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Topic: Faking SPI with Attiny85 (Read 3 times) previous topic - next topic

PeterH


I have written a drop in replacement library for SPI. I have both a USI Master version and a bitbanged software Master version. If you would like I can upload them.


That would be useful to have. It seems to me that the author of the standard library didn't consider that there would ever be a need to use a different SPI implementation - he/she seems to have gone out of their way to ensure that the global SPI object couldn't ever be augmented or replaced, and of course all libraries using SPI have a hard-coded dependency on the global SPI variable. It's a right old mess.
I only provide help via the forum - please do not contact me for private consultancy.

Tom Carpenter

The lines of code for USI aren't buying time so much as they are performing a function. To do SPI with the USI module you have to generate the clock cycles manually by writing to the config register - not only that but you have to manually do every edge, so for an 8bit transfer you have to perform 16 writes to the config register.
If you just put 16 instructions in a line, you can get a clock rate of Fcpu/2, if you use a loop, that drops to Fcpu/6.
You will have to edit USI.h to provide the correct Arduino pin numbers corresponding to the USI pin locations. There are three #defines at the top of the .h file which set this.

[USI library attached]

For the software library, you can use any of the 4 SPI modes, and have a choice over data order. Due to the way it is generated, the fastest speed I could get was 1/16th of the clock frequency.
With the software library you have to specify which pins to use for SPI in the begin call:
begin(byte SCK_, byte MOSI_, byte MISO_, byte SS_)
There is also a function which allows you to set the state of the SS pin:
void writeSS(boolean state);

[TinySoftwareSPI attached]
~Tom~

Nick Gammon


From the second example on the datasheet, the one that just toggles r16 and r17, I had the impression that for every write to USICLK I would need a second write to USITC to toggle the pin back and complete one cycle.  

From the Datasheet:
Code: [Select]

SPITransfer_Fast:
    out USIDR,r16
    ldi r16,(1<<USIWM0)|(0<<USICS0)|(1<<USITC)
    ldi r17,(1<<USIWM0)|(0<<USICS0)|(1<<USITC)|(1<<USICLK)
    out USICR,r16 ; MSB
    out USICR,r17
...
    out USICR,r16 ; LSB
    out USICR,r17
    in r16,USIDR
ret



You are right, I've looked at it again. You need 16 instructions because you need 16 clock strobes (8 on and 8 off). Thus every second one writes the USICLK bit. That shifts the data register along one, which you only need to do 8 times. So you need 16 clock pulses and 8 shifts.

Code: [Select]

     out USICR,r16 ; <------ clock toggle
     out USICR,r17 ; <------ clock toggle and shift left a bit

Nick Gammon

I did a new version of the code on the previous page, which uses the "unwound loop" method:

Code: [Select]

// Written by Nick Gammon
// March 2013

// ATMEL ATTINY45 / ARDUINO
//
//                         +-\/-+
// RESET  Ain0 (D 5) PB5  1|    |8  Vcc
// CLK1   Ain3 (D 3) PB3  2|    |7  PB2 (D 2) Ain1  SCK  / USCK / SCL
// CLK0   Ain2 (D 4) PB4  3|    |6  PB1 (D 1) pwm1  MISO / DO
//                   GND  4|    |5  PB0 (D 0) pwm0  MOSI / DI / SDA
//                         +----+

namespace tinySPI
  {
  const byte DI   = 0;  // D0, pin 5  Data In
  const byte DO   = 1;  // D1, pin 6  Data Out (this is *not* MOSI)
  const byte USCK = 2;  // D2, pin 7  Universal Serial Interface clock
  const byte SS   = 3;  // D3, pin 2  Slave Select
 
  void begin ()
    {
    digitalWrite (SS, HIGH);  // ensure SS stays high until needed
    pinMode (USCK, OUTPUT);
    pinMode (DO,   OUTPUT);
    pinMode (SS,   OUTPUT);
    USICR = _BV (USIWM0);  // 3-wire mode
    }  // end of tinySPI_begin
   
  // Clock out 8 bits. We write to USICR 16 times, because we need 16
  // toggles of the clock (on/off/on/off etc.) but only 8 shifts.
  // Thus first we clock, then we clock-and-shift.
  // The data is valid on the clock leading edge (equivalent to CPHA == 0).

  const byte toggleClock         = _BV (USIWM0) | _BV (USICS1) | _BV (USITC);
  const byte toggleClockAndShift = _BV (USIWM0) | _BV (USICS1) | _BV (USITC) | _BV (USICLK);
 
  byte transfer (const byte b)
    {
    USIDR = b;  // byte to output

    USICR = toggleClock;          // MSB
    USICR = toggleClockAndShift;
    USICR = toggleClock;
    USICR = toggleClockAndShift;
    USICR = toggleClock;
    USICR = toggleClockAndShift;
    USICR = toggleClock;
    USICR = toggleClockAndShift;
    USICR = toggleClock;
    USICR = toggleClockAndShift;
    USICR = toggleClock;
    USICR = toggleClockAndShift;
    USICR = toggleClock;
    USICR = toggleClockAndShift;
    USICR = toggleClock;          // LSB
    USICR = toggleClockAndShift;
     
    return USIDR;  // return read data
    }    // end of tinySPI_transfer

  };  // end of namespace tinySPI


That gets the clock speed up to 4 MHz, and the time to send one byte to just over 2 uS.


Delta_G

Hey Nick,

Wanted to let you know I used your code and it worked perfectly just as written. 

Thanks a bunch!

Here's a simple sketch using it on attiny85.  All it does is fade a ShiftBright LED into random colors.  I tossed it together to make a funky lamp.  But it shows that the easy solution works. 

Code: [Select]

// tinySPI
// Written by Nick Gammon
// March 2013

// ATMEL ATTINY45 / ARDUINO pin mappings
//
//                         +-\/-+
// RESET  Ain0 (D 5) PB5  1|    |8  Vcc
// CLK1   Ain3 (D 3) PB3  2|    |7  PB2 (D 2) Ain1  SCK  / USCK / SCL
// CLK0   Ain2 (D 4) PB4  3|    |6  PB1 (D 1) pwm1  MISO / DO
//                   GND  4|    |5  PB0 (D 0) pwm0  MOSI / DI / SDA
//                         +----+

namespace tinySPI
  {

  const byte DI   = 0;  // D0, pin 5  Data In
  const byte DO   = 1;  // D1, pin 6  Data Out (this is *not* MOSI)
  const byte USCK = 2;  // D2, pin 7  Universal Serial Interface clock
  const byte SS   = 3;  // D3, pin 2  Slave Select
 
  void begin ()
    {
    digitalWrite (SS, HIGH);  // ensure SS stays high until needed
    pinMode (USCK, OUTPUT);
    pinMode (DO,   OUTPUT);
    pinMode (SS,   OUTPUT);
    USICR = _BV (USIWM0);  // 3-wire mode
    }  // end of tinySPI_begin
   
  // What is happening here is that the loop executes 16 times.
  // This is because the 4-bit counter in USISR is initially zero, and then
  // toggles 16 times until it overflows, thus counting out 8 bits (16 toggles).
  // The data is valid on the clock leading edge (equivalent to CPHA == 0).
 
  byte transfer (const byte b)
    {
    USIDR = b;  // byte to output
    USISR = _BV (USIOIF);  // clear Counter Overflow Interrupt Flag, set count to zero
    do
      {
      USICR = _BV (USIWM0)   // 3-wire mode
            | _BV (USICS1) | _BV (USICLK)  // Software clock strobe
            | _BV (USITC);   // Toggle Clock Port Pin
      } while ((USISR & _BV (USIOIF)) == 0);  // until Counter Overflow Interrupt Flag set
     
    return USIDR;  // return read data
    }    // end of tinySPI_transfer

  };  // end of namespace tinySPI
 
 
 
const byte LATCH_PIN = 4;  //D4, pin 3   
const byte ENABLE_PIN = 3; //D3, pin 2 ALSO Slave Select


int current_red = 0;
int current_green = 0;
int current_blue = 0;
int step_time = 20;

int command_mode = 1;

void sendPacket(int, int, int);

void setup() {
    pinMode(LATCH_PIN, OUTPUT);
   
    tinySPI::begin ();
   
    digitalWrite(LATCH_PIN, LOW);
    digitalWrite(ENABLE_PIN, HIGH);  // Turn off shiftbright and clear any garbage in the registers
    delay(1000);
    digitalWrite(ENABLE_PIN, LOW);
   
    sendPacket(120,100,100);
    command_mode = 0;
}

void sendPacket(int red_val, int green_val, int blue_val)
{
     
    tinySPI::transfer(command_mode << 6 | blue_val >> 4);
    tinySPI::transfer(blue_val << 4 | red_val >> 6);
    tinySPI::transfer(red_val << 2 | green_val >> 8);
    tinySPI::transfer(green_val);   
   
    delayMicroseconds(15);
    digitalWrite(LATCH_PIN, HIGH);
    delayMicroseconds(15);
    digitalWrite(LATCH_PIN, LOW);
   
   
}

void loop() {
   
    int red_target = random(0, 1023);
    int green_target = random(0, 1023);
    int blue_target = random(0, 1023);
   
   
    while ((current_red != red_target) || (current_green != green_target) || (current_blue != blue_target))
    {
        if (current_red != red_target)
        {
            current_red = current_red + ((current_red < red_target)? 1 : -1);
        }
        if (current_green != green_target)
        {
            current_green = current_green + ((current_green < green_target)? 1 : -1);
        }
        if (current_blue != blue_target)
        {
            current_blue = current_blue + ((current_blue < blue_target)? 1 : -1);
        }
       
           
        sendPacket(current_red, current_green, current_blue);       
        delay(step_time);
    }
   
   
}


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