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166  Products / Arduino Due / Re: IDE 1.5.1 on: November 06, 2012, 04:51:50 am
Which IDE are you using (linux32/64, win or mac)?

Windows on an Win7 64bit
167  Products / Arduino Due / IDE 1.5.1 on: November 06, 2012, 03:08:04 am
Hi,

there is something wrong in the IDE

There are no Menueline and no Buttons and I get this error.
Quote
Exception in thread "AWT-EventQueue-0" java.lang.NoSuchMethodError: processing.app.Base.getBoardPreferences()Lprocessing/app/helpers/PreferencesMap;
   at processing.app.EditorLineStatus.paintComponent(EditorLineStatus.java:98)
   at javax.swing.JComponent.paint(JComponent.java:1029)
   at javax.swing.JComponent.paintChildren(JComponent.java:864)
   at javax.swing.JComponent.paint(JComponent.java:1038)
   at javax.swing.JComponent.paintChildren(JComponent.java:864)
   at javax.swing.JSplitPane.paintChildren(JSplitPane.java:1030)
   at javax.swing.JComponent.paint(JComponent.java:1038)
   at javax.swing.JComponent.paintChildren(JComponent.java:864)
   at javax.swing.JComponent.paint(JComponent.java:1038)
   at javax.swing.JComponent.paintChildren(JComponent.java:864)
   at javax.swing.JComponent.paint(JComponent.java:1038)
   at javax.swing.JComponent.paintChildren(JComponent.java:864)
   at javax.swing.JComponent.paint(JComponent.java:1038)
   at javax.swing.JComponent.paintChildren(JComponent.java:864)
   at javax.swing.JComponent.paint(JComponent.java:1038)
   at javax.swing.JLayeredPane.paint(JLayeredPane.java:567)
   at javax.swing.JComponent.paintChildren(JComponent.java:864)
   at javax.swing.JComponent.paintToOffscreen(JComponent.java:5131)
   at javax.swing.RepaintManager$PaintManager.paintDoubleBuffered(RepaintManager.java:1475)
   at javax.swing.RepaintManager$PaintManager.paint(RepaintManager.java:1406)
   at javax.swing.RepaintManager.paint(RepaintManager.java:1220)
   at javax.swing.JComponent.paint(JComponent.java:1015)
   at java.awt.GraphicsCallback$PaintCallback.run(GraphicsCallback.java:21)
   at sun.awt.SunGraphicsCallback.runOneComponent(SunGraphicsCallback.java:60)
   at sun.awt.SunGraphicsCallback.runComponents(SunGraphicsCallback.java:97)
   at java.awt.Container.paint(Container.java:1780)
   at javax.swing.RepaintManager.paintDirtyRegions(RepaintManager.java:814)
   at javax.swing.RepaintManager.paintDirtyRegions(RepaintManager.java:714)
   at javax.swing.RepaintManager.seqPaintDirtyRegions(RepaintManager.java:694)
   at javax.swing.SystemEventQueueUtilities$ComponentWorkRequest.run(SystemEventQueueUtilities.java:128)
   at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:209)
   at java.awt.EventQueue.dispatchEvent(EventQueue.java:597)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:269)
   at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:184)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:174)
   at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:169)
   at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:161)
   at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)
Exception in thread "AWT-EventQueue-0" java.lang.NoSuchMethodError: processing.app.Base.getBoardPreferences()Lprocessing/app/helpers/PreferencesMap;
   at processing.app.EditorLineStatus.paintComponent(EditorLineStatus.java:98)
   at javax.swing.JComponent.paint(JComponent.java:1029)
   at javax.swing.JComponent.paintChildren(JComponent.java:864)
   at javax.swing.JComponent.paint(JComponent.java:1038)
   at javax.swing.JComponent.paintChildren(JComponent.java:864)
   at javax.swing.JSplitPane.paintChildren(JSplitPane.java:1030)
   at javax.swing.JComponent.paint(JComponent.java:1038)
   at javax.swing.JComponent.paintChildren(JComponent.java:864)
   at javax.swing.JComponent.paint(JComponent.java:1038)
   at javax.swing.JComponent.paintChildren(JComponent.java:864)
   at javax.swing.JComponent.paint(JComponent.java:1038)
   at javax.swing.JComponent.paintChildren(JComponent.java:864)
   at javax.swing.JComponent.paint(JComponent.java:1038)
   at javax.swing.JComponent.paintChildren(JComponent.java:864)
   at javax.swing.JComponent.paint(JComponent.java:1038)
   at javax.swing.JLayeredPane.paint(JLayeredPane.java:567)
   at javax.swing.JComponent.paintChildren(JComponent.java:864)
   at javax.swing.JComponent.paintToOffscreen(JComponent.java:5131)
   at javax.swing.RepaintManager$PaintManager.paintDoubleBuffered(RepaintManager.java:1475)
   at javax.swing.RepaintManager$PaintManager.paint(RepaintManager.java:1406)
   at javax.swing.RepaintManager.paint(RepaintManager.java:1220)
   at javax.swing.JComponent.paint(JComponent.java:1015)
   at java.awt.GraphicsCallback$PaintCallback.run(GraphicsCallback.java:21)
   at sun.awt.SunGraphicsCallback.runOneComponent(SunGraphicsCallback.java:60)
   at sun.awt.SunGraphicsCallback.runComponents(SunGraphicsCallback.java:97)
   at java.awt.Container.paint(Container.java:1780)
   at javax.swing.RepaintManager.paintDirtyRegions(RepaintManager.java:814)
   at javax.swing.RepaintManager.paintDirtyRegions(RepaintManager.java:714)
   at javax.swing.RepaintManager.seqPaintDirtyRegions(RepaintManager.java:694)
   at javax.swing.SystemEventQueueUtilities$ComponentWorkRequest.run(SystemEventQueueUtilities.java:128)
   at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:209)
   at java.awt.EventQueue.dispatchEvent(EventQueue.java:597)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(EventDispatchThread.java:269)
   at java.awt.EventDispatchThread.pumpEventsForFilter(EventDispatchThread.java:184)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:174)
   at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:169)
   at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:161)
   at java.awt.EventDispatchThread.run(EventDispatchThread.java:122)

Did someone has an idea, IDE 1.5 works normal.
168  Development / Other Software Development / Re: [MOD] Arduino Enhanced Release 1.0.1i for Windows (installer, drivers, etc) +SRC on: November 06, 2012, 01:47:14 am
-Some workarounds for Leonardo board in the AvrDude Wrapper. (somebody with a Leonardo please test this!)

Jupp works for me. Thanks.

1 or 2 things I thinking about

1st  Numbers for the code lines so it is easier to find errors in the code
2nd the possibility to set self the counter when the Estimated memory line apears red (in percent maybe)
3rd an option to deactivate the start splashscreen to get faster to work

And a dream of me an Board-Generator so I can generate the Lines for the Board.txt from an Editor mask and pulldown selections for some parts and autointegrate it.

Damm!

Serial Monitor is brocken no Serial output from the Leonardo
169  Products / Arduino Due / Re: Which one is the working Due version? on: November 02, 2012, 03:48:15 am
I think a missing crystal is a huge difference. Especially for people who wanted to use the SAMs RTC.

Yes, well if they added the crystal I'd have to agree that it makes a difference, but they have removed it so there will not be any support for using it. Has someone actually gotten a board with the crystal? If then it's just a very small number of boards that has it.

(Don't get me wrong, I'd like the crystal too. But I'm sure they had their reasons for removing it.)
The RTC can be used just without the cystal you can choose in the register to use external or internal clock

Good to know.

Thanks, man.

No problem.
http://www.atmel.com/Images/doc11057.pdf at Page 248
170  Products / Arduino Due / Re: Which one is the working Due version? on: November 02, 2012, 01:09:57 am
I think a missing crystal is a huge difference. Especially for people who wanted to use the SAMs RTC.

Yes, well if they added the crystal I'd have to agree that it makes a difference, but they have removed it so there will not be any support for using it. Has someone actually gotten a board with the crystal? If then it's just a very small number of boards that has it.

(Don't get me wrong, I'd like the crystal too. But I'm sure they had their reasons for removing it.)
The RTC can be used just without the cystal you can choose in the register to use external or internal clock
171  Products / Arduino Due / Re: Which one is the working Due version? on: November 01, 2012, 01:23:12 pm
i mean...
Looks for me like an first release without the RTC-crystal because the Aref labeling is missing too.
172  Products / Arduino Due / Re: Which one is the working Due version? on: November 01, 2012, 12:16:12 pm
and why there are different version of the board if is still sold out and we bought the same board at the same moment :S ?

That's a good question... My Due's already arrived and I'll collect it tommorow. Now I'm really curious to see which of the versions it is...
let us know... smiley-grin

It's an question too, where you bye it, from the Arduino Store or somewhere else, maybe there is an first pullout with different design or the first pullout to the other reseller is different to the first pullout buyed from the Arduino Store.
173  Products / Arduino Due / Re: Which one is the working Due version? on: November 01, 2012, 09:49:52 am


Hey guys,

    I'm going to manufacture few pieces of Due PCB boards, but I'm really confusing about this above. The small chip 74LVC1G125DCK has been moved to left bottom corner. Seems that's the right position.

    The current EAGLE file released on Due production page matches the second one board in that picture. So it's not the latest one.

    Hope Arduino team release the latest one soon.

Best,
Tony

There are more diffs:
- above the  ISCP from the 16U2 are the Solderspots named for Aref Intern or extern
- near the TWI pins the JTAG header is present not only the holes
- left from the SAM the external crystal (Y2) for the RTC-Modul is missing

Think thats all at the first view.

The position of the little IC is in my opinion not worse but the crystal for the RTC would be nice to have, the labeling from the Aref is nicely
174  Development / Other Software Development / Re: [MOD] Arduino Enhanced Release 1.0.1i for Windows (installer, drivers, etc) +SRC on: October 30, 2012, 05:14:14 am
I am not sure how that works in the leonardo, but it seems the same "port detection routine". I will try to see why the leonardo do that.

I see the official ide added:
"Initial minimum RAM usage (more will be used at run time):"

or it is your own hack?

It was about time hahah the patch was "TODO" like since 3 years ago.
Not my own hack I found that somewhere and drop it in the official IDE.
175  Development / Other Software Development / Re: [MOD] Arduino Enhanced Release 1.0.1i for Windows (installer, drivers, etc) +SRC on: October 30, 2012, 03:31:30 am
Can you open putty or some serial monitor pointing to COM7 and the Leonardo RX, TX leds light up?

Yes on COM7

Quote
Initial minimum RAM usage (more will be used at run time): 46 bytes (of a 2560 byte maximum)
Forcing reset using 1200bps open/close on port COM7
PORTS {COM7, } / {COM7, } => {}
PORTS {COM7, } / {COM7, } => {}
PORTS {COM7, } / {COM7, } => {}
PORTS {COM7, } / {COM7, } => {}
PORTS {COM7, } / {COM7, } => {}
PORTS {COM7, } / {COM7, } => {}
PORTS {COM7, } / {COM7, } => {}
PORTS {COM7, } / {COM7, } => {}
PORTS {COM7, } / {} => {}
PORTS {} / {} => {}
PORTS {} / {COM8, } => {COM8, }
Found Leonardo upload port: COM8

Output from Original Arduino IDE

I musst correct my self if I select skip or fix nothing happend no upload is done.

Arduino_ERW_1.0.1i_20121020 is in use
176  Development / Other Software Development / Re: [MOD] Arduino Enhanced Release 1.0.1i for Windows (installer, drivers, etc) +SRC on: October 30, 2012, 02:35:43 am
So there it is,

C:\Program Files (x86)\Arduino\Arduino ERW 1.0.1i
177  Development / Other Software Development / Re: [MOD] Arduino Enhanced Release 1.0.1i for Windows (installer, drivers, etc) +SRC on: October 29, 2012, 06:22:03 am
Hi very nice doing,

but something is strange, the IDE is thinking my board is 1 port ahead, so serial Port is selected to 7 and if I trying to upload an Sketch it means Port 8 is used so if I select skip the upload goes forward but the IDE tells me Port 8 is used.

B.R.

Markus

Btw. I use an Leonardo
178  Products / Arduino Due / Re: I/O input pins voltage 5V on: October 27, 2012, 10:14:27 am
From the Due product page

Quote
Warning: Unlike other Arduino boards, the Arduino Due board runs at 3.3V. The maximum voltage that the I/O pins can tolerate is 3.3V. Providing higher voltages, like 5V to an I/O pin could damage the board.

_____
Rob

Maybe it would be better that the Due-Board doesn't have an 5V Pin on it so it's clear that the SAM3X8E isn't for 5V and nobody makes a mistake and jumpered 5V to some I/O Pin.
179  Products / Arduino Due / Re: random number generator (TRNG) API ? on: October 26, 2012, 08:08:35 am
mantoui, thanks i tried and it works... after a little tweak:

Code:
        TRNG->TRNG_IDR = 0xFFFFFFFF;
}

Why the hole 32bit if I didn't read the spec wrong the first bit would be enough!?
180  Products / Arduino Due / Re: What about the bootloader? on: October 25, 2012, 07:29:37 am
@Graynomad, So do you mean that, if you buy a SAM3X8E from Atmel, it already comes with the necessary bootloader, and you can USB-upload Arduino sketches to it as purchased (assuming the UART interfacing in between is taken care of) ?

(Now if only it were in a hobbyist-friendly package!)

(I think)
Or you can use the Atmel SAM3X-EK as well with the Arduino IDE.
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