i need to realize a pyQt application (App.py) that means using python as programming language and QtOpenGL as framework.
My problem is to put all this software on macOSX 10.7, i got a lot of issues about running QtOpenGL.
i am using mac-ports, i have installed a lot of things, OpenGL should be installed by default in MacOSX-10.7.5, but running my App.py i got this
Traceback (most recent call last):
File "cal_gui.py", line 3, in <module>
from ui_cal import Ui_Cal
File "ui_cal.py", line 483, in <module>
from pyqtgraph.opengl import GLViewWidget
File "/opt/local/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pyqtgraph/opengl/__init__.py", line 1, in <module>
from .GLViewWidget import GLViewWidget
File "/opt/local/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pyqtgraph/opengl/GLViewWidget.py", line 1, in <module>
from pyqtgraph.Qt import QtCore, QtGui, QtOpenGL
ImportError: cannot import name QtOpenGL
pyQtOpenGL has been installed as python wrapper to QtOpenGL
Anybody toying with this on mac ? On linux it is pretty working but i need to put it on mac.