  4
#define PIN_SCLK  3

#define LCD_C     LOW
#define LCD_D     HIGH

#define LCD_X     84
#define LCD_Y     48
#include <PS2Keyboard.h>

const int DataPin = 8;
const int IRQpin =  2;
char two_character_string[2];

// Nul terminate functions looking for c strings absolutely require this-
// Otherwise it will spin through memory until it *does* find a '\0'
two_character_string[1] = '\0';

// store my character, c
two_character_string[0] = c;
PS2Keyboard keyboard;
static const byte ASCII[][5] =
{
 {0x00, 0x00, 0x00, 0x00, 0x00} // 20 
,{0x00, 0x00, 0x5f, 0x00, 0x00} // 21 !
,{0x00, 0x07, 0x00, 0x07, 0x00} // 22 "
,{0x14, 0x7f, 0x14, 0x7f, 0x14} // 23 #
,{0x24, 0x2a, 0x7f, 0x2a, 0x12} // 24 $
,{0x23, 0x13, 0x08, 0x64, 0x62} // 25 %
,{0x36, 0x49, 0x55, 0x22, 0x50} // 26 &
,{0x00, 0x05, 0x03, 0x00, 0x00} // 27 '
,{0x00, 0x1c, 0x22, 0x41, 0x00} // 28 (
,{0x00, 0x41, 0x22, 0x1c, 0x00} // 29 )
,{0x14, 0x08, 0x3e, 0x08, 0x14} // 2a *
,{0x08, 0x08, 0x3e, 0x08, 0x08} // 2b +
,{0x00, 0x50, 0x30, 0x00, 0x00} // 2c ,
,{0x08, 0x08, 0x08, 0x08, 0x08} // 2d -
,{0x00, 0x60, 0x60, 0x00, 0x00} // 2e .
,{0x20, 0x10, 0x08, 0x04, 0x02} // 2f /
,{0x3e, 0x51, 0x49, 0x45, 0x3e} // 30 0
,{0x00, 0x42, 0x7f, 0x40, 0x00} // 31 1
,{0x42, 0x61, 0x51, 0x49, 0x46} // 32 2
,{0x21, 0x41, 0x45, 0x4b, 0x31} // 33 3
,{0x18, 0x14, 0x12, 0x7f, 0x10} // 34 4
,{0x27, 0x45, 0x45, 0x45, 0x39} // 35 5
,{0x3c, 0x4a, 0x49, 0x49, 0x30} // 36 6
,{0x01, 0x71, 0x09, 0x05, 0x03} // 37 7
,{0x36, 0x49, 0x49, 0x49, 0x36} // 38 8
,{0x06, 0x49, 0x49, 0x29, 0x1e} // 39 9
,{0x00, 0x36, 0x36, 0x00, 0x00} // 3a :
,{0x00, 0x56, 0x36, 0x00, 0x00} // 3b ;
,{0x08, 0x14, 0x22, 0x41, 0x00} // 3c <
,{0x14, 0x14, 0x14, 0x14, 0x14} // 3d =
,{0x00, 0x41, 0x22, 0x14, 0x08} // 3e >
,{0x02, 0x01, 0x51, 0x09, 0x06} // 3f ?
,{0x32, 0x49, 0x79, 0x41, 0x3e} // 40 @
,{0x7e, 0x11, 0x11, 0x11, 0x7e} // 41 A
,{0x7f, 0x49, 0x49, 0x49, 0x36} // 42 B
,{0x3e, 0x41, 0x41, 0x41, 0x22} // 43 C
,{0x7f, 0x41, 0x41, 0x22, 0x1c} // 44 D
,{0x7f, 0x49, 0x49, 0x49, 0x41} // 45 E
,{0x7f, 0x09, 0x09, 0x09, 0x01} // 46 F
,{0x3e, 0x41, 0x49, 0x49, 0x7a} // 47 G
,{0x7f, 0x08, 0x08, 0x08, 0x7f} // 48 H
,{0x00, 0x41, 0x7f, 0x41, 0x00} // 49 I
,{0x20, 0x40, 0x41, 0x3f, 0x01} // 4a J
,{0x7f, 0x08, 0x14, 0x22, 0x41} // 4b K
,{0x7f, 0x40, 0x40, 0x40, 0x40} // 4c L
,{0x7f, 0x02, 0x0c, 0x02, 0x7f} // 4d M
,{0x7f, 0x04, 0x08, 0x10, 0x7f} // 4e N
,{0x3e, 0x41, 0x41, 0x41, 0x3e} // 4f O
,{0x7f, 0x09, 0x09, 0x09, 0x06} // 50 P
,{0x3e, 0x41, 0x51, 0x21, 0x5e} // 51 Q
,{0x7f, 0x09, 0x19, 0x29, 0x46} // 52 R
,{0x46, 0x49, 0x49, 0x49, 0x31} // 53 S
,{0x01, 0x01, 0x7f, 0x01, 0x01} // 54 T
,{0x3f, 0x40, 0x40, 0x40, 0x3f} // 55 U
,{0x1f, 0x20, 0x40, 0x20, 0x1f} // 56 V
,{0x3f, 0x40, 0x38, 0x40, 0x3f} // 57 W
,{0x63, 0x14, 0x08, 0x14, 0x63} // 58 X
,{0x07, 0x08, 0x70, 0x08, 0x07} // 59 Y
,{0x61, 0x51, 0x49, 0x45, 0x43} // 5a Z
,{0x00, 0x7f, 0x41, 0x41, 0x00} // 5b [
,{0x02, 0x04, 0x08, 0x10, 0x20} // 5c ¥
,{0x00, 0x41, 0x41, 0x7f, 0x00} // 5d ]
,{0x04, 0x02, 0x01, 0x02, 0x04} // 5e ^
,{0x40, 0x40, 0x40, 0x40, 0x40} // 5f _
,{0x00, 0x01, 0x02, 0x04, 0x00} // 60 `
,{0x20, 0x54, 0x54, 0x54, 0x78} // 61 a
,{0x7f, 0x48, 0x44, 0x44, 0x38} // 62 b
,{0x38, 0x44, 0x44, 0x44, 0x20} // 63 c
,{0x38, 0x44, 0x44, 0x48, 0x7f} // 64 d
,{0x38, 0x54, 0x54, 0x54, 0x18} // 65 e
,{0x08, 0x7e, 0x09, 0x01, 0x02} // 66 f
,{0x0c, 0x52, 0x52, 0x52, 0x3e} // 67 g
,{0x7f, 0x08, 0x04, 0x04, 0x78} // 68 h
,{0x00, 0x44, 0x7d, 0x40, 0x00} // 69 i
,{0x20, 0x40, 0x44, 0x3d, 0x00} // 6a j
,{0x7f, 0x10, 0x28, 0x44, 0x00} // 6b k
,{0x00, 0x41, 0x7f, 0x40, 0x00} // 6c l
,{0x7c, 0x04, 0x18, 0x04, 0x78} // 6d m
,{0x7c, 0x08, 0x04, 0x04, 0x78} // 6e n
,{0x38, 0x44, 0x44, 0x44, 0x38} // 6f o
,{0x7c, 0x14, 0x14, 0x14, 0x08} // 70 p
,{0x08, 0x14, 0x14, 0x18, 0x7c} // 71 q
,{0x7c, 0x08, 0x04, 0x04, 0x08} // 72 r
,{0x48, 0x54, 0x54, 0x54, 0x20} // 73 s
,{0x04, 0x3f, 0x44, 0x40, 0x20} // 74 t
,{0x3c, 0x40, 0x40, 0x20, 0x7c} // 75 u
,{0x1c, 0x20, 0x40, 0x20, 0x1c} // 76 v
,{0x3c, 0x40, 0x30, 0x40, 0x3c} // 77 w
,{0x44, 0x28, 0x10, 0x28, 0x44} // 78 x
,{0x0c, 0x50, 0x50, 0x50, 0x3c} // 79 y
,{0x44, 0x64, 0x54, 0x4c, 0x44} // 7a z
,{0x00, 0x08, 0x36, 0x41, 0x00} // 7b {
,{0x00, 0x00, 0x7f, 0x00, 0x00} // 7c |
,{0x00, 0x41, 0x36, 0x08, 0x00} // 7d }
,{0x10, 0x08, 0x08, 0x10, 0x08} // 7e ←
,{0x78, 0x46, 0x41, 0x46, 0x78} // 7f →
};
void gotoXY(int x, int y) {
  LcdWrite(0, 0x80 | x);  // Column.
  LcdWrite(0, 0x40 | y);  // Row.  ?
}

void LcdCharacter(char character)
{
  LcdWrite(LCD_D, 0x00);
  for (int index = 0; index < 5; index++)
  {
    LcdWrite(LCD_D, ASCII[character - 0x20][index]);
  }
  LcdWrite(LCD_D, 0x00);
}

void LCDClear(void) {
  for (int index = 0 ; index < (LCD_X * LCD_Y ) ; index++)
    LcdWrite(LCD_D, 0x00);
   
  gotoXY(0, 0); //After we clear the display, return to the home position
}


void LcdInitialise(void)
{
  pinMode(PIN_SCE, OUTPUT);
  pinMode(PIN_RESET, OUTPUT);
  pinMode(PIN_DC, OUTPUT);
  pinMode(PIN_SDIN, OUTPUT);
  pinMode(PIN_SCLK, OUTPUT);
  digitalWrite(PIN_RESET, LOW);
  digitalWrite(PIN_RESET, HIGH);
  LcdWrite(LCD_C, 0x21 );  // LCD Extended Commands.
  LcdWrite(LCD_C, 0xB1 );  // Set LCD Vop (Contrast).
  LcdWrite(LCD_C, 0x04 );  // Set Temp coefficent. //0x04
  LcdWrite(LCD_C, 0x14 );  // LCD bias mode 1:48. //0x13
  LcdWrite(LCD_C, 0x0C );  // LCD in normal mode.
  LcdWrite(LCD_C, 0x20 );
  LcdWrite(LCD_C, 0x0C );
}

void  LcdCharacter(char *characters)
{
  while (*characters)
  {
    LcdCharacter(*characters++);
  }
}

void LcdWrite(byte dc, byte data)
{
  digitalWrite(PIN_DC, dc);
  digitalWrite(PIN_SCE, LOW);
  shiftOut(PIN_SDIN, PIN_SCLK, MSBFIRST, data);
  digitalWrite(PIN_SCE, HIGH);
}

void setup(void)
{
   keyboard.begin(DataPin, IRQpin);
  LcdInitialise();
LCDClear();
   LcdCharacter("Ready!");
}

void loop(void)
{  if (keyboard.available()) {
   
    // read the next key
    char c = keyboard.read();
   
    // check for some of the special keys
    if (c == PS2_ENTER) {
     
    } else if (c == PS2_TAB) {
       LcdCharacter("[Tab]");
    }  else {
     
      // otherwise, just print all normal characters
       LCDString(two_character_string);
    }
 


}
}
11  Using Arduino / Programming Questions / Re: Is it possible to use the digital OUTs as INs? on: October 04, 2012, 09:46:12 pm
If you are asking if they could be used as inputs and outputs, then yes all you have to do is say if it is an input or output in the void setup, here is more http://arduino.cc/en/Reference/Setup
12  Using Arduino / Programming Questions / Nokia 5110 clear screen. on: October 04, 2012, 09:30:30 pm
Hi
I have a nokia 5110 LCD display and  I am having a few problems with it. Just for some background I have a PS2 keyboard connected and I am using the PS2 keyboard library. I have two problems
A. After I type up to fill up the screen, the screen does not clear as it is supposed to, instead i the new text starts from the top and writes over the old text (it removes the old text too).
I believe this part of the code is responsible for the clearing
Code:
void LCDClear(void) {
  for (int index = 0 ; index < (LCD_X * LCD_Y / 8) ; index++)
    LcdWrite(LCD_D, 0x00);
   
  gotoXY(0, 0); //After we clear the display, return to the home position
}
Please note none of this code is mine, i am just collecting it from different sources like sparkfun, and arduino's example for Nokia 5110 and the Ps2 library




Full code
Code:
#define PIN_SCE   7
#define PIN_RESET 6
#define PIN_DC    5
#define PIN_SDIN  4
#define PIN_SCLK  3

#define LCD_C     LOW
#define LCD_D     HIGH

#define LCD_X     84
#define LCD_Y     48
#include <PS2Keyboard.h>

const int DataPin = 8;
const int IRQpin =  2;

PS2Keyboard keyboard;
static const byte ASCII[][5] =
{
 {0x00, 0x00, 0x00, 0x00, 0x00} // 20 
,{0x00, 0x00, 0x5f, 0x00, 0x00} // 21 !
,{0x00, 0x07, 0x00, 0x07, 0x00} // 22 "
,{0x14, 0x7f, 0x14, 0x7f, 0x14} // 23 #
,{0x24, 0x2a, 0x7f, 0x2a, 0x12} // 24 $
,{0x23, 0x13, 0x08, 0x64, 0x62} // 25 %
,{0x36, 0x49, 0x55, 0x22, 0x50} // 26 &
,{0x00, 0x05, 0x03, 0x00, 0x00} // 27 '
,{0x00, 0x1c, 0x22, 0x41, 0x00} // 28 (
,{0x00, 0x41, 0x22, 0x1c, 0x00} // 29 )
,{0x14, 0x08, 0x3e, 0x08, 0x14} // 2a *
,{0x08, 0x08, 0x3e, 0x08, 0x08} // 2b +
,{0x00, 0x50, 0x30, 0x00, 0x00} // 2c ,
,{0x08, 0x08, 0x08, 0x08, 0x08} // 2d -
,{0x00, 0x60, 0x60, 0x00, 0x00} // 2e .
,{0x20, 0x10, 0x08, 0x04, 0x02} // 2f /
,{0x3e, 0x51, 0x49, 0x45, 0x3e} // 30 0
,{0x00, 0x42, 0x7f, 0x40, 0x00} // 31 1
,{0x42, 0x61, 0x51, 0x49, 0x46} // 32 2
,{0x21, 0x41, 0x45, 0x4b, 0x31} // 33 3
,{0x18, 0x14, 0x12, 0x7f, 0x10} // 34 4
,{0x27, 0x45, 0x45, 0x45, 0x39} // 35 5
,{0x3c, 0x4a, 0x49, 0x49, 0x30} // 36 6
,{0x01, 0x71, 0x09, 0x05, 0x03} // 37 7
,{0x36, 0x49, 0x49, 0x49, 0x36} // 38 8
,{0x06, 0x49, 0x49, 0x29, 0x1e} // 39 9
,{0x00, 0x36, 0x36, 0x00, 0x00} // 3a :
,{0x00, 0x56, 0x36, 0x00, 0x00} // 3b ;
,{0x08, 0x14, 0x22, 0x41, 0x00} // 3c <
,{0x14, 0x14, 0x14, 0x14, 0x14} // 3d =
,{0x00, 0x41, 0x22, 0x14, 0x08} // 3e >
,{0x02, 0x01, 0x51, 0x09, 0x06} // 3f ?
,{0x32, 0x49, 0x79, 0x41, 0x3e} // 40 @
,{0x7e, 0x11, 0x11, 0x11, 0x7e} // 41 A
,{0x7f, 0x49, 0x49, 0x49, 0x36} // 42 B
,{0x3e, 0x41, 0x41, 0x41, 0x22} // 43 C
,{0x7f, 0x41, 0x41, 0x22, 0x1c} // 44 D
,{0x7f, 0x49, 0x49, 0x49, 0x41} // 45 E
,{0x7f, 0x09, 0x09, 0x09, 0x01} // 46 F
,{0x3e, 0x41, 0x49, 0x49, 0x7a} // 47 G
,{0x7f, 0x08, 0x08, 0x08, 0x7f} // 48 H
,{0x00, 0x41, 0x7f, 0x41, 0x00} // 49 I
,{0x20, 0x40, 0x41, 0x3f, 0x01} // 4a J
,{0x7f, 0x08, 0x14, 0x22, 0x41} // 4b K
,{0x7f, 0x40, 0x40, 0x40, 0x40} // 4c L
,{0x7f, 0x02, 0x0c, 0x02, 0x7f} // 4d M
,{0x7f, 0x04, 0x08, 0x10, 0x7f} // 4e N
,{0x3e, 0x41, 0x41, 0x41, 0x3e} // 4f O
,{0x7f, 0x09, 0x09, 0x09, 0x06} // 50 P
,{0x3e, 0x41, 0x51, 0x21, 0x5e} // 51 Q
,{0x7f, 0x09, 0x19, 0x29, 0x46} // 52 R
,{0x46, 0x49, 0x49, 0x49, 0x31} // 53 S
,{0x01, 0x01, 0x7f, 0x01, 0x01} // 54 T
,{0x3f, 0x40, 0x40, 0x40, 0x3f} // 55 U
,{0x1f, 0x20, 0x40, 0x20, 0x1f} // 56 V
,{0x3f, 0x40, 0x38, 0x40, 0x3f} // 57 W
,{0x63, 0x14, 0x08, 0x14, 0x63} // 58 X
,{0x07, 0x08, 0x70, 0x08, 0x07} // 59 Y
,{0x61, 0x51, 0x49, 0x45, 0x43} // 5a Z
,{0x00, 0x7f, 0x41, 0x41, 0x00} // 5b [
,{0x02, 0x04, 0x08, 0x10, 0x20} // 5c ¥
,{0x00, 0x41, 0x41, 0x7f, 0x00} // 5d ]
,{0x04, 0x02, 0x01, 0x02, 0x04} // 5e ^
,{0x40, 0x40, 0x40, 0x40, 0x40} // 5f _
,{0x00, 0x01, 0x02, 0x04, 0x00} // 60 `
,{0x20, 0x54, 0x54, 0x54, 0x78} // 61 a
,{0x7f, 0x48, 0x44, 0x44, 0x38} // 62 b
,{0x38, 0x44, 0x44, 0x44, 0x20} // 63 c
,{0x38, 0x44, 0x44, 0x48, 0x7f} // 64 d
,{0x38, 0x54, 0x54, 0x54, 0x18} // 65 e
,{0x08, 0x7e, 0x09, 0x01, 0x02} // 66 f
,{0x0c, 0x52, 0x52, 0x52, 0x3e} // 67 g
,{0x7f, 0x08, 0x04, 0x04, 0x78} // 68 h
,{0x00, 0x44, 0x7d, 0x40, 0x00} // 69 i
,{0x20, 0x40, 0x44, 0x3d, 0x00} // 6a j
,{0x7f, 0x10, 0x28, 0x44, 0x00} // 6b k
,{0x00, 0x41, 0x7f, 0x40, 0x00} // 6c l
,{0x7c, 0x04, 0x18, 0x04, 0x78} // 6d m
,{0x7c, 0x08, 0x04, 0x04, 0x78} // 6e n
,{0x38, 0x44, 0x44, 0x44, 0x38} // 6f o
,{0x7c, 0x14, 0x14, 0x14, 0x08} // 70 p
,{0x08, 0x14, 0x14, 0x18, 0x7c} // 71 q
,{0x7c, 0x08, 0x04, 0x04, 0x08} // 72 r
,{0x48, 0x54, 0x54, 0x54, 0x20} // 73 s
,{0x04, 0x3f, 0x44, 0x40, 0x20} // 74 t
,{0x3c, 0x40, 0x40, 0x20, 0x7c} // 75 u
,{0x1c, 0x20, 0x40, 0x20, 0x1c} // 76 v
,{0x3c, 0x40, 0x30, 0x40, 0x3c} // 77 w
,{0x44, 0x28, 0x10, 0x28, 0x44} // 78 x
,{0x0c, 0x50, 0x50, 0x50, 0x3c} // 79 y
,{0x44, 0x64, 0x54, 0x4c, 0x44} // 7a z
,{0x00, 0x08, 0x36, 0x41, 0x00} // 7b {
,{0x00, 0x00, 0x7f, 0x00, 0x00} // 7c |
,{0x00, 0x41, 0x36, 0x08, 0x00} // 7d }
,{0x10, 0x08, 0x08, 0x10, 0x08} // 7e ←
,{0x78, 0x46, 0x41, 0x46, 0x78} // 7f →
};
void gotoXY(int x, int y) {
  LcdWrite(0, 0x80 | x);  // Column.
  LcdWrite(0, 0x40 | y);  // Row.  ?
}

void LcdCharacter(char character)
{
  LcdWrite(LCD_D, 0x00);
  for (int index = 0; index < 5; index++)
  {
    LcdWrite(LCD_D, ASCII[character - 0x20][index]);
  }
  LcdWrite(LCD_D, 0x00);
}

void LCDClear(void) {
  for (int index = 0 ; index < (LCD_X * LCD_Y / 8) ; index++)
    LcdWrite(LCD_D, 0x00);
   
  gotoXY(0, 0); //After we clear the display, return to the home position
}


void LcdInitialise(void)
{
  pinMode(PIN_SCE, OUTPUT);
  pinMode(PIN_RESET, OUTPUT);
  pinMode(PIN_DC, OUTPUT);
  pinMode(PIN_SDIN, OUTPUT);
  pinMode(PIN_SCLK, OUTPUT);
  digitalWrite(PIN_RESET, LOW);
  digitalWrite(PIN_RESET, HIGH);
  LcdWrite(LCD_C, 0x21 );  // LCD Extended Commands.
  LcdWrite(LCD_C, 0xB1 );  // Set LCD Vop (Contrast).
  LcdWrite(LCD_C, 0x04 );  // Set Temp coefficent. //0x04
  LcdWrite(LCD_C, 0x14 );  // LCD bias mode 1:48. //0x13
  LcdWrite(LCD_C, 0x0C );  // LCD in normal mode.
  LcdWrite(LCD_C, 0x20 );
  LcdWrite(LCD_C, 0x0C );
}

void  LcdCharacter(char *characters)
{
  while (*characters)
  {
    LcdCharacter(*characters++);
  }
}

void LcdWrite(byte dc, byte data)
{
  digitalWrite(PIN_DC, dc);
  digitalWrite(PIN_SCE, LOW);
  shiftOut(PIN_SDIN, PIN_SCLK, MSBFIRST, data);
  digitalWrite(PIN_SCE, HIGH);
}

void setup(void)
{
   keyboard.begin(DataPin, IRQpin);
  LcdInitialise();
LCDClear();
   LcdCharacter("Ready!");
}

void loop(void)
{  if (keyboard.available()) {
   
    // read the next key
    char c = keyboard.read();
   
    // check for some of the special keys
    if (c == PS2_ENTER) {
     
    } else if (c == PS2_TAB) {
       LcdCharacter("[Tab]");
    }  else {
     
      // otherwise, just print all normal characters
       LcdCharacter(c);
    }
 


}
}
13  Using Arduino / Project Guidance / Re: ultrasonic sensors on: October 04, 2012, 08:02:02 pm
sounds like a cool project ... you should look into this https://www.sparkfun.com/products/10628 or something simmilar
14  Using Arduino / Programming Questions / Re: Code help on: October 04, 2012, 07:50:20 pm
how would i create a 2 element array ? Could you please ellaborate, i am still a noob in coding .
15  Using Arduino / Programming Questions / Re: Code help on: October 04, 2012, 11:06:09 am
Mr. Coding Badly, nice catch i added the semicolon but now i have a different error, the new error is "to few arguments to function 'void LcdStrin(char *characters)'"
the rest of the errors are 
Lcd_screen___keyboard.cpp: In function 'void loop()':
Lcd_screen___keyboard:154: error: too few arguments to function 'void LcdString(char*)'
Lcd_screen___keyboard:186: error: at this point in file
Lcd_screen___keyboard:208: error: invalid conversion from 'char' to 'char*'
Lcd_screen___keyboard:208: error: initializing argument 1 of 'void LcdString(char*)'
Mr. PaulS, where should i place my libraries than? I always thought you put them there, so far it has not caused me anyproblems
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