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1  Development / Other Software Development / Re: CodeBlocks Arduino IDE - real C++ IDE for Arduino development (rev.20130428) on: May 12, 2013, 02:46:08 pm
CodeBlocks Arduino slowing down?

I've noticed that Arduino CodeBlocks seems to be slowing down as the newer versions come out - has anyone else experienced this?

I've been using Arduino Codeblocks since release 10120127, and back then, the IDE moved right along - the last couple of versions leading up to 20130428 seem to "hesitate" more often. I've used the same versions on my laptop; with the earlier versions running smoothly, and the later ones hesitating for very noticeable periods of time. Checking the code blocks forums, it looked like the code completion plugin might be the culprit, and sure enough, disabling it has things running smoothly. However, I went back and checked 10120127, and it uses the same 1.0 version of code completion as 20130428, so plugin version isn't the issue. I'd hate to have to leave code completion disabled, as it's one of the real key feature of the IDE.

I've also checked the running processes in windows task manager, and can definitely say CodeBlocks is the only thing running.

Anyone else?

2  Development / Other Software Development / Re: Welcome ArduinoDroid - Arduino IDE for Android on: May 09, 2013, 02:01:54 pm
4ntoine -

I'd really like to give this app a try on my Kindle Fire HD. Although the OS is Android based, Google (and likely Amazon) doesn't allow the kindle fire to download Apps from  Google play. Any chance you could post the .apk file elsewhere in addition to Google play?

Paul G.
3  Development / Other Software Development / Re: CodeBlocks Arduino IDE - real C++ IDE for Arduino with simulator(rev.20130328) on: March 28, 2013, 03:16:39 pm
Stanley -

Thanks so much for your efforts on this project. While the initial codeblock learning curve took a little getting used to, I find it so much easier to navigate through code, and to SEE how my variables and functions relate to each other.

One question though - in your future releases, would it be possible to include a a couple more of the "Additional" Plugins? Reading through the Codeblocks forum and Wiki, plugins have to be added at installation, and can't be added after the fact. I don't know exactly how you assemble the arduino package, but if possible, I'd really like to see the Library finder (yes I have used add files recursively) and Code Snippets plugins added.

Thanks Again
Paul G.
4  Forum 2005-2010 (read only) / Interfacing / Re: Playstation Controller on: May 30, 2008, 02:52:29 pm
One more here eagerly awaiting your library!  smiley
5  Forum 2005-2010 (read only) / Exhibition / Re: Line maze solver on: June 23, 2008, 11:31:32 am
To Ben -

Count me in among the folks interested in the 3Pi. Like some of the others have mentioned above, I'd to use the 3Pi as a expandable base. One of the comments you made earlier has me intrigued:

Quote have the option of using LCD pins for I/O if you remove the LCD.

Judging by the 3Pi picture and the data sheet for the 8X2 display, it looks like you're using 11 pins?

I'm thinking:

Remove the  LCD, and add some additional sensors to the base
Add a second platform with another AVR & the previously removed LCD
And maybe an xbee radio.
Instead of using the serial pins, utilize the 3Pi as an SPI Slave.

I look forward to checking out the schematics as soon as they're posted, to determine approximately how much power the 3Pi is using, and how much might be left over.
Any thoughts?

6  Forum 2005-2010 (read only) / News / Re: Arduino 0013 released. on: February 11, 2009, 12:48:17 am
Ed -

Would you by chance know of any villages looking for a new idiot? It would appear that I just qualified.

Here I've been studying the Mini Pro home page and the getting started material. Based on your suggestion under the FAQ, I had tried the decimille selection, and got the "AVR Dude doesn't recognize" message. So I keep digging, and asking....

Never even occured to me that the FTDI basic breakout was only putting out 3.3 volts! Use 5V, and guess what? Works just fine. And you know what? On the product description page for the 5V 16 mhz Pro mini, you know what the second sentence is? " 'Arduino Diecimila' within the Arduino software...".

Dumb, dumb, dumb!

Thanks for your patience.
Paul Garcia  
7  Forum 2005-2010 (read only) / News / Re: Arduino 0013 released. on: February 10, 2009, 08:08:14 pm

The release notes for 0013 says:
* Added word, word(), bitRead(), bitWrite(), bitSet(), bitClear(), bit(),
  lowByte(), and highByte(); see reference for details.

Searching the included and online versions of reference doesn't have these commands.  Could that be posted here?

Also, any chance of having a bootloader for the Arduino Mini Pro 16mhz added next time around?

Paul Garcia
8  Forum 2005-2010 (read only) / Frequently-Asked Questions / Re: How to prog Arduino Pro Mini 16mhz with Arduino012 on: February 08, 2009, 12:21:04 am
Ed -

Thanks for the response. I'm in the middle of the Basic Stamp to Arduino / AVR transition. Seems like there's always one more thing to learn.

Paul Garcia
9  Forum 2005-2010 (read only) / Frequently-Asked Questions / How to prog Arduino Pro Mini 16mhz with Arduino012 on: February 07, 2009, 02:46:15 pm
Hello -

Just got my Arduino Pro Mini 5V 16Mhz set up, went into the Arduino -0012 IDE, and went to select the mini under the "Tools / Boards" menu, and only found a selection for a 8mhz mini. I went ahead and used the 8mhz selection, loaded and ran the basic Blink sketch successfully.

So my question:

Is there a forthcoming Arduino revision that will add a 16 mhz selection, or do I just need to calculate any delays or clock related commands to be 1/2 of what would be used for 8mhz?

Or is it more complicated than that?

Paul Garcia

Posted at the Sparkfun forum as well, but no response yet.
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