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Topic: multiple multiplexing dont understand much (Read 736 times) previous topic - next topic

michael040990

alright i think i fillally did it although i cant test it out since i dont have nay mux yet

Code: [Select]

#include <Debounce.h>
int mux_buttonPin[4] = {5,6,7,8};
Debounce debouncer0 = Debounce( 20 , mux_buttonPin[0] );
Debounce debouncer1 = Debounce( 20 , mux_buttonPin[1] );
Debounce debouncer2 = Debounce( 20 , mux_buttonPin[2] );
Debounce debouncer3 = Debounce( 20 , mux_buttonPin[3] );

   
int buttonState0 = LOW;
int lastButtonState0 = LOW;

int buttonState1 = LOW;
int lastButtonState1 = LOW;

int buttonState2 = LOW;
int lastButtonState2 = LOW;

int buttonState3 = LOW;
int lastButtonState3 = LOW;



int  digital_state0 [7]  = {
  LOW};//set aside input values for mux


int  digital_state1 [7]  = {
  LOW};//set aside input values for mux


int  digital_state2 [7]  = {
  LOW};//set aside input values for mux


int  digital_state3 [7]  = {
  LOW};//set aside input values for mux


int r0 = 0;      //value select pin at the 4051 (s0)
int r1 = 0;      //value select pin at the 4051 (s1)
int r2 = 0;      //value select pin at the 4051 (s2)

int row = 0;     // storeing the bin code
int count = 0;    // just a count
int  bin [] = {
  000, 1, 10, 11, 100, 101, 110, 111};//bin = binär, some times it is so easy
void setup(){
  for (int i=0; i<=7; i++) {

    pinMode(digital_state0[i], INPUT); //mux0 inputs
    pinMode(digital_state1[i], INPUT); //mux1 inputs
    pinMode(digital_state2[i], INPUT); //mux2 inputs
    pinMode(digital_state3[i], INPUT); //mux3 inputs
  }

  pinMode(2, OUTPUT);    // s0
  pinMode(3, OUTPUT);    // s1
  pinMode(4, OUTPUT);    // s2
  pinMode(mux_buttonPin[0], INPUT);     // mux0 read pin //digital
pinMode(mux_buttonPin[1], INPUT);     // mux1 read pin //digital
pinMode(mux_buttonPin[2], INPUT);     // mux2 read pin //digital
pinMode(mux_buttonPin[3], INPUT);     // mux3 read pin //digital

  Serial.begin(9600);
}
void loop () {

  for (count=0; count<=7; count++) {
    row = bin[count];     
    r0 = row & 0x01;
    r1 = (row>>1) & 0x01;
    r2 = (row>>2) & 0x01;
    digitalWrite(2, r0);
    digitalWrite(3, r1);
    digitalWrite(4, r2);
    //Serial.println(bin[count]); //print current bin
    debouncer0.update(); // Update the debouncer
    debouncer1.update(); // Update the debouncer
    debouncer2.update(); // Update the debouncer
    debouncer3.update(); // Update the debouncer
   
        digital_state0[count] = digitalRead(debouncer0.read()); //set mux0 input val for each digitalstate value
        digital_state1[count] = digitalRead(debouncer1.read()); //set mux1 input val for each digitalstate value
        digital_state2[count] = digitalRead(debouncer2.read()); //set mux2 input val for each digitalstate value
        digital_state3[count] = digitalRead(debouncer3.read()); //set mux3 input val for each digitalstate value
    //Serial.println(digital_state0[count]); // print digital_state0 for debug
  //Serial.println(digital_state1[count]); // print digital_state1 for debug
  //Serial.println(digital_state2[count]); // print digital_state2 for debug
  //Serial.println(digital_state3[count]); // print digital_state3 for debug

    buttonState0 = digital_state0[count];
   
    buttonState1 = digital_state1[count];
   
    buttonState2 = digital_state2[count];
   
    buttonState3 = digital_state3[count];
   
   
    //MUX0
    if (buttonState0 != lastButtonState0) {
      // if the state has changed, increment the counter
      if (buttonState0 == HIGH) {
        // if the current state is HIGH then the button
        // wend from off to on:
        Serial.print("MUX0 button ");
        Serial.print(count);
        Serial.println(" pressed");
      }
      else {
        // if the current state is LOW then the button
        // wend from on to off:
        Serial.print("MUX0 button ");
        Serial.print(count);
        Serial.println(" released");
      }
    }
    // save the current state as the last state,
    //for next time through the loop
    lastButtonState0 = buttonState0;
   
   
     //MUX1
    if (buttonState1 != lastButtonState1) {
      // if the state has changed, increment the counter
      if (buttonState1 == HIGH) {
        // if the current state is HIGH then the button
        // wend from off to on:
        Serial.print("MUX1 button ");
        Serial.print(count);
        Serial.println(" pressed");
      }
      else {
        // if the current state is LOW then the button
        // wend from on to off:
        Serial.print("MUX1 button ");
        Serial.print(count);
        Serial.println(" released");
      }
    }
    // save the current state as the last state,
    //for next time through the loop
    lastButtonState1 = buttonState1;
   
   
//MUX2
    if (buttonState2 != lastButtonState2) {
      // if the state has changed, increment the counter
      if (buttonState2 == HIGH) {
        // if the current state is HIGH then the button
        // wend from off to on:
        Serial.print("MUX2 button ");
        Serial.print(count);
        Serial.println(" pressed");
      }
      else {
        // if the current state is LOW then the button
        // wend from on to off:
        Serial.print("MUX2 button ");
        Serial.print(count);
        Serial.println(" released");
      }
    }
    // save the current state as the last state,
    //for next time through the loop
    lastButtonState2 = buttonState2;

//MUX3   
    if (buttonState3 != lastButtonState3) {
      // if the state has changed, increment the counter
      if (buttonState3 == HIGH) {
        // if the current state is HIGH then the button
        // wend from off to on:
        Serial.print("MUX3 button ");
        Serial.print(count);
        Serial.println(" pressed");
      }
      else {
        // if the current state is LOW then the button
        // wend from on to off:
        Serial.print("MUX3 button ");
        Serial.print(count);
        Serial.println(" released");
      }
    }
    // save the current state as the last state,
    //for next time through the loop
    lastButtonState3 = buttonState3;
   
   
   
  }
  delay (10);  //delay 10 for read between values

}




i have implemented the arduino uno to read from all 8 pins on all 4 mux and output each variable to
digital_state0[] //array of 7 inputs from mux0
digital_state1[] //array of 7 inputs from mux1
digital_state2[] //array of 7 inputs from mux2
digital_state3[] //array of 7 inputs from mux3
and have all the inputs debounced at 20 microseconds each
and each debounced input has a button pressed and button released
and is displayed on serial if pressed or not for specific mux

as for wiring i have pins 3,4,5 as select pins and 5,6,7,8 as datain pins
with a small delay of 10 between each loop cycle

does this code look right? do you think there might be any lag when a button is pressed or released? and finally is there any way to simplify this code to be more compact and run faster to prevent delays

eventually instead of writing serial on and off it will send midi notes for a midi fighter

Grumpy_Mike

It looks to me like you are hung up on denouncing, it is much simpler than this. Once you detect a change in a switch just delay for 20mS or so and that allows it to stabilise. Assuming of course you have nothing to do in those 20mS, most of the time you don't.

Anyway try it. Without a schematic of how you intend to wire this up it is impossible to say much about the code.

michael040990

it took some time but i drew up the scimatics can you tell me if i have the pull up resisters in the right place
http://i48.tinypic.com/qsthms.jpg




how would i go about such a delay and read tactic for debouncing?

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