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Topic: Burning boot loader - observation (Read 505 times) previous topic - next topic

AverageGuy

Somewhere recently I saw a comment to the effect that using IDE 1.0.? when you burn a boot loader to a 328, you had to call the board a Uno from then on even if it was a Duemilanove.  I was playing around burning boot loaders on some chips I had trashed (Ubuntu 10.04 seems to trash boot loaders, but that's a different story) when I discovered that statement was not correct.  I burned a  boot loader and found I still needed to call it a Duemilanove.  Then the next day I burned another one and found it wouldn't work unless I called it a Uno.  So I started playing.  Seems that you can govern the type of board the IDE thinks you have by changing the board by choosing it in the Tools/Board on the IDE before burning.  This may be obvious to everyone but it was news to me.  On the off chance I'm not the only clueless person here, I decided to share my observations.

Note, I'm using the usbtinyisp programmer and I only tried it with Uno vs Duemilanove on IDE 1.0.3.

Jim.

johnwasser

http://arduino.cc/en/Hacking/Bootloader

"Make sure you have the right item selected in the Tools | Board menu. Then, just launch the appropriate command from the Tools > Burn Bootloader menu of the Arduino environment."
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AverageGuy


http://arduino.cc/en/Hacking/Bootloader

"Make sure you have the right item selected in the Tools | Board menu. Then, just launch the appropriate command from the Tools > Burn Bootloader menu of the Arduino environment."


Thanks, I figured it might be documented somewhere but I couldn't find it.

Jim.

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