Software, a library (I'm currently writing it) that will handle : - Frame rate, like the draw() function for people who know processing (done) - Button state : pressed, held, released (done) - Sprites : animation, rotation... (done) - User interface : Menus, settings, high scores... (ongoing) - Settings : sound, brightness, contrast... (ongoing) - Music/sound effects (to do) - Battery level indicator (to do) - Multiplayer synchronization (to do) - Performance monitor displaying cpu and ram use to optimize your games (done) - Examples and tutorials to understand how to code a game
As a gamer, I am very interested in your project, but im a little concerned about the amount of memory it will use up.
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