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Author Topic: GLCD - overlapping textareas  (Read 779 times)
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Hello everyone,
 I am here again asking for more help.
 How do I create a square placed over a text like in this video?


 Unfortunately I accidentally closed without saving, and I can not post the code. Excuse me!

 The method I use is:
 -I create the menu
 -when I press a button I create a new textArea.
 -clearArea
 -drawing the outline of the square.
 -I position the cursor
 -I write in the text with t1.print

 Surely there is something wrong because the new textArea I continue to see the text below ("transparency" and flashes).

 What's wrong?
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I'm not quite understanding the problem.
I'm not understanding what your code is doing vs what we are seeing in the video.

What do you mean by this:
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... the new textArea I continue to see the text below ("transparency" and flashes).

Having code to look at would really help.

--- bill
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Unfortunately he lost it, Bill, so you'll have to write it for him. smiley-wink
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Thank you Bill, I imagined that it was not clear and that the lack of the Code was a problem .... I can just rewrite it and post it.


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Unfortunately he lost it, Bill, so you'll have to write it for him


 Right, this was precisely what I hoped! It says so in my first post!!
 You do not think it was really so I would not lose time to rewrite it in pseudocode? smiley-wink

Ciao
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