Pages: [1]   Go Down
Author Topic: ROM-Reader for Super Nintendo / Super Famicom Game Cartridges  (Read 837 times)
0 Members and 1 Guest are viewing this topic.
Offline Offline
Newbie
*
Karma: 0
Posts: 1
View Profile
 Bigger Bigger  Smaller Smaller  Reset Reset

Hi Arduino community,

would you like to read the ROM-contents of your Super Nintendo / Super Famicom game cartridges?

Using an Arduino and some 74HC595 shift-out registers, you can build a game cartridge-reader. Schematics and source code are included (please login to get access to the attachments). It even reads the Japanese game cartridge "Star Ocean" (one of the few game cartridges that utilise the "S-DD1" chip for graphics compression).

Have fun & best regards,
Michael
PS: This is my first Arduino-based project and I am an amateur in electrical engineering - it may contain severe errors and blow up your entire equipment, but at least it worked fine for me without doing any damage to my equipment... smiley


* Cart_ROM_Reader_in_action.jpg (34.78 KB, 320x240 - viewed 150 times.)
* Cart_ROM_Reader_v0.1_2013-04-07.zip (34.37 KB - downloaded 72 times.)
« Last Edit: April 07, 2013, 10:20:00 am by MichlK » Logged

Pages: [1]   Go Up
Jump to: