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Author Topic: Updated tutorial: Using Atmel Studio 6 with Arduino  (Read 33506 times)
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There are already a few excellent resources out there for using Atmel Studio with Arduino code and libraries, including Jaycon Systems' tutorial series and Omar Francisco's Arduino Installer.

Our tutorial on using AVR Studio 5 with Arduino has been around for almost a year now, and we thought it was time to bring it up to date. Without further ado, EngBlaze presents:

Using Atmel Studio 6 with Arduino Projects

It's a step-by-step guide to setting up Atmel Studio to use, compile, and flash Arduino code.

We've incorporated a lot of feedback from our readers and forum users here, as well as lessons learned from the previous version. We also try to explain the reasoning behind most of the tutorial steps - since Atmel Studio and the Arduino toolchain are complex beasts, we figure it's better to learn how to walk before trying to run with an automated installer or similar.

We'd love to get your feedback on the new version and make it an even better community resource. Let us know what you think!
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Thanks for the nice writeup. You all saved my time.

Also found the below two post, explains them in details.

http://www.asensar.com/blog/programming-arduino-using-avrdude/
http://www.asensar.com/blog/how-to-integrate-avrdude-with-atmel-studio/
http://www.asensar.com/blog/how-to-setup-atmel-studio-for-arduino-development/
« Last Edit: November 02, 2013, 08:27:50 am by mohammadthalif » Logged

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I've managed to compile a project with Atmel Studio that's linked to the libcore.a I compiled..

Only thing is, is there a list of functions that are in libcore.a?    Just so I don't mistakenly use the same name, or include .cpp/h files that are not needed since the object code is already there!

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