I also tryed this code from adafruit also the text is upside down
// You can use any (4 or) 5 pins
#define sclk 13
#define mosi 11
#define cs 10
#define dc 9
#define rst 8 // you can also connect this to the Arduino reset
#define bkl 2 //LCD Black Light
// Color definitions
#define BLACK 0x0000
#define BLUE 0x001F
#define RED 0xF800
#define GREEN 0x07E0
#define CYAN 0x07FF
#define MAGENTA 0xF81F
#define YELLOW 0xFFE0
#define WHITE 0xFFFF
#include <ST7735.h>
#include <SPI.h>
// Option 1: use any pins but a little slower
ST7735 tft = ST7735(cs, dc, rst);
// Option 2: must use the hardware SPI pins
// (for UNO thats sclk = 13 and sid = 11) and pin 10 must be
// an output. This is much faster - also required if you want
// to use the microSD card (see the image drawing example)
//ST7735 tft = ST7735(cs, dc, rst);
void fillpixelbypixel(uint16_t color) {
for (uint8_t x=0; x < tft.width; x++) {
for (uint8_t y=0; y < tft.height; y++) {
tft.drawPixel(x, y, color);
}
}
delay(100);
}
void setup(void) {
Serial.begin(9600);
pinMode(cs, OUTPUT);
digitalWrite(cs, HIGH);
pinMode(bkl, OUTPUT);
digitalWrite(bkl, LOW);
Serial.print("hello!");
tft.initR(); // initialize a ST7735R chip
Serial.println("init");
tft.writecommand(ST7735_DISPON);
uint16_t time = millis();
tft.fillScreen(BLACK);
time = millis() - time;
Serial.println(time, DEC);
delay(500);
//
tft.fillScreen(BLACK);
testdrawtext("Hello ", WHITE);
delay(5000);
//a single pixel
tft.drawPixel(tft.width/2, tft.height/2, GREEN);
delay(500);
// line draw test
testlines(YELLOW);
delay(500);
// optimized lines
testfastlines(RED, BLUE);
delay(500);
testdrawrects(GREEN);
delay(500);
testfillrects(YELLOW, MAGENTA);
delay(500);
tft.fillScreen(BLACK);
testfillcircles(10, BLUE);
testdrawcircles(10, WHITE);
Serial.println("done");
delay(1000);
}
void loop() {
tft.writecommand(ST7735_INVON);
delay(500);
tft.writecommand(ST7735_INVOFF);
delay(500);
}
void testlines(uint16_t color) {
tft.fillScreen(BLACK);
for (uint16_t x=0; x < tft.width; x+=6) {
tft.drawLine(0, 0, x, tft.height-1, color);
}
for (uint16_t y=0; y < tft.height; y+=6) {
tft.drawLine(0, 0, tft.width-1, y, color);
}
tft.fillScreen(BLACK);
for (uint16_t x=0; x < tft.width; x+=6) {
tft.drawLine(tft.width-1, 0, x, tft.height-1, color);
}
for (uint16_t y=0; y < tft.height; y+=6) {
tft.drawLine(tft.width-1, 0, 0, y, color);
}
tft.fillScreen(BLACK);
for (uint16_t x=0; x < tft.width; x+=6) {
tft.drawLine(0, tft.height-1, x, 0, color);
}
for (uint16_t y=0; y < tft.height; y+=6) {
tft.drawLine(0, tft.height-1, tft.width-1, y, color);
}
tft.fillScreen(BLACK);
for (uint16_t x=0; x < tft.width; x+=6) {
tft.drawLine(tft.width-1, tft.height-1, x, 0, color);
}
for (uint16_t y=0; y < tft.height; y+=6) {
tft.drawLine(tft.width-1, tft.height-1, 0, y, color);
}
}
void testdrawtext(char *text, uint16_t color) {
tft.drawString(0, 0, text, color);
}
void testfastlines(uint16_t color1, uint16_t color2) {
tft.fillScreen(BLACK);
for (uint16_t y=0; y < tft.height; y+=5) {
tft.drawHorizontalLine(0, y, tft.width, color1);
}
for (uint16_t x=0; x < tft.width; x+=5) {
tft.drawVerticalLine(x, 0, tft.height, color2);
}
}
void testdrawrects(uint16_t color) {
tft.fillScreen(BLACK);
for (uint16_t x=0; x < tft.width; x+=6) {
tft.drawRect(tft.width/2 -x/2, tft.height/2 -x/2 , x, x, color);
}
}
void testfillrects(uint16_t color1, uint16_t color2) {
tft.fillScreen(BLACK);
for (uint16_t x=tft.width-1; x > 6; x-=6) {
tft.fillRect(tft.width/2 -x/2, tft.height/2 -x/2 , x, x, color1);
tft.drawRect(tft.width/2 -x/2, tft.height/2 -x/2 , x, x, color2);
}
}
void testfillcircles(uint8_t radius, uint16_t color) {
for (uint8_t x=radius; x < tft.width; x+=radius*2) {
for (uint8_t y=radius; y < tft.height; y+=radius*2) {
tft.fillCircle(x, y, radius, color);
}
}
}
void testdrawcircles(uint8_t radius, uint16_t color) {
for (uint8_t x=0; x < tft.width+radius; x+=radius*2) {
for (uint8_t y=0; y < tft.height+radius; y+=radius*2) {
tft.drawCircle(x, y, radius, color);
}
}
}
this is realy bugging me there is not much on these tft lcd and they are realy nice lcds