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« Reply #15 on: January 17, 2013, 11:28:41 am » |
obs: is that line 87 of the frequency library - ? I like AWOL's analogy. My car wouldn't start this morning. It's the white one. Can you tell me what is wrong? You didn't show any code. You didn't post any error messages. You simply expected us to help you fix them.
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« Reply #16 on: January 17, 2013, 02:39:01 pm » |
sorry PaulS you are right, what I want to try is to re-use the frequency counter library code/ the code on this public domain link:http://www.pjrc.com/teensy/td_libs_FreqCount.html#compare because I think, it is relevant my project after modifying,. I compliled the code, there is always error like this one thanks the code is // Frequency Counter Lib example
/* Martin Nawrath KHM LAB3 Kunsthochschule f¸r Medien Kˆln Academy of Media Arts http://www.khm.de http://interface.khm.de/index.php/labor/experimente/ */ #include <FreqCounter.h>
unsigned long frq; int cnt; int pinLed=13;
void setup() { pinMode(pinLed, OUTPUT);
Serial.begin(115200); // connect to the serial port
Serial.println("Frequency Counter");
}
void loop() {
// wait if any serial is going on FreqCounter::f_comp=10; // Cal Value / Calibrate with professional Freq Counter FreqCounter::start(100); // 100 ms Gate Time
while (FreqCounter::f_ready == 0)
frq=FreqCounter::f_freq; Serial.print(cnt++); Serial.print(" Freq: "); Serial.println(frq); delay(20); digitalWrite(pinLed,!digitalRead(pinLed)); // blink Led
}
header file/* FreqCounter.h - Library for a Frequency Counter c. Created by Martin Nawrath, KHM Lab3, Dec. 2008 Released into the public domain. */
#ifndef FreqCounter_h #define FreqCounter_h
#include <avr/interrupt.h> #if defined(ARDUINO) && ARDUINO >= 100 #include "Arduino.h" #else #include "WProgram.h" #endif
namespace FreqCounter {
extern unsigned long f_freq; extern volatile unsigned char f_ready; extern volatile unsigned char f_mlt; extern volatile unsigned int f_tics; extern volatile unsigned int f_period; extern volatile unsigned int f_comp; void start(int ms); }
#endif
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« Reply #17 on: January 17, 2013, 02:53:48 pm » |
There is a difference between #include <FreqCounter.h> and #include "FreqCounter.h" The difference is where the compiler looks for include files. If one doesn't work, because you have not installed the library as a library, try the other one.
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« Reply #18 on: January 17, 2013, 04:35:25 pm » |
Thanks PoulS
now I changed header file from #include <FreqCounter.h> to #include "FreqCounter.h"
I can see that was a part of the compile error, but still the compile problem not disappear, new one is her: on the piture how to install the library as library ?, sorry my novice questions? thanks again
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« Reply #19 on: January 17, 2013, 05:20:59 pm » |
The issue with a pickup is that unless the rest of the strings are muted they will resonate too the absolute difference between any consecutive two notes is the 12th root of 2 or 1.059463... (20 more places).
Bob
Sure, you won't get a perfectly clean sine wave. A pickup will also get effect from the guitar body sound box. Yet somehow an A sounds like an A, those resonances add a little tone is all. You want just the string, do like Les Paul did and get a piece of train track.. or a hardwood 4x4. But then it's not an acoustic guitar.
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Examples can be found at Learning in the Main Site and at the Playground
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« Reply #20 on: January 17, 2013, 05:25:11 pm » |
thanks I installed the library "frequency Library" and it complied well, thank you PoulS and other guys in thread 
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« Reply #22 on: January 18, 2013, 08:24:03 pm » |
Are you trying to visualize the data or calculate the frequency?
You know that the string plucked will be the loudest part of the sound by far? And that loudest sound is highest amplitude at the peaks? So if you feed the signal through a resistor of high enough value to the grid of an NPN transistor, only the peaks will turn that on. Blip, blip, blip, count the blips per second and you have what?
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Examples can be found at Learning in the Main Site and at the Playground
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« Reply #23 on: January 19, 2013, 05:38:50 am » |
Hi GoForSmoke
I just want to visualize the string frequency(guitar string) on LCD.
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« Reply #24 on: January 19, 2013, 09:46:16 am » |
You've got some code you haven't showed us.
You've using some hardware to get the vibration information that you haven't told us about,
My car still won't start. The seats are leather. Does that help?
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« Reply #25 on: January 19, 2013, 01:00:11 pm » |
Hi PaulS thanks for help, may be "a strang car again" sorry, I am new for using farum. the hardware I am using, I explained before here: http://arduino.cc/forum/index.php/topic,142209.msg1075998.html#msg1075998I get some code from this public domain: http://www.tonychai.com/guitar.html wrote by Tony Chai I don,t need to to use servo or tuning peg, indstead I am using electromegnet and coils to vibrate the string, just visualizing frequency. my vibration hardware circuit I put here here is the code /* * Magic_Tune * * This program will receive an amplified analog signal, compare the pitch, and control the servo motor while displaying output LEDs */
//Libraries required for servo control and usage of the Atmega’s internal timer #include #include "WProgram.h"
//Global variables to be used int x; int y; int lastx; int lasty; long timer; int idle_timer; int threshold; int cross_count; int in_tune; int average_val; int pitch_diff;
int upper_bound; int lower_bound; int avg_cross; int avg_counter; int avg_upper; int avg_lower; float a, b;
int timer_divide; int divide_by;
int string_select; int select_pin_val;
int analogPin = 0; // analog to digital pin for signal input
int led_high = 13; // this LED will show user if a string's pitch is too high int led_ok = 12; // this LED will show user if a string's pitch is correct int led_low = 11; // this LED will show user if a string's pitch is too low
// these pins will light up to show which string the Atmega is comparing values for int led_e4 = 10; int led_b3 = 9; int led_g3 = 8; int led_d3 = 7; int led_a2 = 6; int led_e2 = 5;
int button_pin = 3; // input pin for user using a button to switch strings int servoPin = 2; // control pin for servo motor
void setup() { // Set up timer 1 to generate an interrupt every 1 microsecond TCCR1A = 0x00; TCCR1B = (_BV(WGM12) | _BV(CS12)); OCR1A = .071; TIMSK1 = _BV(OCIE1A);
x = 0; lastx = 0; y = 0; lasty = 0;
timer = 0; cross_count = 0; avg_cross = 0; avg_counter = 0; string_select = 0;
//Set the input and output pins pinMode(button_pin, INPUT); pinMode(servoPin, OUTPUT); pinMode(led_high, OUTPUT); pinMode(led_ok, OUTPUT); pinMode(led_low, OUTPUT); pinMode(led_e4, OUTPUT); pinMode(led_b3, OUTPUT); pinMode(led_g3, OUTPUT); pinMode(led_d3, OUTPUT); pinMode(led_a2, OUTPUT); pinMode(led_e2, OUTPUT);
Serial.begin(9600); // Opens serial port, sets data rate to 9600 bps }
// Nothing is done in the Arduino loop, since timing is off. void loop() { }
// Timer function running every microsecond ISR(TIMER1_COMPA_vect) { timer++; idle_timer++;
// Read button press to determine which string is to be detected if (timer % 100 == 0) { select_pin_val = digitalRead(button_pin); if (select_pin_val == HIGH) { string_select = ((string_select + 1) % 6); Serial.print("string: "); Serial.println(string_select); } }
// Depending on which string is selected, the proper variables are set switch (string_select) { case 0: digitalWrite(led_e4, LOW); // sets the proper LED on, all else off digitalWrite(led_b3, LOW); digitalWrite(led_g3, LOW); digitalWrite(led_d3, LOW); digitalWrite(led_a2, LOW); digitalWrite(led_e2, HIGH); a = 0.045; b = 0.9099; threshold = 150; upper_bound = 77; lower_bound = 33; avg_upper = 57; in_tune = 55; // This is the “in tune” average of cross counts for the string. avg_lower = 53; timer_divide= 2000; divide_by = 3; break; case 1: digitalWrite(led_e4, LOW); // sets the proper LED on, all else off digitalWrite(led_b3, LOW); digitalWrite(led_g3, LOW); digitalWrite(led_d3, LOW); digitalWrite(led_a2, HIGH); digitalWrite(led_e2, LOW); a = 0.0592; b = 0.8816; threshold = 150; upper_bound = 88; lower_bound = 44; avg_upper = 67; in_tune = 65; // This is the “in tune” average of cross counts for the string. avg_lower = 63; timer_divide = 2000; divide_by = 3; break; case 2: digitalWrite(led_e4, LOW); // sets the proper LED on, all else off digitalWrite(led_b3, LOW); digitalWrite(led_g3, LOW); digitalWrite(led_d3, HIGH); digitalWrite(led_a2, LOW); digitalWrite(led_e2, LOW); a = 0.0797; b = 0.8406; threshold = 150; upper_bound = 117; lower_bound = 63; avg_upper = 97; in_tune = 95; // This is the “in tune” average of cross counts for the string. avg_lower = 93; timer_divide = 2000; divide_by = 3; break;
I have to divede the code two parts because I cant put here all- the next is ather part of the code- see the circuit image
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« Last Edit: January 19, 2013, 01:05:46 pm by Ducaqabe »
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« Reply #26 on: January 19, 2013, 01:03:36 pm » |
the code continued here case 3: digitalWrite(led_e4, LOW); // sets the proper LED on, all else off digitalWrite(led_b3, LOW); digitalWrite(led_g3, HIGH); digitalWrite(led_d3, LOW); digitalWrite(led_a2, LOW); digitalWrite(led_e2, LOW); a = 0.0730; b = 0.8541; threshold = 130; upper_bound = 50; lower_bound = 15; avg_upper = 29; in_tune = 27; // This is the “in tune” average of cross counts for the string. avg_lower = 26; timer_divide = 500; divide_by = 4; break; case 4: digitalWrite(led_e4, LOW); // sets the proper LED on, all else off digitalWrite(led_b3, HIGH); digitalWrite(led_g3, LOW); digitalWrite(led_d3, LOW); digitalWrite(led_a2, LOW); digitalWrite(led_e2, LOW); a = 0.1270; b = 0.7459; threshold = 140; upper_bound = 50; lower_bound = 15; avg_upper = 35; in_tune = 34; // This is the “in tune” average of cross counts for the string. avg_lower = 33; timer_divide = 500; divide_by = 4; break; case 5: digitalWrite(led_e4, HIGH); // sets the proper LED on, all else off digitalWrite(led_b3, LOW); digitalWrite(led_g3, LOW); digitalWrite(led_d3, LOW); digitalWrite(led_a2, LOW); digitalWrite(led_e2, LOW); a = 0.1648; b = 0.6705; threshold = 150; upper_bound = 60; lower_bound = 20; avg_upper = 47; in_tune = 45; // This is the “in tune” average of cross counts for the string. avg_lower = 43; timer_divide = 500; divide_by = 4; break; }
check_crossings();
// After the string input has been idle for a while, we take the average of a number of cross counts that were in bound. if (idle_timer == 10000) { Serial.println("AVG AVG LOOK HERE AVG AVG"); average_val = avg_cross / divide_by; Serial.println(average_val);
// If else statements for tuner lights if ((average_val < avg_lower) && (average_val > 0)) { // Turn off all string display lights to conserve power digitalWrite(led_e4, LOW); digitalWrite(led_b3, LOW); digitalWrite(led_g3, LOW); digitalWrite(led_d3, LOW); digitalWrite(led_a2, LOW); digitalWrite(led_e2, LOW);
// Sets the proper tuning LED on, all else off digitalWrite(led_high, LOW); digitalWrite(led_ok, LOW); digitalWrite(led_low, HIGH);
pitch_diff = in_tune - average_val; Serial.print("Pitch Difference Low: "); Serial.println(pitch_diff);
// If the tuning is off by a questionably high amount, count it as an error in reading and do not turn the peg. // Otherwise tune the peg for a period of time. This time depends on how far off the read average is. if (pitch_diff < 20) for(long i = 0; i < pitch_diff * 36000; i++) { digitalWrite(servoPin, HIGH); // start the pulse delayMicroseconds(15); // pulse width digitalWrite(servoPin, LOW); // stop the pulse } }
// Don't turn the peg if the guitar is in tune. else if ((average_val >= avg_lower && average_val <= avg_upper) || (average_val == 0)) { // Sets the proper tuning LED on, all else off digitalWrite(led_high, LOW); digitalWrite(led_ok, HIGH); digitalWrite(led_low, LOW); }
else if (average_val > avg_upper) { // Turn off all string display lights to conserve power digitalWrite(led_e4, LOW); digitalWrite(led_b3, LOW); digitalWrite(led_g3, LOW); digitalWrite(led_d3, LOW); digitalWrite(led_a2, LOW); digitalWrite(led_e2, LOW);
// Sets the proper tuning LED on, all else off digitalWrite(led_high, HIGH); digitalWrite(led_ok, LOW); digitalWrite(led_low, LOW);
pitch_diff = average_val - in_tune; Serial.print("Pitch Difference High: "); Serial.println(pitch_diff);
// If the tuning is off by a questionably high amount, count it as an error in reading and do not turn the peg. // Otherwise tune the peg for a period of time. This time depends on how far off the read average is. if (pitch_diff < 20) for(long i = 0; i < pitch_diff * 270000; i++) { digitalWrite(servoPin, HIGH); // start the pulse delayMicroseconds(2); // pulse width digitalWrite(servoPin, LOW); // stop the pulse } }
// Reset all variables used for pitch detection cross_count = 0; avg_cross = 0; avg_counter = 0; }
// We take the average of cross counts after the first value in bound. We dismiss the first value since it is usually inaccurate // for finding a good average. if (timer % timer_divide == 0){ if (cross_count > lower_bound && cross_count < upper_bound) { if (avg_counter >= 1 && avg_counter < (divide_by + 1)) { avg_cross = avg_cross + cross_count; Serial.print("Runnin Avg cross sum: "); Serial.println(avg_cross); } avg_counter++; } Serial.print("cross_count: "); Serial.println(cross_count); cross_count = 0; } }
void check_crossings() { lastx = x; lasty = y; x = analogRead(analogPin); // Read the input pin y = a * x + a * lastx + b * lasty; // Apply Butterworth filter to eliminate high frequencies
// If the string crosses it's set threshold, add it to the count. If there are no crossings, the idle timer will begin to run. if (lasty > threshold and y < threshold) { cross_count++; idle_timer = 0; } }
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« Reply #27 on: January 19, 2013, 04:16:05 pm » |
OCR1A = .071; Are you sure that you can do this? From what I've read, it looks like OCR1A needs to be a non-zero, integer value. Serial.print("string: "); Serial.println(string_select); In an ISR? No. That code does something. You want it to do something. What either of those somethings is is not clear. My car has mag wheels. Why won't it start?
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« Reply #28 on: January 19, 2013, 04:51:33 pm » |
That code claims to start Timer1 interrupting every microsecond and then has an ISR routine that: - can't possibly execute in less than a microsecond - calls Serial.print (as PaulS has pointed out) - calls delayMicroseconds(15) inside a loop that is executed a minimum of 36000 times and (if that's not enough silliness) it also calls delayMicroseconds(2) in a loop that executes a minimum of 270000 times. It therefore can't possibly be sampling the audio at a consistent rate which would permit it to detect an audio tone (even if the code's detection method could actually work in the first place).
Pete
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