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Topic: Pac Man on Oscilloscope (Read 2444 times) previous topic - next topic

Jun 20, 2012, 06:18 pm Last Edit: Jun 28, 2012, 03:23 am by akshay_khanna07 Reason: 1
http://www.youtube.com/watch?v=QiGUyC46fzo

James C4S

Capacitor Expert By Day, Enginerd by night.  ||  Personal Blog: www.baldengineer.com  || Electronics Tutorials for Beginners:  www.addohms.com

Graynomad

Yes well done, the poor Arduino musty be working it's ring off :)

______
Rob
Rob Gray aka the GRAYnomad www.robgray.com

JoeN

Pause the video while it's running to get a sense of how it is "painting" the "screen".
I have only come here seeking knowledge. Things they would not teach me of in college.


I have displayed my version of Pac - Man on a Digital Storage Oscilloscope (DSO) using Arduino,open source hardware prototyping platform. The game screen consists of 9 revolving coins and two enemies and a Pac-Man. Pac-Man is user controlled. Enemies have been programmed such that they locate Pac-Man's position on the screen and one of the enemies finds the shortest path to the Pac - Man at a particular instant direction whereas the second enemy finds an alternate path and heads in that direction so as to reach the Pac-Man in minimal time through shortest path.

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