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Author Topic: New library for PWM playback from SD cards: SimpleSDAudio  (Read 38225 times)
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Hi, error code 1 is a sign that there is something wrong with the SD-Card connection, RAM is no problem. Have you used level-shifters to ensure that the SD-card only get 3.3V? Otherwise you can damage the card. Are you using any kind of shield for the SD-card? You find also info about wiring the SD-card in the file SimpleSDAudio.h, this also explains how to build the level shifters.

Yes we used level-shifters but we used a wiring configuration different from the wiring of the SimpleSDAudio.h... so we're going to change our wiring. We're using this shield https://www.sparkfun.com/products/11403? for the SD-card and the configuration we've used previously is  this:

D2 nothing
D3 Chip Select line (CS) needs pull down resistors
CMD pin 11, no pull down resistors
CD nothing
CLK clock connect to pin 13, needs pull down resistors
VCC 3.3V
GND ground
D0 pin 12, needs pull down resistors
D1 nothing
WP nothing

I found it in the same page of Sparkfun...

So, the D2 pin of the Breakout Board is the CS?

Thanks for your answers! smiley-grin
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I have set up my sd card and successfully played the example program (although for some reason it doesn't work with the two resistors)
My problem is how to produce my own files as I cannot understand exactly what I am supposed to convert my wav file to. I have downloaded the SOX program as suggested and haven't a clue how to use it. I downloaded a guide but find it totally incomprehensible. Please, is there a simple explanation for ancients like me with a shortage of grey cells !
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hi-

in the library .zip file .. there is a directory called 'tools'..
(http://hackerspace-ffm.de/wiki/index.php?title=Datei:SimpleSDAudio_V1.02.zip)   <-- latest version posted is v1.02



SimpleSDAudio\tools


Inside that you had three more directories:

Arduino with 8 MHz
Arduino with 16 MHz
sox_win
&
ReadmeSimpleSDAudio.txt


(the readme explains all of this)

so you take your /wav file of choice, that you want to convert..(the file format accepted/used by SimpleSDAudio is .afm)

if you need are using an 8MHz board/clock.. then you would open/go into the Arduino with 8MHz folder.. and drag your .wav file over the conversion you want done/format you want to end up with.

which is either FULL or HALF rate.. and either MONO or STEREO

if your board is running a 16MHz clock.. then you do the same in the Arduino with 16MHz directory...

after you drop the file on the correct .bat file you want.. you will be prompted to press any key from a command prompt (CMD) window.. 

this will created a folder called 'converted' in the directory you just dropped the .wav in.. and inside will be your new, ready to use .afm file.

 


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That's brilliant - thanks very much - works a treat and with good sound. There will now be a period of silence whilst I figure out how to select and play specific files from a list. I presume that this is possible if not perhaps someone could tip me off to save me from hurting my brain !!
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there is a demo provided whre it lists out all .files on the SD card..

and you can enter it in by name (in the serial monitor)..

and you can then P = play S= stop...etc..etc  (its outlines the commands)

I bet if you tear that demo apart you'll be able to cut out those snippets you want
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That's great, many thanks.. I'll have a crack at it
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Been studying the demo sketch and can see roughly what bit is doing. I am trying to find out how to issue a serial command from within the program (rather than via the serial monitorto select and play a file. I'm afraid I am very new to Arduino and am perhaps taking on too much here but I just cant see how to do it.
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Hi folks, good news from me:  smiley-cool
I've updated the library and now you don't need to call worker() anymore if you provide the SSDA_MODE_AUTOWORKER flag at initialization. I've also added a doorbell (with ding-dong-sound) example, the SD card file access example and edited the examples for autoworker-function. Also there is the fancy AbsoluteMinimum-Example to play the example-audio-file from card that contains just this:
Code:
/*
 SimpleSDAudio absolute minimum example, plays file EXAMPLE.AFM from root folder of SD card (CS on pin 4)
 through speaker/amplifier at pin 9 for ATmega328 / pin 44 for ATmega1280/2560.
 */
#include <SimpleSDAudio.h>
void setup()
{
  // SdPlay.setSDCSPin(10); // Enable if your SD card CS-Pin is not at Pin 4...
  SdPlay.init(SSDA_MODE_FULLRATE | SSDA_MODE_MONO | SSDA_MODE_AUTOWORKER);
  SdPlay.setFile("EXAMPLE.AFM");
  SdPlay.play();
}

void loop(void) {
}

Enjoy!
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nice job..

(for those lazy.. here is the link to the lib:  http://hackerspace-ffm.de/wiki/index.php?title=SimpleSDAudio#Download)

  So using what you've posted.. all you need to do in the MAIN loop..

for a button 'check/press' is:


(dummy code:)

Code:
if(digitalread(button1) == LOW){
     SdPlay.setFile("EXAMPLE2.AFM");
     SdPlay.play();
}else if(digitalread(button2) == LOW){
     SdPlay.setFile("EXAMPLE3.AFM");
     SdPlay.play();
}

etc..etc..

no need to init or de-init anything?

the more demos showing all the functions and features make for popular usage!!..

I still have gotten to the 2/4 channel stuff I saw mention.. or how all that works!  lol..

(side question and really more a general hardware questions.. is there any other things we can add to the single output on D9 to make it sound a bit better?..  I only have a 100uF cap right now.. no resistors any thing)..

I dont/wont have enough room to have a pot/wiper and a ton of extra components.. but if adding another cap or resistor or two will help improve..  Id like to try!).. I saw some examples use a resistor.. and some use only a cap..etc.

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@Tuttut, did you see my post at #84 about use on the 1284P? Thanks.
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Thanks once again .. I'll get to work on that. It's amazing how I can spend several hours getting nowhere and then you guys come up with a nice straightforward solution that leaves me wondering why I didn't think of that ! GRRRR. Anyway many thanks for the help, its greatly appreciated.
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Hi,
@tack: have you looked inside the new version? I think I've put your stuff in, but it would be nice if you can try if also autoworker works on your platform as it needs additional stuff in those hardware-settings.

@xl97: You still need the init function that does a lot internally like setting up the file-system and configuring the audio ports. For Button example see the doorbell example that is also new in my library.
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hello Tuttut

i just finished an analysis of pwm distortion, and then thought it would be cool to make a good and cheap wav player.  and it turns out it is cool, and you have already done it.  thanks for the work, i always enjoy finding projects like this.  if you are open to suggestions, here are some things that my research has shown to make improvements in the audio quality.

1. use 14b, phase correct pwm, at 62khz clock rate.  you never really get the full 16b anyways, even with perfect resistors, due to distortions building up in the noise floor.  also, perfect resistors are difficult to come by, even with trimming, due to the variability of the internal resistance of the arduino.

2. use 3.9k / 499k resistors for the mixing.  the output resistance is around 40ohms, so this keeps its error component low in comparison to the 3.9k.

3. dont bother with the external logic chips, they have a lot of jitter in comparison to the arduino itself, and introduce phase modulation and associated distortions.  also, the noise floor on the arduino i tested was -110dB, which was below the pwm noise floor for frequencies above 1kHz.  with the usb disconnected, the arduino isnt that bad.

4. you can try changing the depth / location of pwm to get further gains, but its probably not too significant for audio (as compared to pure tones), as the maximum amplitude is usually low anyways.

here are the writeups if youre interested:

distortion analysis:
http://www.openmusiclabs.com/learning/digital/pwm-dac/pwm-distortion-analysis/

dual pwms:
http://www.openmusiclabs.com/learning/digital/pwm-dac/dual-pwm-circuits/

again, great work, im looking forward to trying it out.
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I'm loving this, already using it in a solar-powered project.

Now, maybe I'm daydreaming, but I would love to be able to output AM Radio Modulation instead of audio.  smiley-twist

http://dangerousprototypes.com/2011/10/05/am-sofware-radio-using-arduino/

Code:
http://dangerousprototypes.com/forum/download/file.php?id=5107&sid=9ed56f436c83604b287f75ec73f11146

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Hi g_u_e_s_t,
a warm welcome on the journey of pushing the audio quality from 1-bit (and 2-bit) outputs to new frontiers! Raising audio quality from such limited systems is a challenging task but I am amazed how far we get. Some years ago I also shared the opinion that without an additional DAC it would be hard to get audio out of an AVR that sound far better than telephone.   
 
I read your writeups about PWM distortion and - at least - tried to understand them. I think you did a very good theoretical work, even I didn't understand everything yet. But I think you did a really great work toward raising audio quality out of such constrained systems and breaking actual known limits. Some time ago I started my journey by coding a high-order delta-sigma-modulator that converts audio-files to pulse-dense-modulated single bit-streams that I played back through the SPI port of the AVR at rates of up to 2 MBit/s. That way I moved most of the quantization noise out of the audible band, but for whatever reason, the quality on real-world hardware was worse than expected and because it is not possible to do mixing easily with pulse-width-modulated data I stopped my efforts. I wanted then to make something that makes good audio quality playback as easy as possible to use and with minimum hardware effort and started SimpleSDAudio.

With your research results I think we should try to get a step further in quality, but it's time to leave theoretic and try it at the real thing. Let's try if and when phase-correct PWM really sound better than fast PWM. Does it make sense for 2-bit systems to go from 16-bit to 14-bit (or even less) for better results? How about pre-filtering the input audio files to something like PWM-Freq/4? We will loose some high-frequency audio-information but maybe reduce perceived noise also.

You measured -110dB noise floor, I can't believe this really. When SimpleSDAudio stopped at a fixed PWM value, there is really no audible noise, but how about when it is accessing SD card and the AVR has to work harder? I thought the noise is much higher than but maybe I am wrong and that noise is really only from those artifacts you described - I have to try again...

Also interesting that Ti-paper about logic outputs. I wondered why it is so hard to drive speakers at reasonable volume, but with a 74AC14 it should be again worth a try  to drive a speaker as this thing cost only a quarter Euro.

Keep on your good work! I look forward to see what happens if you apply your thoughts to real hardware...

@WilliamK: Interesting thing that AM modulation. BTW: hook up a laser-pointer or a focused LED to the digital audio output pin and receive it over quite a distance using a small solar-panel from garden-light connected to an amplifier - it works great.
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