Arduino Forum

Topics => Product Design => Topic started by: Ceren on Jul 27, 2013, 04:24 pm

Title: How can make things go up and down?
Post by: Ceren on Jul 27, 2013, 04:24 pm
Hi,

I have an Arduino Uno and I am really beginning in this Arduino world.

My project is a lighting project. I need to move my cylinder part (Light parts is inside of that part) of my design goes down and up. Which kind of motor I need? How can make this item movable? And how can I code Arduino for this kind of design. Any useful tutorial that you know, please post me. 
Title: Re: How can make things go up and down?
Post by: Osgeld on Jul 27, 2013, 08:46 pm
http://en.wikipedia.org/wiki/Linear_actuator
Title: Re: How can make things go up and down?
Post by: liuzengqiang on Jul 31, 2013, 04:17 am
Your description lacks specifics. How large is your cylinder and how fast is it expected to move, over what distance range?

You could use some simple motor and pulley and string to move things. You could use a motor and an arm so if you rotate the motor, the arm's one end goes up and down so reciprocating if you keep the motor spinning.
Title: Re: How can make things go up and down?
Post by: aarondc on Aug 01, 2013, 02:24 am
Does the light have to go up and down?

Or can you simulate it by having multiple lights and turning them off and on to make it look like the lights are going up and down?
Title: Re: How can make things go up and down?
Post by: liuzengqiang on Aug 01, 2013, 03:37 am

Does the light have to go up and down?

Or can you simulate it by having multiple lights and turning them off and on to make it look like the lights are going up and down?


A cylon knocked down and lying on the ground? :)

The OP seems to have stepped away.
Title: Re: How can make things go up and down?
Post by: aarondc on Aug 01, 2013, 03:44 am
It sounded like he wanted to build something like the column in the Tardis - which is translucent. Unless someone can actually see the light, then simulating its movement ala my suggestion is probably easier and more reliable than introducing a mechanical component to the system.

Guess we'll have to wait and find out if the movement was for form or function.