How about posting your clock sketch?
The wavehc stuff appears to be commented out howevera a quick looks show two 512 byte buffers in wevehc.Another big guy is a 256 byte shadow buffer for the graphics.That is quite a bit just right there.Total BSS without wavehc is currently 0x2c8 which is 35% of yourtotal RAM. Add in 0x400 for the wavehc buffer1 and buffer2 buffers and you up to 0x6c8which only leaves 0x138 for everything else including stack andI'm sure there are other variables in the library as well too.There are several variables in the main sketch that look like they are notchanging and could (should) be declared const to eliminate some storage there.The wavehc does run on m168 and will automatically drop the buffers down to 256 if onthat part. There are some other limitations that come with that (bit rate etc) but you may want look in the wavehc header and see if you can get away with using the smallerbuffers by patching the defines like they are on a m168.Best thing is to run nm and objdump to start looking at where the memory is goingand see if there is anything easy (like putting the wavehc in m168 mode) that can be doneto save RAM.--- bill
Duemilanove-style 1284 is not hard to make.I sell bare boards for $5 shipped to US locations, scrounge the parts you need or pick up for ~$15 at mouser.On board (MIKROE483) or off board USB/Serial (FTDI Cable or similar) supported too.PL here www.crossroadsfencing.com/BobuinoRev17/
Will it work with 644p?
Duemilanove-style 1284 is not hard to make.I sell bare boards for $5 shipped to US locations, scrounge the parts you need or pick up for ~$15 at mouser.On board (MIKROE483) or off board USB/Serial (FTDI Cable or similar) supported too.
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