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Author Topic: Are "Solid Principles" applicable to MCU's?  (Read 456 times)
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Wellington, New Zealand
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Hi there.

Solid principles : http://en.wikipedia.org/wiki/SOLID_(object-oriented_design)

Works really well for object orientated programming where you have plenty of resources and you are worried
about the development changes and ensuring that your code deals well with future changes and enhancements.

Does this add any benefit to embedded development or am I just making things harder than they need to be?



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Seattle, WA USA
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Quote
Works really well for object orientated programming where you have plenty of resources and you are worried
about the development changes and ensuring that your code deals well with future changes and enhancements.
Where do you read into that article any dependency in resources? Good practices are good practices, regardless of how much memory, clock speed, hard disk space, ninja turtles, etc. you have.
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New Jersey
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Writing software is hard. As the software engineering discipline has matured, tools and techniques (e.g. high level languages, OOP etc) have been developed to help. Don't give them up until you have to.
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