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Author Topic: bitmap on 2.8" TFT touchscreen using memory alone  (Read 599 times)
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I am using a mega 2560 with the 2.8" TFT touchscreen available on ADAFRUIT. I have 200,000 bytes left on the processor memory. Can I use this to display a bitmap image without using a scan disc card? If so how?

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Well sort of. Store the array in program memory and pull it out and place it in the display buffer.
However, setting up the array will require a lot statements as each byte has to be defined individually. You are best writing a Processing sketch that will generate those statements for you.
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